n all honesty, I had a lot of fun with this game. The immature child in me loved giving nicknames like "Dumpface" to my captured companions, and the collector in me became absorbed in leveling the little guys up. However, these features are nothing new or innovative; they were all intact when Pokémon Red and Blue released six years ago, and this game is really more of a director’s cut than a new installment. However, the new bells and whistles streamline gameplay and make this title much more fun than I was expecting.
There are some strides in new directions with the addition of the wireless adapter (included with the game), which allows up to 40 trainers to hang out in the Union Room where they can organize battles or just chat with each other. Though the adapter is pretty slick, and much more portable than a link cable, it doesn’t feel like a tool to strengthen gameplay as much as it seems like a gimmick to mask the fact that this is a marginally enhanced re-release of a Game Boy game.
Yes, the graphics and animations are improved, along with some updated moves and the option to select a female trainer. Still, like mortuary cosmetics, these things just serve to gussy up a corpse to make it more appealing. Now, I like a good round of kick-the-cadaver as much as the next guy, but only diehard Pokémon fans will notice the new features. Though they do ease up the gameplay considerably, it’ll still look like the same old Pokémon to everyone else.