a Tron Clone in 3d

Armagetron is a multiplayer game in 3d that attempts to emulate and expand on the lightcycle sequence from the movie Tron. It's an old school arcade game slung into the 21st century. Highlights include a customizable playing arena, HUD, unqiue graphics, and AI bots. For the more advanced player there are new game modes and a wide variety of physics settings to tweak as well.


Domain Registration Transfer - May 21st, 2007

Over the next few days the domain registration will be changing registrars as well as DNS servers. This will probably effect most services at some point or another. Hopefully everything will be resolved speedily, but if there are any outstanding problems, IRC (#armagetron on freenode) will be availble. More information and discussion here.

Just Kidding - April 2nd, 2007

Like any internet community, we too have to have our own April Fool's Day joke. Sadly, no one will be going to work for EA and make bucket loads off of Armagetron Advanced. We'll still be the same home grown project as ever. And really, if someone does have a good idea for a single player story line, do tell.

EA Games picks up Armagetron Advanced! - April 1st, 2007

Whoever thought 2020 would be right? But, believe it or not, I have the pleaseure to announce today that Armagetron Advanced has made it big time. EA Games approached the core developers a while back saying that they wished to publish and distribute our game. Initially, we were stuck in licensing disputes, but after an offer of employing two of our developers full time and an agreement to rewrite any non original code in the game, the next version of Armagetron Advanced will be appearing like always on the PC, but also on the PlayStation 3, the Xbox 360, and the Nintendo Wii. As of today all opensource development will stop. Previous versions will still be free buy new elements such as the single player story line that is under development will be available only via the EA Games distribution. More information on the forums.

That was a lot faster than I thought (OpenBSD client) - January 29th, 2007

No sooner does the news get around to being updated to say we've got a dedicated server package for OpenBSD does Belenus tell me the client works too! It's on the downloads page!

Welcome Belenus and Hello OpenBSD - January 28th, 2007

Yes, it's good news. A native package for yet another platform. Belenus has joined us to help get Armagetron working and packaged for OpenBSD. So far the dedicated server (downloads page folks!) is ready, but no doubt more is to follow, stay tuned our cult OpenBSD followers!

Side Note:

Hope everyone had a happy holidays and is enjoying the new year!

Happy Birthday Forums, you're 3! - December 18th, 2006

It's hard to believe another year has gone by! More info here. - August 5th, 2006

This version of Armagetron Advanced fixes some security flaws. It is recommended that you update to this version as soon as possible. Available on the download page as usual.

Site Changes - August 4th, 2006

Hosting of the main site has moved to SourceForge's servers. A downside to this is no more IPv6 support, which luckily wasn't being used very much anyway. Also for the time being the online server browser is disabled until it's a) fixed and b) works here. - June 16th, 2006

The downloads page has been updated to reflect the not-as-recent-as-I'd-like-you-to-believe release of Bugfixes, updates, and I can't remember what else. Enjoy.

April Fools - April 1st, 2006

Sorry everyone, I couldn't resist. From around 00:10 to 18:50 I had a front page announcing the discontinuation of Armagetron Advanced. Just kidding. - Sometime between the post after and the one before

I accidently delted the news post that announced Here's my surrogate replacement. It's a bug fix release, please upgrade from version 0.2.8_beta1 to to this version at it addresses critcal security flaws. More information is available here and downloads here. - March 18th, 2006

Great news everyone! The long awaited (and tested) version of Armagetron Advanced has been completed and released! Everyone should head to the recently updated Downloads page and grab the new version. New features include maps, multiple axis, improved hud and graphics code, improved zones, and more.


On a side note, versions 0.2.8_beta1 to are subject to a severe security flaw and users should upgrade immediately. See this forums post for more information.

Release Candidate 4 - March 10th, 2006

Release Candidate 4 is now available on the Release Candidate page. It should not be too much longer before is declared finnished. The usual comments about reporting any problems or comments on the forums applies.

Release Candidate 3 - Febuary 9th, 2006

In keeping with the tradition of almost every other opensource project site we've seen, our site is too horribly out of date! But not today at least. Betas are a thing of the past. We're on the next step to a full release, release candidates. Specifically, the site has missed rc1 and rc2. But we're on rc3 now. You can help test! You can get from the Release Candidate page and help us iron out any last minute bugs. Again, sorry for the late updates and we hope you like the new changes! As I'm fond of saying, please report any problems on the forums.

Forums 2 Years Old - December 18th, 2005

Today the forums hit their two year old birthday. Where would we be without them? Who knows, but let's applaud everyone that's helped make them the special place that they are.

©2005 Armagetron Advanced Team. Design by Lackadaisical.
Valid HTML 4.01 Transitional Logo Support This Project Valid CSS!