Each award recipient is highlighted in red.
Game of the Year
- STAR WARS: KNIGHTS OF THE OLD REPUBLIC (BioWare Corp.)
- BEYOND GOOD & EVIL (Ubisoft Pictures)
- CALL OF DUTY (Infinity Ward)
- PRINCE OF PERSIA: THE SANDS OF TIME (Ubisoft Montreal)
- THE LEGEND OF ZELDA: THE WIND WAKER (Nintendo EAD)
Original Game Character of the Year
- HK-47 from STAR WARS: KNIGHTS OF THE OLD REPUBLIC
- Glitch from METAL ARMS: GLITCH IN THE SYSTEM
- Jade from BEYOND GOOD & EVIL
- Joe from VIEWTIFUL JOE
- Vince from VOODOO VINCE
Rookie Studio of the Year
- Infinity Ward for CALL OF DUTY
- Big Huge Games for RISE OF NATIONS
- eGenesis for A TALE IN THE DESERT
- S2 Games LLC for SAVAGE: THE BATTLE FOR NEWERTH
- Swingin' Ape Studios for METAL ARMS: GLITCH IN THE SYSTEM
Excellence in Audio
- Chuck Russom for sound effects in CALL OF DUTY
- Koji Igarashi and Ms. Michiru Yamane for composition in CASTLEVANIA: LAMENT OF INNOCENCE
- David Henry and Stan LePard for composition in CRIMSON SKIES: HIGH ROAD TO REVENGE
- Laurent Betbeder, Paul Gorman, Howard Shore, Charles Stockley, and Don Veca for composition in THE LORD OF THE RINGS: RETURN OF THE KING
- Christopher L. Clanin and Tim Larkin for sound design in URU: AGES BEYOND MYST
Excellence in Game Design
- David Chateauneuf, Patrice Desilets, Jordan Mechner and team for game design in PRINCE OF PERSIA: THE SANDS OF TIME
- Michel Ancel, Jacques Exertier, Frederic Houde, and Sebastien Morin for game design in BEYOND GOOD & EVIL
- The Ratchet & Clank: Going Commando team for game design in RATCHET & CLANK: GOING COMMANDO
- Casey Hudson, James Ohlen and team for game design in STAR WARS: KNIGHTS OF THE OLD REPUBLIC
- Goro Abe, Hirofumi Matsuoka, Kazuyoshi Ohsawa and Ko Takeuchi for game design in WARIOWARE INC.: MEGA MICROGAME$
Excellence in Programming
- Dominic Couture, Feng Quan Wang and team for graphics programming in PRINCE OF PERSIA : THE SANDS OF TIME
- Jak II team for programming in JAK II
- Kim Salo, Markus Stein and Olli Tervo for physics programming in MAX PAYNE 2: THE FALL OF MAX PAYNE
- David Worswick for network programming in PROJECT GOTHAM RACING 2
- Mike Rayner, Jon Spencer and team for programming in SSX 3
Excellence in Visual Arts
- Masanao Arimoto, Yoshiki Haruhana, and Satoru Takizawa for art direction in THE LEGEND OF ZELDA: THE WIND WAKER
- Mickael Labat, Raphael Lacoste, Celine Tellier and team for art direction in PRINCE OF PERSIA: THE SANDS OF TIME
- Akira Yamaoka for art direction in SILENT HILL 3
- Eric Kohler and team for art direction in TRON 2.0
- Atsushi Inaba, Hideki Kamiya and team for art direction in VIEWTIFUL JOE
Excellence in Writing
- David Gaider, Drew Karpyshyn, Luke Kristjanson, and Peter Thomas for writing in STAR WARS: KNIGHTS OF THE OLD REPUBLIC
- Michel Ancel and Jacques Exertier for writing in BEYOND GOOD & EVIL
- Charles Cecil, Steve Ince, Neil Richards, and Tony Warriner for writing in BROKEN SWORD: THE SLEEPING DRAGON
- Sheldon Pacotti and Sarah Paetsch for writing in DEUS EX: INVISIBLE WAR
- Takehiro Izushi for writing in FIRE EMBLEM
Game Innovation Spotlights
- EYETOY: PLAY (Sony Computer Entertainment Europe)
- VIEWTIFUL JOE (Capcom)
- WARIOWARE INC.: MEGA MICROGAME$ (Nintendo)
Four special honors, selected by the Game Developers Choice Awards advisory board, were also presented at the ceremony.
Lifetime Achievement Award
- Mark Cerny: Production genius and master collaborator on such successes as arcade classic Marble Madness, and the Crash Bandicoot and Ratchet & Clank series.
First Penguin Award
- Masaya Matsuura: A pioneer of beat-rhythm games, with groundbreaking titles like Parappa the Rapper and Um Jammer Lammy.
Maverick Award
- Brian Fiete, Jason Kapalka and John Vechey: The founders of PopCap Games for bringing casual gaming to mainstream audiences.
IGDA Award for Community Contribution
- Ray Muzyka and Greg Zeschuk: The joint CEOs of BioWare Corp., they contribute to both the developer community and charities at large.
Pictures are available in the Photos page.