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God Wars Dungeon

By Headnazgul

This massive dungeon can be found by walking directly north of Trollheim, and north up the icy path directly in front of the Thrower trolls. The entire dungeon is multi-combat, so make sure you dress appropriately. To approach the entrance to the dungeon, you must have at least Strength level 60 to push the boulder out of the way OR Agility level 60 to navigate the crevice next to the boulder. Getting past the boulder will bring your run energy to 0% automatically, and the icy area will lower your stats by 1 every few seconds. Walk north and slightly east past the level 132 Ice wolves until you see the Dying Knight. You must talk to him and receive the letter to continue down into the dungeon. (You may bring the letter to Sir Tiffy in Falador park later, though it will not grant you any reward.) Use a rope on the entrance and climb down. This rope is permanent; no matter how many times you come back to the dungeon, the rope will stay there.

When you enter, you will drop down into the middle area, where there's a massive ongoing battle between the four different god factions (Armadyl, Bandos, Saradomin, and Zamorak). These are aggressive monsters with levels ranging from 7 to 149, as listed by god colour on the map (as well as the spiritual mages, rangers and warriors from each faction). You can prevent monsters from automatically attacking you by wearing or wielding an item of their god, which are listed below. Aggression from all four factions can be prevented by using an item from each god. Note that Spiritual Mages (from any faction) drop the coveted Dragon boots, but Slayer 83 is required to kill them.

Surrounding the central area are four strongholds, one for each faction, which are described individually below the map. There are different requirements (skill levels and/or items) to reach each stronghold. Within each stronghold is a chamber for the general and commanders of that faction. To enter the boss chambers you need to kill 40 monsters of the corresponding faction. So to enter General Graardor's chamber in the Bandos section, for example, you will need to kill 40 Bandos monsters. It is also important to note that although all four boss chambers have altars for recharging Prayer, they may only be used once every 10 minutes, and not at all during combat, so be sure to bring Prayer potions or Super restore potions.


God Wars Dungeon

Armadyl Chamber

To the southwest is the Armadyl section. To enter, you must have at least Ranged level 70 and you will need to fire a mithril grapple at the pillar next to this section's entrance using a crossbow to swing across. Most of the monsters in this section use a ranged-based attack. You must use ranged or mage to attack this faction - melee attacks will not reach these flying foes!

Wearing one of the following items in this section will prevent most of the monsters from automatically attacking you:


Bandos Chamber

To the northwest is the Bandos section. To enter, you must have at least 70 Strength and have to bang on the door using a hammer. Most of the monsters in this section will use melee-based attacks.

Wearing one of the following items will prevent most of the monsters from automatically attacking you:


Saradomin Chamber

To the southeast is the Saradomin section. To enter, you must have at least 70 Agility and two pieces of rope to tie around rocks to enter each of the two areas. These ropes are not permanent like the entrance to the dungeon, you will need them every time you enter this area. The monsters in this section will use mostly magic-based attacks.

Wearing one of the following items will prevent most of the monsters from automatically attacking you:


Zamorak Chamber

To the northeast is the Zamorak section. To enter, you must have at least 70 Hitpoints. A light source such as a Bullseye lantern may be helpful, as this area gets progressively darker. Most of the monsters in this section will use melee-based attacks.

Wearing one of the following items will prevent most of the monsters from automatically attacking you:


Again, wearing multiple types of God equipment will protect you from the various factions simultaneously. For example, wearing a Pendant of Armadyl with an Ancient mace, Saradomin mitre, and Unholy book all at once will prevent every faction from automatically attacking you.

Special Thanks: Clad Ldl, Jard Y Dooku, Kyojin1, pokemama, The 1 U Luv

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