Achaea
play now
home
game
arts & literature  
world  
organizations  
community  
help  
 
news  
credits  
corporate  
vote for achaea

Help: [top]

19.10.4 Stats Altering Artefacts

(see also HELP ARTEFACTS, HELP ARTEFACT TRADEINS, HELP ARTEFACT TRANSFERS)

Artefacts are special items that can be purchased only with Bound Credits. 
Unless otherwise stated, artefacts can be purchased in Merentesh's series of 
shops in Delos. They will reset into your inventory frequently, which means 
they cannot be loaned out, or stolen(!), for very long. Some only work for 
the owner. They never decay. They cannot be changed to reset to anyone 
else's inventory, so do not buy artefacts of any kind if you intend to sell 
them.


Note About Stacking
-------------------
Artefact effects (for similar artefacts) don't combine or stack. If you have,
say, a Collar of Ceylon and a Collar of Agatheis, then only one will boost
damage of a magical nature. If you have a Logosian Ring and a Mayan Ring, then
only one will increase the value of sipping a health elixir. In general, the
best item rules, but there may be exceptions. So don't count on having two
artefacts and somehow stacking their effects.


----------------------------
STATISTIC-ALTERING ARTEFACTS
----------------------------
Belts: (to increase constitution)
   Hunter's Belt:            400 credits (+1 constitution)
   Girdle of the Titans:    1000 credits (+2 constitution)
   Girdle of Aegis:         2000 credits (+3 constitution)

Boots: (to increase dexterity)
   Pixie's Boots:            500 credits (+1 dexterity)
   Boots of Dexterity:      1250 credits (+2 dexterity)
   Ethereal Boots:          2500 credits (+3 dexterity)

Gauntlets: (to increase strength)
   Ogre's Gauntlets:         500 credits (+1 strength) (reduced from 700!)
   Gauntlets of the Aldar:  1250 credits (+2 strength) (reduced from 2000!)
   Logosian Gauntlets:      2500 credits (+3 strength) (reduced from 4000!)

Sashes: (to increase intelligence)
   Epicurus' Sash:           500 credits (+1 intelligence)
   Sash of Wisdom:          1250 credits (+2 intelligence)
   Sash of Caymus:          2500 credits (+3 intelligence)


(see also HELP ARTEFACTS, HELP ARTEFACT TRADEINS, HELP ARTEFACT TRANSFERS)

Copyright © 1997- , Iron Realms Entertainment, All Rights Reserved