Installing Apollo SDK

I decided to try to accomplish two things during my Easter holiday. One is to finish version 0.5 of newBee, and one is to get started with Apollo and Spry.

So this morning I headed over to Adobe Labs to get going.

I'm not using Flex (yet) so I wanted to install the SDK for making HTML based applications. The installation instructions on the lab is as follows.

  • Download SDK
  • Extract files to directory on your computer (I used C:\Program Files\Adobe\ApolloSDK\)
  • Add path to the \bin folder to your path environment variable

The first two points was easy. Then came point 3. For the more computer savvy this might be obvious, but for me it was not, and I started searching around the lab for information on what exactly they mean by this. No luck. Then over to Google, and luckily Ryan Tyler has blogged some better information. What I'm doing here is pretty much repeating parts from his post (in my own words), and with the additional screen shots.

First you want to right click on "My Computer" and choose "Properties":

The click the "Advanced" tab:

Then click the "Environment Variables" button close to the bottom:

Then in the "System variables" list find and mark the variable "Path" and click the "Edit" button:

At the end of the "Variable value" add a semi-colon at the end of the path followed by the location you extracted the SDK and add "\bin\" at the end of that:

That should be it. Now I'll get out of bed and have some breakfast, and then I'll see if I can get further in creating my first Apollo application.

EDIT: I now found that there is instructions on the lab site to be found here. That this information is not linked up from the instalation instructions is still a mystery to me though.

Related Blog Entries

Comments