11 Oct
New Line Cinema CEOs Bob Shaye and Michael Lynne were interviewed on the Charlie Rose show. They talk about the importance of franchise sequels being equal to or better each time; online fans and Snakes on a Plane; digital on-demand cinemas; simultaneous release across media; audience testing; gambling on Lord of the Rings; merging with Ted […]
Posted in Internet, Digital Cinema, Film, Marketing, Audiences, Industry by: christy
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09 Oct
X Timeline is a site that provides a system for anyone to create timelines of any topic, and embed them on another site. There are plenty for entertainment — in particular properties, technology timelines and so on. This technology makes it easier to share what fans and researchers have been doing for a very long […]
Posted in TV, Film, Internet, Digital Games, Culture, UGC, Creative, Audiences, Technology, Industry by: christy
2 Comments
09 Oct
Mirjam Struppek has an investigation into the variety of screens available in her Urbans Screens project:
URBAN SCREENS is a concept developed by Mirjam Struppek. It investigates how the currently commercial use of outdoor screens can be broadened with cultural content. We address cultural fields as digital media culture, urbanism, architecture and art. We want to […]
Posted in TV, Culture, Technology, Creative by: christy
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07 Oct
Just stumbled on Conker Media’s showreel, I like this different approach to getting across your portfolio:
Check out Conker Media: http://www.conkermedia.com/
Posted in Internet, TV, Creative, Industry by: christy
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07 Oct
Here is the blurb from Develop Mag:
TIGA Cross Media Content Conference: ‘Working with Games’ at Bafta, 195 Piccadilly Tuesday 23rd October, 9.00-5.00 at the London Games Festival.
The conference will feature speakers from the games, film, TV, advertising and web areas but the unifying theme will using games and games related skills to reach audiences.
The conference is structured […]
Posted in Digital Games, Film, TV, Event, Industry by: christy
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07 Oct
A few posts ago I mentioned the new blog, The Extratextuals, and an (at the time) upcoming event . The session was put together by Jeff Gomez:
Jeff Gomez (Moderator), CEO Starlight Runner Entertainment
As the host of the seminar, PGA member Jeff will familiarize producers with the history, criteria and relevance of trans-media storytelling. An expert […]
Posted in Film, Internet, Digital Games, TV, Marketing, Industry, UGC, Cross-Media Design by: christy
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07 Oct
Last November, the MIT Comparative Media Studies Department and Convergence Culture Consortium ran the Futures of Entertainment conference. Details of last years conference with podcasts are online. Registration for the next one, to be held on the 16-17th November at Cambridge, has opened. The event is described as follows:
The logics of convergence culture are quickly becoming ubiquitous within the […]
Posted in Academia, Industry, Research, Cross-Media Design by: christy
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03 Oct
At the beginning of their book, Digital Aboriginal: Radical Business Strategies for a World Without Rules, Mikela and Philip Tarlow set forth their manifesto:
We are witnessing the birth of a new generation, described not so much by their age, as by their actions in the world. They are using the freedoms of the new economy to […]
Posted in Digital Games, Culture, Academia, Participatory Design, Industry by: christy
3 Comments
03 Oct
At the IAB Leadership Forum on User-Generated Content and Social Networking held on June 4th in New York, Tom Troja (VP of Marketing for Pajamas Media) had this to say about how storytelling changes in the UGC context.
Posted in Marketing, Writing, Advertising, UGC, Audiences, Industry by: christy
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03 Oct
On March 5th this year, ARG designer Adrian Hon presented to Google on ‘How to Make an Alternate Reality Game, Or, Perplex City: A Look Behind the Scenes’. His abstract:
Alternate Reality Games not only exist on the web - they call you up, invade your TV show and fly helicopters outside of your house. This […]
Posted in ARG, Audiences, Creative, Industry, Cross-Media Design by: christy
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