title Bradley Trainer
set name bradley
manufacturer Atari
year 1980
genre Shooter (hof)
category Shooter / 1st Person (hof)
driver status good
driver source bzone.c
snapshots MW: in game / CT: in game | title

72.6% after 21 votes
colour emulation good
palette 32768
display type vector
orientation horizontal
frequency 40.000000Hz
sound emulation good
channels mono
players 1
nplayers 1P
controls stick
buttons 10
coin slots 2
cpu M6502 @ 1.512MHz
audio POKEY @ 1.512MHz
audio Custom
version added .062
last change(s) .115u1 .108u5
name size crc set flags sha1
btc1.bin  2048  0bb8e049  bradley    158517ff9a4e8ae7270ccf7eab87bf77427a4a8c 
btd1.bin  2048  9e0566d4  bradley    f14aa5c3d14136c5e9a317004f82d44a8d5d6815 
bte1.bin  2048  64ee6a42  bradley    33d0713ed2a1f4c1c443dce1f053321f2c279293 
bth1.bin  2048  baab67be  bradley    77ad1935bf252b401bb6bbb57bd2ed66a85f0a6d 
btj1.bin  2048  036adde4  bradley    16a9fcf98a2aa287e0b7a665b88c9c67377a1203 
btk1.bin  2048  f5c2904e  bradley    f2cbf720c4f5ce0fc912dbc2f0445cb2c51ffac1 
btlm.bin  2048  7d0313bf  bradley    17e3d8df62b332cf889133f1943c8f27308df027 
btn1.bin  2048  182c8c64  bradley    511af60d86551291d2dc28442970b4863c62624a 
btb3.bin  2048  88206304  bradley    6a2e2ff35a929acf460f244db7968f3978b1d239 
bta3.bin  2048  d669d796  bradley    ad606882320cd13612c7962d4718680fe5a35dd3 
036498-01.k7  256  5903af03  bradley    24bc0366f394ad0ec486919212e38be0f08d0239 
036174.01  32  8b04f921  bradley    317b3397482f13b2d1bc21f296d3b3f9a118787b 
036175.01  256  2af82e87  bradley    3816835a9ccf99a76d246adf204989d9261bb065 
036176.01  256  b31f6e24  bradley    ce5f8ca34d06a5cfa0076b47400e61e0130ffe74 
036177.01  256  8119b847  bradley    c4fbaedd4ce1ad6a4128cbe902b297743edb606a 
036178.01  256  09f5a4d5  bradley    d6f2ac07ca9ee385c08831098b0dcaf56808993b 
036179.01  256  823b61ae  bradley    d99a839874b45f64e14dae92a036e47a53705d16 
036180.01  256  276eadd5  bradley    55718cd8ec4bcf75076d5ef0ee1ed2551e19d9ba 
cabinet art
cabinet bradley.png
control panel bradley.png
additional information
info 0.62 [Aaron Giles]

0.58 [Aaron Giles]

  • 0.117: R. Belmont added save state support to Bradley Trainer.
  • 0.115u1: Mathis Rosenhauer moved Atari vector PROMs into separate regions. Added user2 rom (036174.01) and the user3 Mathbox PROMs (36175/76, 036177/78, 036179/80 - low/high nibbled). Changed region proms to user1.
  • 0.108u5: Mathis Rosenhauer rewrote the Atari vector generators, using the schematics and actual state machine PROMs. The state machine is now emulated so timing should be much more realistic. Clipping hardware in bzone and others is emulated instead of hardcoded. Improved accuracy of clocks and various other bits of cleanup. Changed M6502 CPU and POKEY sound clock speeds to 1512000 Hz and added prom ($0 - AVG PROM).
  • 0.74u2: Added second player and removed the shell firing range hack, now uses IPT_AD_STICK_Z.
  • 0.62: Aaron Giles added Bradley Trainer (Atari 1980).
  • 0.58: Aaron Giles added Bradley Trainer (Testdriver).
  • 15th January 2002: Aaron Giles added a preliminary Bradley Trainer driver, however the controls and colors are not correct.
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Bradley Trainer

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Commando (Sega)


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Tank Busters

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Vindicators Part II


Tank Force

Guardian Force

Romset: 22 kb / 18 files / 14.7 zip
history Bradley Trainer (c) 1981 Atari.


Main CPU : M6502 (@ 1.512 Mhz)
Sound Chips : POKEY (@ 1.512 Mhz), Custom (@ 1.512 Mhz)

Screen orientation : Horizontal
Video resolution : 256 x 231 pixels
Screen refresh : 40.00 Hz
Palette colors : 32768

Players : 1
Control : stick
Buttons : 10


Originally called 'IFV' (Infantry Fighting Vehicle), this game was commissioned by the U.S. Army for infantry vehicle training.

Bradley Trainer used existing "Battle Zone" hardware with many modifications. The simulator also used a replica of the controls from a real Bradley Fighting Vehicle. The control was later modified for use in Atari's coin-op "Star Wars".

Only two prototypes of this machine were ever produced. One of the prototypes is now in the hands of Scott Evans ( The other's whereabouts are unknown, and presumed destroyed.

  • Project leader : Rick Moncrief
  • Programmed by : Ed Rotberg
  • Engineer : Jed Margolin
  • Mechanical engineer : Otto De Runtz
  • Technician : Erik Durfey
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code comments
00000020:000E:000000FF:FFFFFFFF  Infinite Credits
00000000:00CA:00000008:FFFFFFFF  Infinite Lives
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