|
|
|
Sierra Online Announces Two New XBLA, PC Titles [10.12.07] Sierra Online, has announced two new titles planned for Xbox Live Arcade and PC this winter: space action shooter Aces of the Galaxy and match three puzzler Boogie Bunnies, which will join their existing Winter lineup of Commanders: Attack of the Genos, Arkadian Warriors, and others.
ESRB President Vance Joins AIAS Board [10.12.07] The Academy of Interactive Arts & Sciences (AIAS) has announced the election of Patricia Vance, president of the ESRB, to its Board of Directors, along with the re-election of Pandemic Studios president and co-founder to the board.
Virtual Worlds Conf Panel Covers 'The Asian Markets' [10.12.07] At the 2007 Virtual Worlds Conference in San Jose, a panel convened Metabirds CEO Naoyoshi Shimaya, Agency of Change's Yuki Saeki, virtual worlds writer Wagner James Au, and Sun's Project Darkstar manager Jeffrey Pope to discuss innovation, refinement, and localization in the Asian virtual worlds market.
|
|
A Rare Opportunity: On Piñatas, Microsoft and More [10.12.07] The now Microsoft-owned Rare (Viva Pinata, Kameo) was formerly just a tad reclusive - but Gamasutra caught up with the company's James Thomas and Justin Cook to discuss the post-Stamper company ethos, the future of Viva Pinata, and a host of other fascinating topics.
Innovation in Casual Games: A Rallying Cry [10.11.07] Casual games are sometimes criticized for 'lack of innovation' , but in this exclusive Gamasutra opinion piece, game designer Juan Gril compares classic arcade games to today's casual market, arguing for a blend of incremental and radical innovation to move the sector forward.
Designing a Gameless Game: Sulka Haro On Habbo Hotel [10.10.07] Sulka Haro lead designs web-based online world Habbo Hotel, which has 80 million registered users and 6 million uniques per month. But what can the game industry learn from this 'gameless game'? Gamasutra chats to Haro about Habbo, Scrum, and 'game grammar' to find out.
|
|
Industry News from the last 7 days
Sierra Online Announces Two New XBLA, PC Titles
ESRB President Vance Joins AIAS Board
Virtual Worlds Conf Panel Covers 'The Asian Markets'
Analysts: EA Acquisitions 'Prudent', BioWare Making Star Wars MMO?
Q&A;: BioWare On The EA Acquisition
Rare Duo Talk Viva Pinata's Prospects, Marketing Difficulties
Saling The World: Orange Box, FIFA Head Cross-Platform U.S. Sales
Nintendo Unveils U.S. Q4 Line-Up
Nintendo Confirms No Wii Price Cut In U.S.
DS Retakes Hardware Top Spot In Japan
IGN: Super Mario Galaxy, Zack & Wiki To See Boost from Smash Bros. Delay
IGC: GarageGames CEO Talks IAC Deal, InstantAction's Future
Reminder: IGF Student Showcase Entries Close Monday
Serious Games Canada Symposium Announced
Video Games Live To Perform Halo 3, BioShock Music
Q&A;: Pandemic Studios on The EA Acquisition
Electronic Arts, BioWare, Pandemic: The Conference Call
Breaking: Electronic Arts Acquires BioWare, Pandemic
Former Atari Exec Named CDV CEO
3G Studio President Markham Departs
Perrin Kaplan To Leave Nintendo
Virtual Worlds Conf: Cisco's Renaud On What Comes Next
Virtual Worlds Conf: Multiverse, Under The Hood
BBC, Abertay In Talks For New Game Lab
Lazard: September Game Sales Up 30% From 'Halo Effect'
Q&A;: MumboJumbo Talks Casual Consoles, The Office Game
Report: Takahashi Talks 'Jasper' Xbox 360
Ubisoft Ends Interest In Acquiring SCi
Dragon Ball Z Sparks Japanese Charts Into Life
IGF Mobile Announces Judges, Reminds On Deadline
Warner Bros Announces $500 Million Abu Dhabi Game Co-Funding Deal
Unite 2007 Showcases Unity 2.0 Engine Launch
Ignition To Publish Portable Marvelous Remakes
7 Studios Ranks In Inc. 500 Fastest-Growing Companies List
GCG Feature: 'Blackwell Revisited'
Feature: 'Innovation in Casual Games: A Rallying Cry'
IGC: GarageGames On The Future Of InstantAction, Torque
Gods and Heroes Put On Indefinite Hold
IBM, Linden To Collaborate On Online World Standards
IGC: Wideload's Seropian Talks Company Commandments
Virtual Worlds Conf: CSI's Zuiker On Convergence, Online Worlds
Wideload Shorts To Debut On InstantAction
Survey: Parents Keeping Girl Gamers From 'Hardcore' Games
Capcom: PS3 Dev Costs Pushed Monster Hunter To Wii
Habbo's Haro Calls For New Game Vocabulary
Nintendo Unveils Wii Ware Plans
Activision Signs Digital Distribution Deal
Q&A;: The State Of Soulcalibur's Wii Adventure
Critical Reception: Electronic Arts' FIFA Soccer 08
Foundation 9 To Merge Collective And Shiny Studios
IGA Worldwide Inks Merscom Deal For Casual Games
EA, BP Partner For Climate Education In SimCity Societies
Majesco Announces DS Brain Trainer Left Brain Right Brain
Nintendo's Fils-Aime Named Marketer Of The Year
Blade Gets Multi Million Investment From Total Asset
Janco: GTA IV Could Reach 6-9 Million In First Week Sales
2008 Independent Games Festival Reveals Main Competition Entries
Q&A;: Gala-Net's Young Talks PlaySpan RMT Deal
Sony Confirms PS3 40GB Launch, Price Drops For Japan
Screen Digest: Wii Ahead On Format Exclusives
FIFA 08 Tackles Halo 3 In UK Sales Chart
The China Angle: 'Online Games in Shangri-la'
Registration Open For 2008 Game Developers Conference
PopCap To Launch Xbox 360, PS2 Retail Collections
GoD Q&A;: Big Blue Bubble's Slogar On Moving From Mobile
GCG Feature: ‘How SCAD Helped Me Break Into the Game Industry’
Feature: 'Casual As In Sex, Not Casual As In Friday'
Koei Confirms PS3 Fatal Inertia, Anticipates 2008 Release
Orange Box Knocks Halo 3 From GameFly Throne
Microsoft Announces Forza, Marvel Xbox 360 Bundle
XBLA Gets Puzzle Quest, Free Ad-Supported Toyota Title
Game Developer's 5th Annual 'Top 20 Publishers' Sees Nintendo Best EA
Sony Creates In-Game Advertising Business Unit
Release This: The Orange Box Ships Worldwide; U.S. Receives Folklore, FF Tactics
Infogrames Initiates Atari Board Purge
British Ratings Board Rejects Revised Manhunt 2
Report: Sony To Discontinue 60GB PS3 In Europe
GCG's Ask the Experts: Don't Steal My Idea!
Feature: 'Building An Empire: Koei's Generals Talk Strategy'
|