Cross-Media + Transmedia Entertainment

Archive for October, 2005

28 Oct

Acting to Be or Not to Be

I intended to read an “interesting” paper on the influence story length and pace has on channel changing, but what I discovered was so much more. I’m looking at such research to help with my understanding of cross-media navigation. Since there are not many studies in this area I’m looking at anything that relates: intra-medium […]

24 Oct

OMG! Jane McGonigal has a Blog!

Jane McGonigal, THE researcher of ARGs (alternate reality games) has a blog. It has been running since April (I’m behind obviously), but should be of interest to those interested in the genre. Jane works in industry creating ARGs as well as researching them, so she has a unique view of the area. I’m thrilled to […]

19 Oct

Interactive Narrative Guide

A collection of 22 articles, brought out by sagas writing interactive fiction and sagasnet, looks like an excellent resource for researchers, practitioners, lecturers and commissioners of interactive content. Developing Interactive Narrative Content covers a range of arts types & concerns.
[T]he reader explores the expanding field of interactive media itself by covering iTV, interactive film, games, […]

19 Oct

iTV Research Site

UITV.INFO is a hub (sort of) of interactive TV research resources. The site provides details on PhD theses; journals; conference proceedings; papers, books; research projects; newsletter. There isn’t every bit of information about these areas, in fact, the papers section looks the most comprehensive (though not updated for a while).

17 Oct

Need Motivation to Act?

Now everyone knows what a cliff-hanger is, yet many cross-media creators usually end each story or game element in one medium with no motivation to move to another. I just came across a hellofa motivation to employ the cliff-hanger technique, and once again, it is thousands of years old:
In the 1001 Nights, a King is […]

17 Oct

No Speaka Engrish

I’ve just come from a rush of work as an industry mentor in cross-media storytelling (and I’ll post about it more soon). I found the experience immensely valuable for the development of my ideas, but have also been caught in the middle of an assumption vacuum. I research cross-media storytelling from a number of perspectives: […]

16 Oct

CFPs for Cross-Media Researchers

For those cross-media researchers out there (and those interested in how academia is framing cross-media issues), here are some calls for papers:
SCAN > Convergences
Call for ContributionsNew technologies and News: Convergences and DivergencesA special issue of ‘Scan’, edited by Chris Atton & Graham Meikle
N.B. This is a slightly revised CFP from that appearing earlier this […]

15 Oct

WRT & DAC

It is now official, I’ve got a paper in DAC! The paper, which frankly I didn’t do as much as Jeremy and Mark, is our first collaborative academic paper. We’ve been working on our collective blog, WRT, for about a year now. Basic info about the DAC program is now online. Our paper, A Framework […]

15 Oct

Spielberg Has Crossed the Floor

Interesting news for those following the Narratology (Story) versus Ludology (Game) debate:
Steven Spielberg will be collaborating with the game makers at EA’s Los Angeles studio (EALA) to create three new original franchise properties. Beginning this year, with offices located on site at EALA, Spielberg will work directly with EA’s development teams to offer his signature […]

08 Oct

Simultaneous, Concurrent & Meshing Usage

Why is cross-media storytelling more than an artistic choice? People are crossing media already, using many types of media everyday and using more than one at a time. There has been plenty of industry research (particularly from the advertising industry) about media usage, but the following are significant. The latest one was released on the […]

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