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Top News

Q&A: Pandemic Studios on The EA Acquisition
Q&A;: Pandemic Studios on The EA Acquisition [10.11.07] To discuss the future of Pandemic Studios under EA management, Gamasutra spoke in-depth to co-founders Josh Resnick and Andrew Goldman and chief production officer Greg Borrud on its integration with EA and its expectations for the future of the development studio and its IP.
Electronic Arts, BioWare, Pandemic: The Conference Call
Electronic Arts, BioWare, Pandemic: The Conference Call [10.11.07] Following the announcement of Electronic Arts' acquisition of BioWare and Pandemic, EA held a conference call to explain the move, and Gamasutra was listening in to get details on the Mass Effect IP, Wii and DS plans, BioWare's MMO, and much more.
Breaking: Electronic Arts Acquires BioWare, Pandemic
Breaking: Electronic Arts Acquires BioWare, Pandemic [10.11.07] Electronic Arts has announced an agreement with Elevation Partners to acquire BioWare and Pandemic parent company VG Holding Corp for $620 million plus an additional $190 million in other charges, bringing the 800 employees of the companies under the EA Games wing.
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Top Features

Innovation in Casual Games: A Rallying Cry
Innovation in Casual Games: A Rallying Cry [10.11.07] Casual games are sometimes criticized for 'lack of innovation' , but in this exclusive Gamasutra opinion piece, game designer Juan Gril compares classic arcade games to today's casual market, arguing for a blend of incremental and radical innovation to move the sector forward.
Designing a Gameless Game: Sulka Haro On Habbo Hotel
Designing a Gameless Game: Sulka Haro On Habbo Hotel [10.10.07] Sulka Haro lead designs web-based online world Habbo Hotel, which has 80 million registered users and 6 million uniques per month. But what can the game industry learn from this 'gameless game'? Gamasutra chats to Haro about Habbo, Scrum, and 'game grammar' to find out.
Persuasive Games: Casual As In Sex, Not Casual As In Friday
Persuasive Games: Casual As In Sex, Not Casual As In Friday [10.09.07] Ian Bogost's latest 'Persuasive Games' column provides a new definition for casual games and their prospects, citing the Zidane Head-Butt game and suggesting: "If Casual Friday is the metaphor that drives casual games as we know them now, then Casual Sex might offer a metaphor to summarize the field’s unexplored territory."
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Industry News
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Virtual Worlds Conf: CSI's Zuiker On Convergence, Online Worlds
Virtual Worlds Conf: CSI's Zuiker On Convergence, Online Worlds [10.10.07] At the Virtual Worlds Conference and Expo in San Jose today, CSI creator Anthony E. Zuiker gave an intriguing keynote speech discussing how the popular U.S. TV show is intending to integrate online worlds into its storyline, and commenting on entertainment's multimedia future. [UPDATE: More Virtual Worlds Conference write-ups available at sister site WorldsInMotion.biz.]
Wideload Shorts To Debut On InstantAction
Wideload Shorts To Debut On InstantAction [10.10.07] Develolper Wideload has announced that Cyclomite, the first title from its new casual division Wideload Shorts, will debut on GarageGames' "web console" InstantAction for the service's launch in January of 2008.
Survey: Parents Keeping Girl Gamers From 'Hardcore' Games
Survey: Parents Keeping Girl Gamers From 'Hardcore' Games [10.10.07] A new PopCap survey examining parental attitudes toward their children's game habits has found that 72 percent of respondents do not allow their kids to play "hardcore" games, also claiming a gender bias with 60 percent of girls disallowed versus only 37 percent of boys.
Capcom: PS3 Dev Costs Pushed  Monster Hunter  To Wii
Capcom: PS3 Dev Costs Pushed Monster Hunter To Wii [10.10.07] Following the revelation that the Wii will receive the next iteration of Capcom's hit action title Monster Hunter 3, the company's managing corporate officer has been quoted as saying the PS3's high development costs directly influenced the decision.
 Habbo 's Haro Calls For New Game Vocabulary
Habbo's Haro Calls For New Game Vocabulary [10.10.07] Talking in an in-depth interview published on Gamasutra today, Habbo Hotel lead designer Sulka Haro has been discussing the communication problems inherent in designing games, suggesting that when discussing game design, "grammar can be made simple enough" that everyone can understand it.
Nintendo Unveils Wii Ware Plans
Nintendo Unveils Wii Ware Plans [10.10.07] At a press conference in Japan, Nintendo has made a number of new product announcements, including the first wave of Wii Ware downloadable games like Pokemon Farm and Mojipittan, as well as announced Sega's Sonic the Hedgehog is appearing in Super Smash Bros. Brawl - details within.
Activision Signs Digital Distribution Deal
Activision Signs Digital Distribution Deal [10.10.07] Activision has announced the signing of a new digital distribution agreement with Protexis for the company’s RED service, which will see PC titles such as Call of Duty and Vampire: The Masquerade available for download via online retailers.
Q&A: The State Of  Soulcalibur 's Wii Adventure
Q&A;: The State Of Soulcalibur's Wii Adventure [10.10.07] Namco Bandai's key Soulcalibur fighting game series is "expanding its audience" onto Nintendo's Wii with Soulcalibur Legends, and Gamasutra talks to producer Jin Okubo about the state of the franchise and whether third-parties are still at a disadvantage on Nintendo hardware platforms.
Critical Reception: Electronic Arts'  FIFA Soccer 08
Critical Reception: Electronic Arts' FIFA Soccer 08 [10.10.07] This week's edition of Critical Reception examines online reaction to FIFA Soccer 08, the newest entry in EA's long-running soccer series that critics claim is "a football game that's going to stick with you all season" - review excerpts and commentary within.
Foundation 9 To Merge Collective And Shiny Studios
Foundation 9 To Merge Collective And Shiny Studios [10.10.07] Independent developer collective Foundation 9 (Death Jr.) has announced new plans to consolidate its Collective and Shiny teams into one larger yet-unnamed team, which it says "will enable greater capacity to create large-scale games based on big licensed properties."
IGA Worldwide Inks Merscom Deal For Casual Games
IGA Worldwide Inks Merscom Deal For Casual Games [10.10.07] Independent game advertising company IGA Worldwide has announced an exclusive agreement with Merscom to place in-game advertisements into its lineup of casual games such as Jewel Craft, representing IGA's effort to expand into the casual gaming space and target the 30+ female gamer demographic.
EA, BP Partner For Climate Education In  SimCity Societies
EA, BP Partner For Climate Education In SimCity Societies [10.10.07] Electronic Arts and BP Alternative Energy have partnered to include climate change issues in the upcoming SimCity Societies, charting the impact of cost-effective but high emissions solutions versus more expensive "green" options, and information about global warming playing a role in the city-building simulator.
Majesco Announces DS Brain Trainer  Left Brain Right Brain
Majesco Announces DS Brain Trainer Left Brain Right Brain [10.10.07] Majesco has announced Left Brain Right Brain, a new casual title for the Nintendo DS aimed at honing mental skills and improving manual dexterity with both hands, through a series of 15 different games based on speed, accuracy, association, recognition, memory and strategy.
Nintendo's Fils-Aime Named Marketer Of The Year
Nintendo's Fils-Aime Named Marketer Of The Year [10.09.07] Marketing magazine BrandWeek has named Nintendo of America president Reggie Fils-Aime its Grand Marketer of the Year, saying the award is "for preaching the gospel of gaming to the unconverted and turning moms and older people on to the fun of Wii."
Blade Gets Multi Million Investment From Total Asset
Blade Gets Multi Million Investment From Total Asset [10.09.07] Hydrophobia and Hydroengine developer Blade Interactive has announced that a "multi million deal" with investment group Total Asset Limited to help the company expand its recently announced publisher status and the further development of its original IP.
Janco:  GTA IV  Could Reach 6-9 Million In First Week Sales
Janco: GTA IV Could Reach 6-9 Million In First Week Sales [10.09.07] Is the recent success of Halo 3 a sign of things to come for Take-Two's GTA IV? In his latest report, Janco Partners' Mike Hickey says the $300 million opening week is a sign of "an accelerating and rabid franchise fan base" -- a crest that GTA seems poised to ride.
2008 Independent Games Festival Reveals Main Competition Entries
2008 Independent Games Festival Reveals Main Competition Entries [10.09.07] The organizers of the 10th annual Independent Games Festival have revealed a record 173 entries for the 2008 IGF Main Competition, with a host of notable independent PC, web-based and even downloadable console games entering the contest - details inside.
Q&A: Gala-Net's Young Talks PlaySpan RMT Deal
Q&A;: Gala-Net's Young Talks PlaySpan RMT Deal [10.09.07] MMO firm Gala-Net (Flyff, Upshift Strikeracer) has announced that the firm will provide RMT (real-money transactions) in its upcoming titles, thanks to a deal with PlaySpan - we sat down with Gala-Net VP John Young to discuss why current unlicensed trading is like "drug deals gone bad".
Sony Confirms PS3 40GB Launch, Price Drops For Japan
Sony Confirms PS3 40GB Launch, Price Drops For Japan [10.09.07] Following the announcement of the much-speculated 40GB PlayStation 3 in Europe, Sony officials in Japan have also announced a similar hardware SKU with an optional new white color design, as well as price drops for existing 20GB and 60GB models.
Screen Digest: Wii Ahead On Format Exclusives
Screen Digest: Wii Ahead On Format Exclusives [10.09.07] UK-based analyst firm Screen Digest has announced the launch of a new regular game intelligence report, with the first suggesting that the Wii will lead the Xbox 360 and PS3 in the total number of games and exclusives during the final quarter of 2007.
 FIFA 08  Tackles  Halo 3  In UK Sales Chart
FIFA 08 Tackles Halo 3 In UK Sales Chart [10.09.07] Denied the number one spot by Halo 3 last week, EA’s high profile soccer game FIFA 08 has hit the number one spot in both the multiformat and individual format charts in the UK, as Microsoft’s hit Xbox 360 exclusive sees its launch sales surge ebb by 79 percent.
The China Angle: 'Online Games in Shangri-la'
The China Angle: 'Online Games in Shangri-la' [10.09.07] In the latest of Gamasutra's regular China Angle columns, Pacific Epoch's Shang Koo investigates the local gaming culture in Shangri-la, and looks at rumors that Netease's MMO Westward Journey 3 might not be the massive hit that its predecessors were.
Registration Open For 2008 Game Developers Conference
Registration Open For 2008 Game Developers Conference [10.09.07] CMP has announced that registration is open for the 2008 Game Developers Conference, which is returning to the Moscone Convention Center in San Francisco February 18-22 and includes new online networking elements alongside a simplified pass structure and new Game Outsourcing and Worlds In Motion summits.
PopCap To Launch Xbox 360, PS2 Retail Collections
PopCap To Launch Xbox 360, PS2 Retail Collections [10.09.07] Casual game developer PopCap Games has announced the forthcoming launch of two new "greatest hit" retail console collections of its games with PopCap Arcade Volume 1 for Xbox 360 and PopCap Hits Volume 1 for the PlayStation 2.
GoD Q&A: Big Blue Bubble's Slogar On Moving From Mobile
GoD Q&A;: Big Blue Bubble's Slogar On Moving From Mobile [10.09.07] In the latest feature for sister mobile site GamesOnDeck, Damir Slogar, CEO of 24: Agent Down developer Big Blue Bubble, explains the company's first forays from mobile to console and handheld development, and what Tokyo Game Show can do for a Western mobile developer.
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