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Mario and Zelda composer Koji Kondo shares all at GDC '07
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Koji Kondo, Manager of Sound Group, Nintendo Co., Ltd., one of the industry's most acclaimed composers, will speak at this year's Game Developers Conference in San Francisco. Kondo has composed timeless pieces that help bring Nintendo's stories to life through music. Starting with Super Mario Bros. in 1985 to the recently released The Legend of Zelda: Twilight Princess, Kondo has continuously redefined the definition of a game soundtrack.

During this in-depth session, Kondo illustrates how his method of composing interactive music is unique by dissecting various examples of sounds and music from the Super Mario and Legend of Zelda series. Although the art and science of videogame music has changed dramatically during the last 20 years, his work has remained consistent and allows Nintendo's musical soundtracks to soar. Learn what inspires Kondo to create musical masterpieces as epic as the tales they accompany.

Koji Kondo has worked for Nintendo Co., Ltd., since April 1984. He managed the music composition on the epic The Legend of Zelda: Twilight Princess for Wii. He also managed the music composition for such classic games as The Legend of Zelda: The Wind Waker and Super Mario Sunshine for Nintendo GameCube and The Legend of Zelda: Ocarina of Time for Nintendo 64. Kondo worked on the music composition and sound effects for legendary games like The Legend of Zelda and Super Mario Bros. on the Nintendo Entertainment System. He was born in Nagoya, Japan, and is a graduate of the Art Planning Department of Osaka University of Arts.

For more information visit

Interview with Super Mario Galaxy composers Koji Kondo and Mahito Yokota
Video Games Live - Nob Hill Masonic Center, San Francisco (03/09/07)
"GDC 2005 - Reflective eyes of an audio guy" by Aaron Marks
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