Home Store PC Games Console Games Support About Us  Corporate Forums Press Register Games  

Universal Combat


ESRB Rating / Requirements:

  • WIN 98/ME/2K/XP (with all service packs)
  • DirectX 8.1b or higher Pentium III 1Ghz or equivalent AMD processor
  • 128MB RAM
  • 32MB DirectX 8 graphics card with TnL & vertex shader
  • 16Bit DirectX 8 or higher compliant sound card
  • 1GB uncompressed hard drive disk space
  • Microsoft compatible mouse


Fight anything – anywhere – anyhow... and by any means necessary!
Universal Combat takes you into a seamless universe full of epic space battles, massive ground skirmishes, fierce naval engagements and even tense dogfights
above the planet’s surface. In solo mode or in multiplayer, in first- or third-person view, play as a marine, a star ship commander with a full crew, or a pilot in the
latest space fighter.
Universal Combat brings together the greatest components of any war together in a single game. Conceived in late 2001 as Battlecruiser Generations, the fifth title in the long-running Battlecruiser series, during development it morphed into much more than a massive space simulation. As Universal Combat, the new action-based focus, direction and premise of the new incarnation caters to a wider audience of action and space sim fans alike.

  More Information  

  • A massive game world consisting of more than 250 planets, containing more than 21,000 areas of interest (military bases, cities, star bases), 12 different playable races and a database of over 500 combat units, all rendered using high polygon count 3D assets
  • Virtually limitless gameplay with a 25 mission single-player campaign, 15 Instant Action Scenarios together with a freeform Roaming module
  • Space/planetary and vehicular dynamics engine
  • Overhauled graphics engine with DirectX 9 support! Play at r esolutions from 800x600 up to 1600x1200 @ 32 bit color. Full pixel and vertex shader support for hallucinating special effects.
  • Updated AI engine. Even more sophisticated than ever before!
  • Amazing new Terrain PTE-III engine with vegetation, wild/sea life etc. brings the game universe to life!
  • Skeleton based character animation engine, and a heavily revised control scheme for ease of use, regardless of craft or vehicle.
  • Revised AI engine, even more sophisticated than ever before!
  • GBS-III mission builder


Gamescreenshots.com has posted new screens here
New Screenshots at Gamer’s Pulse Click Here


Home Store PC Games Console Games Support Corporate Forums Press Register Games
Copyright 2007 DreamCatcher Interactive
Read Our Privacy Policy