INDEPENDENT GAMES FESTIVAL MARCH 5-7,
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2006 - Grand prize winner Darwinia gets both digital distribution via Valve's Steam system and U.S. retail distribution from new indie label Cinemaware Marquee.

2005 - Multi award-winner Alien Hominid receives publishing deals in the U.S. (via O3 Publishing) and Europe(via Zoo Digital), much critical acclaim, and even spawns a mobile version.

2005 - Fan favorite N wins the audience award. N+ is currently announced as in development for Xbox 360 Live Arcade, Nintendo DS, and Sony PSP.

2004 - Innovative casual strategy game Oasis wins the web/downloadable grand prize, going on to launch on major online portals the following year.

2003 - Super X Studios' Wild Earth, a photographic game based around a worldwide safari, takes multiple prizes and subsequently becomes a motion simulator ride.

2000 - Tread Marks, created by the late Seumas McNally, which the IGF's grand prize is now named after, wins 3 major awards.

1999 - Vicarious Visions, now a major handheld / console developer, honored for Terminus.

 
   
   
   
   
 
 
 
 
 
 
 
 
 
2004 IGF Competition Entrant

Dungeon Scroll

Developer: Robinson Technologies (Fukuyama, Hiroshima , Japan)
Description: Fight your way through dungeons of evil creatures by arranging letters to create magic words. Dungeon Scroll fuses the challenge of a word game with the excitement of treasure seeking in the murky depths. Blast rats, skeletons and even a dragon or two.
URL: http://www.rtsoft.com/dscroll
Category: Web/Downloadable
Dev. Time: One month

 

If you seen any information about Dungeon Scroll that needs to be corrected or updated, contact the IGF Chairman.

 

 

 

 

 
 
 
 
 
     
 
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