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Shadowfang Keep |
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User Comments |
It's a really good start at beginning instances. It teaches you how to do proper pulls and responsiblilites for each class and teamwork. Sheeping, Sheilding, and proper tanking are the skills needed for this instance. Remember that the Araguls in here are immune to frost, and the boss can be a pain for people at this level. He does a nasty turn your friends into other Aragals for a certain time. Just have your mage sheep the new bad guy and keep going. It's better to take that person out of the battle for a second, instead of having him hurt other players. Some really nice gear for beginning cloth wearers are in here. Hope you find them, it's worth running multiple times. Good Luck
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This instance is a true test of party capability, and will teach you what the dungeons will be like in the near future, I'm mostly talking about the big-bad-boss, Arugal, but a single bad pull in the midst of this place can mean a slow and painful WIPE.
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