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The Creatures of BlackSite: Area 51
Be they Xeno or Reborn, you'd best have your weapon at the ready.
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Dungeon Runners
What's in a name? Specifically, what's in the name of crazy magic items?
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Tabula Rasa, Caves of Donn
Designer Rebekah Tran walks us through one of the game's mission areas. Video inside.
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The Golden Compass Blog: Voice Over
SEGA's David Allen talks about complex and time-consuming voice-over process.
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Age of Empires III Blog: Balance Please
Big Huge Games discusses balancing the game as it goes gold.
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Furious Combat
Auran gears up and tutors us on the ins and outs of multiplayer hack and slash.
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Thrillville: Off the Rails Interview
The developers tell us what to expect from this upcoming theme park madness.
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BioWare, Pandemic: EA Deal Good for Fans
The studios tell us why they're excited to be a part of EA Games.
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Understanding Supreme Commander: Forged Alliance's Gameplay Changes
Gas Powered Games lets us in on many of the important changes you should know about before forging your own alliance.
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Sierra Casual Games Blowout
Boogying bunnies, a space opera, and Battlestar Galactica converge as we play Sierra's promising winter casual games line-up.
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The Bloody Cast of Jericho, part 5
Father Rawlings may be a man of God, but he still packs heat.
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The Cars of Need for Speed ProStreet Part II
Take a look at the next batch of rides featured in EA's latest street racer.
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Interview: Square Enix Shifts Focus
A fantastic (but not final) chat with John Yamamoto.
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Age of Empires Blog: No Hunting, No Problem
Big Huge Games discusses the process of creating a multiplayer portion for the upcoming Age of Empires III: The Asian Dynasties.
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