NOSE :: Game theory server

This is the web page of the Nose game theory server.

The support is done through the Google Groups ``epita-thjx''.

Releases

2007-11-29
Release 1.0-2: bug fix, change in SDK's API.

Requirements

The SDK needs Boost.Array, it is a header-only library. Boost is available on the following web site.

After having downloaded the package, extract it and call the configure with the following flag: ./configure CPPFLAGS=-IBOOST_DIRECTORY

Downloads and documentation

Game Theory Server
Student's SDK
Documentation
The documentation can also be generated from the software. Use ``make doc''.

Man page

NOSE(1)                          User's manual                         NOSE(1)



NAME
       nose - NOSE game theory server


SYNOPSIS
       nose [-VH] [-o strategy ] [-t strategy ] [-v view ] [-x time-out ]


DESCRIPTION
       nose  is  a  game  theory  server.  Player's strategies can be provided
       through dynamic libraries (``.so'' files). A  few  built-in  strategies
       are also provided for debug purpose and to play interactively.

       Player's  strategies  are  either a .so file (the strategy will then be
       loaded on the fly) or a special value prefix by ``bi:'' (for built-in):
        - bi:dummy : DummyPlayer (does nothing, for debug purpose only)
        - bi:console : Manual play (console input)

       The  views  follow  the same rules: If a .so file is provided, the view
       will be loaded from it.  The following built-in view  are  also  avail-
       able:
        - bi:dummy : DummyView (does notching, for debug purpose only)
        - bi:console : ConsoleView (console output)


OPTIONS
       -H,--help
              Displays help about command line options.

       -V,--version
              Displays authors and software's version.

       -o strategy,--player-one strategy
              The strategy of the first player.

       -t strategy,--player-two strategy
              The strategy of the second player.

       -v view
              The view which will be plugged (control the display).

       -x time-out
              Time  before killing a strategy which is still computing a move.

BUGS
       Bugs should be reported to: epita-thjx AT googlegroups DOT com.

SEE ALSO
       More information: .

AUTHORS
        Renaud Durlin     
        Thomas Moulard    
        Nicolas Pierron   



Linux                            NOVEMBER 2007                         NOSE(1)