Sucker Punch Productions

About Us

Sucker Punch Productions, L.L.C. was founded in October 1997, and has steadily built its reputation by creating innovative, stylish, critically acclaimed character-based action adventure games. Based in Bellevue, WA, the team last completed Sly 3: Honor Among Thieves, for the PlayStation 2 computer entertainment system.

The Sly Cooper franchise incorporates many of Sucker Punch's signature talents including award winning toon-shaded animation and art direction, visual style, immersive storylines, strong characters,and highly interactive worlds, which have culminated to make the series a three-time "Greatest Hit" with Sly 3: Honor Among Thieves, Sly 2: Band of Thieves and Sly Cooper and the Thievius Raccoonus. All three titles combined have gone on to sell over three million copies worldwide. In 2003, Sly took honors at both the IGDA and AIAS awards ceremonies, including "Original Game Character of the Year", "Outstanding Achievement in Animation", and "Outstanding Achievement in Art Direction."

Before beginning work on Sly Cooper, Sucker Punch created Rocket: Robot on Wheels, for the Nintendo 64. Released for Holiday 1999, Rocket received wide critical acclaim, and provided Sucker Punch with an effective springboard to develop even more ambitious projects.

The company's roots began at Microsoft, where the co-founders all worked in a variety of productivity and software development applications. All shared a love for videogames, yet only one had games development experience. Undaunted, the group left Microsoft in 1997 to start their own videogames development studio.

The Sucker Punch Team

Who is your favorite villain in the Sly Cooper Games?

Which Sly move is your favorite within the game?

What was your favorite video game ever?

What was your favorite toy while growing up?

Favorite/personal website?:



The Sucker Punch Team Scrapbook