Archive for the 'Technology' Category
23 Oct
Well, not quite ‘death’ but an indefinite hiatus. I’m powering down this blog for a few reasons, one of which is my desire to finish my PhD. I’ve tried for the last year and a half to do PhD writing and work and this blog, but found the mindsets are somewhat incompatable. I’ve decided to […]
Posted in Radio, Digital Cinema, Digital Games, Stage, Mobile, Film, Internet, Writing, Performance, Pervasive Gaming, Locative Arts, Real World, Narrative, ARG, Music, Print, TV, Media Usage, Participatory Design, Audiences, Cross-Media Courses, Creative, Repurposing, Research, Industry, Technology, Academia, Mobile Content, Virtual Worlds, Culture, Marketing, Advertising, Event, UGC, Cross-Media Design by: christy
8 Comments
12 Oct
I kept forgeting to post about this but just in case there are some of you that not aware of what Radiohead are doing, here it is. Radiohead’s latest album, In Rainbows, will be released in December but you can preorder at their website. Rather than just offer the CDs for buying, Radiohead have undertaken four […]
Posted in Culture, Internet, Music, Marketing, Advertising, Industry, Creative, Technology, Cross-Media Design by: christy
1 Comment
09 Oct
X Timeline is a site that provides a system for anyone to create timelines of any topic, and embed them on another site. There are plenty for entertainment — in particular properties, technology timelines and so on. This technology makes it easier to share what fans and researchers have been doing for a very long […]
Posted in TV, Film, Internet, Digital Games, Culture, UGC, Creative, Audiences, Technology, Industry by: christy
2 Comments
09 Oct
Mirjam Struppek has an investigation into the variety of screens available in her Urbans Screens project:
URBAN SCREENS is a concept developed by Mirjam Struppek. It investigates how the currently commercial use of outdoor screens can be broadened with cultural content. We address cultural fields as digital media culture, urbanism, architecture and art. We want to […]
Posted in TV, Culture, Technology, Creative by: christy
No Comments
28 Sep
I attended and presented at my first Digital Arts and Culture conference at the perthDAC 2007 held 15-18 September (though I co-wrote a paper for the 2005 DAC). The 2007 programme is on the site, but the full proceedings will be available online soon. In the meantime, I thought I’d share some of my impressions/experience of […]
Posted in Digital Games, Culture, Academia, Technology, Research by: christy
3 Comments
19 Aug
After my post about highly regarded fan fiction, it was interesting to note Tony Walsh’s post about Microsoft’s ‘Game Content Usage Rules’. People wanting to create machinima using XBox 360 are warned:
You can’t add to the game universe or expand on the story told in the game with “lost chapters” or back story or anything […]
Posted in Media Usage, Digital Games, Culture, Technology, Creative, Participatory Design, Industry by: christy
No Comments
13 Aug
Robert Kozinet, of Brandthroposophy:
“What Does DRM Really Stand For? Whack-a-Mole!”
Read his full post: http://kozinets.net/archives/53
Posted in Culture, Music, Technology, Audiences, Participatory Design, Industry by: christy
No Comments
10 Aug
Yes, that is right. Earlier this year I co-unorganised the first BarCampSydney (at the same time many BarCamps were held in Australia). I had a great time the first time around, as you can see from my write-up of the event. Now, due to popular demand (!) BarCampSydney is back! You can come along and present or […]
Posted in Digital Games, Upcoming, Internet, Marketing, Event, Technology by: christy
No Comments
29 May
Read Write Web has published an article on the top 60 Web 2.0 companies in Australia:
At Future Exploration Network’s Web 2.0 in Australia event on June 6, we are including a showcase of the top five examples of Web 2.0 coming out of this glorious country. Identifying who we wanted to invite to the showcase […]
Posted in Internet, Technology, Industry by: christy
2 Comments
19 May
I stumbled across this video by Mickey Gilchrist and Scott Bartlett that is titled “transmedia”. The inference, then, is that this video is a collection of transmedia examples. Have a look:
Now, in an effort to demythologise what ‘transmedia’ and ‘cross-media’ etc is, I’ll take the opportunity to unpack the relations between the segments presented in this […]
Posted in Internet, Digital Cinema, Digital Games, Film, Media Usage, Technology, Academia, Creative by: christy
2 Comments