Title: Speed Racer

Manufacturer: Namco

Year: 1995

Hardware: (Sound specifications are according to the Namco Museum)

Namco System FL Hardware

Main Processor: i960KB (32-bit, 20 MHz)

Sound Hardware: Mitsubishi M377xx microcontroller based; Namco Custom C352

----------------------------------------------------------------------------

Description

This is a chase view driving game based on the Japanese cartoon from the 1960's. It appears to be using the old sprite zooming
2-D acceleration instead of polygons that other games from 1995 were using. Information & media regarding the anime series
can be found either at
Yamcha's Cartoon Wherehouse or at Mike Markowski's Anime Page. It seems like there is a combat
element in this game. An image of the
PCB can be seen thanks to http://www.ngy1.1st.ne.jp/~momochi/untiku_a.htm.

----------------------------------------------------------------------------

Emulation Status

Emulator: MAME

Playable: No

Sound: No

Note: R. Belmont & Olivier Galibert are working on fully emulating the i960KB. R. Belmont is trying to get sound working by writing trojans for full emulation of the sound hardware.

----------------------------------------------------------------------------

Screenshots

Screenshots from R. Belmont's WIP Emporium

speedracer-05.png (3004 bytes) speedracer-06.png (7106 bytes)

speedracer-07.png (22765 bytes) speedracer-08.png (27574 bytes)

Screenshots courtesy of Reno

speedracer-02.jpg (25485 bytes) speedracer-03.jpg (28028 bytes)

speedracer-01.jpg (25108 bytes) speedracer-04.jpg (24505 bytes)


Back to main page