Cartoon Annihilation - A Project by Steven "DarkYouth" Gray
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  1. Striking Similarity
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A Difference in Scale
[ Posted by Steve at 23:13 GMT, 27th June 2005 ]
If nothing else, one thing has caught my imagination about Supreme Commander. The sheer difference in scale will be a suprise for many, but considering the name of the game it shouldn't be, those Commander-type units, such as the one shown on the front of PC-Gamer are gigantic, each housing aircraft in their shoulders. Contrast that with TA, where the wingspan of a single bomber was much larger than the Commanders. With all the units running in-between the legs of their larger counter-parts, you've got to wonder how well a Commander would fare:-

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Short of Supreme Commander's units having a D-Gun equivelent to hand, a cloaked Commander should be able to get near enough to melt them. Other than that, it's time to bow down to our new metallic overlords.
Induction Day for Newcomers!
[ Posted by Steve at 23:36 GMT, 26th June 2005 ]
So, you've got yourself a copy of Total Annihilation, love playing Skirmish but don't like playing online, because you either don't understand what people are saying, or are afraid you'll get mauled every time. Well, the bad news is that you're right. It's been eight years, and if you're behind the curve you'll quite probably never be able to get your first tanks wailing on the enemy within the first two minutes. Today's comic won't help you get better either, but it'll show you how to fake it enough to fit in. Here you go:-

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Also, this one's my very first multi-panel comic, since I couldn't figure out how to express it all as one. Enjoy!
The Newbies are Coming, The Newbies are Coming!
[ Posted by Steve at 10:46 GMT, 25th June 2005 ]
As with any impending sequel, spirtual or not, this community is certainly going to get one hell of a boost over the coming months, as those of us who've played the games since their release date can attest. Things always get quieter after a few years of a game being out, but the fact that Total Annihilation is still fairly loud in terms of activity speaks volumes for it's longevity. However, not all is well, and Supreme Commander came at exactly the right time. Apart from the odd spot of HOT TENTACLE ACTION there's not going to be any more major breakthroughs, and it's become clear that TA-Spring, while very-very awesome, is not going to gain enough of a following to mean you can forget about 2D-TA any time soon.

The last game was released more than a year before I even got involved with Planet Annihilation, some five/six years ago. Even games journalism is fairly different to how it was back then too, IGN/GameSpy were seperate entities, the other leading TA sites put up some sort of challenge for news/editorial content supremacy (Yes, there were more sites, but apparently other TA sites seemed to buy pre-damaged hard disks for servers with great discounts in the 2001-2003 period...) and so on. All things considered though, the community has aged gracefully, and has out-lasted communities for games that were released more recently! In terms of Planet sites, to my knowledge we're the only active site for a community quite this old that hasn't recieved any kind of new official product for more than half a decade.

Anyway, personally I think the whole Supreme Commander thing is going to be great. However, as with any sudden influx of people into an area, there may be those who fail to embrace things, and panic, as we learn in today's comic...

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I'll be posting the pure 1600x1200 lossless versions of these images soon too, since a few of you have asked for them by email. I'm also taking suggestions for future issues, so just click my name above this news post and I'll get all over it.
There's No Pleasing Some People
[ Posted by Steve at 12:00 GMT, 24th June 2005 ]
Eight years of waiting and already someone has a bone to pick with Supreme Commander. I was on IRC last night with some folks, talking about Supreme Commander and what it means for macro/micromanagement. For those of you that aren't in the know, that means whether you focus on the bigger picture (Macro) or like to control down to a single unit (Micro) in your quest for domination. From what is publically known at this point in time, it's safe to say that Supreme Commander has leaned away from the micro-heavy world that most Total Annihilation players find themselves embroiled in, sometimes against their will. Others though, seem so dependant on it for some measure of enjoyment that they often measure their personal skill and worth in terms of their ability to manipulate the stream of bombs eminating from a Thunder. The good news is though, that the Arm and Core Commanders both agree with you:-

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How is the Core Commander using a mouse with a D-Gun? Who will stop Chris Taylor from turning Supreme Commander into a strategy game? Who really cares?
You Knew It To Be True, The Grout Cannot be Stopped
[ Posted by Steve at 22:56 GMT, 23rd June 2005 ]
Considering the trending of game monsters to pink slobbering things, you've got to wonder if perhaps it's just cashing in on the latest trend in clothes. I don't know when it became fashionable for guys to wear pink, but when I see shimmering pink monsters covered in horns it perhaps doesnt instill the fear it once did, for some bizzare reason. Does anyone else notice that games have gotten less scary and more laughable as of late. Halo 2 and many other modern shooters seem to be a step back towards cartoonism rather than the realism, which is suprising since really all that's changed in most games over the last two years has been the quantity of particle effects the designers bury you under.

Regardless, here's todays comic, confirming what many Starcraft fans would never admit publicly, that Zergs are coming out:-

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Give me giant robots anyday, the jokes about firm breastplates practically write themselves.
Gimp of Starcraft Want You? Grouty!
[ Posted by Steve at 10:04 GMT, 22nd June 2005 ]
All joking aside, we as a species hate mail order companies. They never get it right, it's always the wrong size or they've sent you a router with a French power lead. This in mind, today's issue of Cartoon Annihilation is all about the strife we face when it all goes horribly, horribly wrong....

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Cartoon Annihilation Launches at Planet Annihilation!
[ Posted by Steve at 23:13 GMT, 21st June 2005 ]
Seeing as I've been toying around with Microsoft Acrylic lately, I thought I'd start up a site dedicated to poking fun at all things Total Annihilation, as well as a select few other things that happen to strike me as rather odd, interesting. I've already made a few comics, and will be releasing them every few days or so until I get myself into a nice routine of drawing.

Truth be told I owe a debt of gratitude to Molloy for his Annihilarity comic, which was an influence, but also to those small cartoons found liberally in British newspapers, showing world leaders as the rest of us see them. Enough of this anyway, let the nonsense begin!

The first strip is called Striking Similarity and is all about the recently revealed spiritual sequel to a certain strategy game, who's rights are owned by a certain other company. No names, naturally. Click the image to view:-

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This comic is produced and owned by Steven "DarkYouth" Gray.
No redistribution without permission, or we start sending people to your house.
Copyright © 2005. Trademarks owned by other entities are used for parody only, and
that makes it legal, no matter how much you don't like it. Sorry.