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School of Game Development

 PLATFORM: PSP
BEEN THERE, RACED THAT
couldn’t come up with a more generic name for an anime-styled video game than “Monster Kingdom Jewel Summoner” if I tried. Unfortunately, there isn’t much here that’s any more interesting or novel than the title. The characters, dialogue, and plot are all about as engrossing as run-of-the-mill fanfic, and the battle system is as boring a turn-based snoozefest as I’ve seen in years. On the plus side, nothing’s really broken or horrible in this RPG, and each of the major heroes has some kind of glaring aesthetic blunder to make fun of. From the biggest faux-hawk in history to tan lines that Itagaki would be ashamed to put on one of his characters, there’s at least some shallow amusement to be had by mocking these hapless digital rejects.  

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