Awards > 6th Annual Interactive Achievement Awards

The Academy’s 6th Annual Interactive Achievement Awards were presented at a ceremony held in Las Vegas at the Hard Rock Hotel and Casino on February 27, 2003, the first evening of the D.I.C.E. Summit.

Comedian Dave Foley hosted the awards, with musical performances by Unwritten Law and The Players. The presenters were Xander Berkeley (24), Julie Benz (George of the Jungle II), Cliff Bleszinski (Senior Designer, Epic Games), Blue Man Group, comedy collective Chickenface, Ed Fries (Vice President of Games Publishing, Microsoft), professional skater Tony Hawk, Kelly Hu (X-Men 2), Don James (Nintendo of America), David Jones (Founder and Managing Director, Realtime Worlds), Nina Kaczorowski (Minority Report), Douglas Lowenstein (President, IDSA), Syd Mead (Syd Mead, Inc.), freestyle motocross champion Mike Metzger, Shigeru Miyamoto (Senior Managing Director, Entertainment Analysis and Development Division, Nintendo Co., Ltd.), Vince Neil of Mötley Crüe, William Lee Scott (Dumb and Dumberer), Tommy Tallarico (Tommy Tallarico Studios, Inc.), Amy Weber (Son of the Beach), and Victor Webster (Mutant X).

Battlefield 1942, developed by Digital Illusions and published by Electronic Arts, won four awards, including overall Game of the Year and PC Game of the Year.  Tom Clancy’s Splinter Cell, developed by Ubisoft Montreal and published by Ubisoft Entertainment, won two awards, including Console Game of the Year.

The Academy presented Interactive Achievement Awards in 26 craft, console, computer, and online categories.  The Academy also inducted Yu Suzuki, one of Sega’s leading game designers, into the Academy’s Hall of Fame.  In keeping with Academy tradition, Will Wright, last year’s Hall of Fame inductee and co-founder of Maxis, returned to make the presentation.

Finalists were nominated in the following categories:

Game of the Year

Computer Game of the Year

Console Game of the Year

Handheld Game of the Year

Innovation in Computer Gaming

Innovation in Console Gaming

Outstanding Achievement in Animation

Outstanding Achievement in Art Direction

Outstanding Achievement in Character or Story Development

Outstanding Achievement in Game Design

Outstanding Achievement in Game Play Engineering

Outstanding Achievement in Online Game Play

Outstanding Achievement in Original Music Composition

Outstanding Achievement in Sound Design

Outstanding Achievement in Visual Engineering

Computer Action/Adventure Game of the Year

Computer First Person Action Game of the Year

Massively Multiplayer/Persistent World Game of the Year

Computer Role-Playing Game of the Year

Computer Simulation Game of the Year

Computer Sports Game of the Year

Computer Strategy Game of the Year

Console Action/Adventure Game of the Year

Console Fighting Game of the Year

Console First Person Action Game of the Year

Console Platform Action/Adventure Game of the Year

Console Racing Game of the Year

Console Role-Playing Game of the Year

Console Sports Game of the Year

Console Family Game of the Year


Past Interactive Achievement Awards
10th Annual
9th Annual
8th Annual
7th Annual
6th Annual
5th Annual
4th Annual
3rd Annual
2nd Annual
1st Annual
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