4X games

Group Description

By definition, 4X is the abbreviation of eXploration, eXpansion, eXploitation and eXtermination, although in terms of use and practice, 4x is some what more complex.

Originally identified in the late 90's, traditionally 4X was first popularly used to identify strategy games suchs as Civilization and Master of Orion, although 4x games by definition may have existed far earlier than the aforementioned games.

4X games must fulfill ALL the requirements as the following:
  • Strategic Gameplay
    The player usually plays the role of a leader or adviser to a Race, Faction, Country, Civilization, Nation or any bunch of blokes in a large scale population against opposing forces. The game genre is usually limited to the strategy gameplay. No other genre's have been identified under 4X;
  • eXploration
    The eXploration category identifies the purpose of exploring surrounding territories, which may signify the use of a map. Note: Exploration by use is limited to geographical terrain. Biological exploration is still a continuing debate; *cough*
  • eXpansion
    The eXpansion category identifies the objective to expand territory or area of control, usually (optional) after eXploration campaigns have been successfully carried out. Strategy of eXpansion requires a balance between your ability to expand as well as your ability to defend and hold conquered or areas under your control;
  • eXploitation
    The eXpansion category identifies the objective to control resources. Resources may or may not be limited, however goes hand-in-hand with the eXpansion category as the more territory you control, the less the opponent does, thus the more resources you are at your disposal;
  • eXtermination
    The eXtermination category is the result of continuous expansion. Conflict is inevitable and when push comes to shove, extermination of the opponent is eminent. Extermination requires the total elimination of an opponent or to subdue the opponent under your direct or indirect control (ie. vassal, puppet, etc.) via armed conflict or diplomatic devices;
  • Structural Building
    No 4X game has been identified to do without a structural building or similar devices. Anything from a latrine to a planetary doomsday weapon station may be used to further advance your purpose;
  • Technological Advancement
    Traditionally, 4X games have identified the use of technology advancements (or popularly known as a Technology Tree). These advancements are usually identified with the requirement to use resources, time to research or upgrade an idea or object or other steps/factors needed before a certain (new or upgraded) technological benefit, unit, building or similar devices be available to the player;
  • Diplomacy
    The concept of "not being alone in this existence" refers to other person(s) that may have different goals or priorities than you do. Diplomacy is the bridge to those differences of 4X. Diplomacy is used to make allies or enemies, trade resources and information, or even as a channel for espionage; Most 4X prefer complex uses of diplomacy rather than the standard "friend or foe" commonly found in non-4X strategy war games.
For purposes of this game group, games where primary gameplay focuses only on eXtermination without any other possible victory conditions are excluded from this game group.

This means games such as Age of Empires, Warcraft, Command & Conquer, Heroes of Might and Magic should not go here.
Viewing Page 1 of 4 (items 1-25 of 79) Next
Game Titlesorted in descending orderYearPlatformPublisherMobyScore
Lost Empire: Immortals2008WindowsParadox Interactive AB...
Galactic Civilizations II: Twilight of the Arnor2008WindowsStardock Systems, Inc....
Sins of a Solar Empire2008WindowsStardock Entertainment4.07
Galactic Civilizations II (Gold Edition)2007WindowsStardock Systems, Inc.3.00
Sword of the Stars: Born of Blood2007WindowsLighthouse Interactive Game Publishing BV...
Sid Meier's Civilization IV: Beyond the Sword2007Windows2K Games4.26
Galactic Civilizations II: Dark Avatar2007WindowsStardock Systems, Inc.4.08
Civilization IV Dreierpack2007Windows2K Games...
Sid Meier's Civilization IV: Warlords2006Macintosh, WindowsAspyr Media, Inc.3.51
Sword of the Stars2006WindowsDestineer Publishing Corp.4.14
Space Empires V2006WindowsStrategy First, Inc....
Galactic Civilizations II: Dread Lords2006WindowsStardock Systems, Inc.3.66
Galactic Civilizations II: Dread Lords (Collector's Edition)2006WindowsStardock Systems, Inc....
Sid Meier's Civilization IV2005Macintosh, Windows2K Games3.99
Space Empires IV Deluxe2005WindowsAkella3.17
Sid Meier's Civilization IV (Special Edition)2005Windows2K Games4.15
Weird Worlds: Return to Infinite Space2005Macintosh, WindowsShrapnel Games, Inc.3.72
Galactic Civilizations: Altarian Prophecy2004WindowsStrategy First, Inc....
Anacreon: Imperial Conquest in the Far Future2004Windows3.40
Galactic Civilizations (Deluxe Edition)2004WindowsStardock Entertainment...
Sid Meier's Civilization III: Complete2004Macintosh, WindowsAspyr Media, Inc.3.60
Hegemonia: The Solon Heritage2003Windows1C Company4.17
Galactic Civilizations2003WindowsStrategy First, Inc.3.77
Homeworld 22003Macintosh, WindowsAspyr Media, Inc.3.76
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Selected Covers

Windows Front Cover
Front cover for Space Empires V

Selected Screenshots

Main Menu
Screenshot from Sins of a Solar Empire
Game group created by Riamus (8166), additional games added to group by WildKard (11923), Sciere Bronze Star Contributing Member (83337), Roedie (5010), Sicarius Bronze Star Contributing Member (18051) and DJP Mom (8032)
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