title Space Demon
set name spacedem
manufacturer Nintendo (Fortrek license)
year 1980
genre Shooter (hof)
category Shooter / Gallery (hof)
driver status imperfect
driver source spacefb.c
snapshots MW: in game | parent / CT: in game | title | parent / Mr. Do: parent

65.9% after 16 votes
parent Space Firebird (Nintendo)
other clones Space Bird (bootleg)
Space Firebird (bootleg)
Space Firebird (Gremlin)
colour emulation imperfect
palette 0
display type raster
orientation vertical
resolution 224x512
frequency 61.523438Hz
sound emulation imperfect
channels mono
samples ekilled.wav
players 2
nplayers 2P alt
controls 2 way joystick
buttons 2
coin slots 1
cpu Z80 @ 3MHz
cpu I8035 @ 6MHz
audio DAC
audio Samples
version added .035b02
last change(s) none since version .53
name size crc set flags sha1
sdm-c-5e  2048  be4b9cbb  spacedem    345ea1e56754e0c8300148b53346dbec50b3608e 
sdm-c-5f  2048  0814f964  spacedem    0186d11ca98f4b2e4c2572db9d440456370275e7 
sdm-c-5h  2048  ebfff682  spacedem    e060627de302a9ce125d939d9890739d2154a507 
sdm-c-5i  2048  dd7e1378  spacedem    94a756036e7d03c42ee896b794cb1f8753a67b91 
sdm-c-5j  2048  98334fda  spacedem    9990bbfb2aa4d953e531bb49eab1c3a999b78b9c 
sdm-c-5k  2048  ba4933b2  spacedem    9e5003849185ea35b5929c9a8ae188a87bb522cc 
sdm-c-5m  2048  14d3c656  spacedem    55522df8c2e484b8d5d4a32bf7cfb2b30dcdab4a 
sdm-c-5n  2048  7e0e41b0  spacedem    e7dd509ab36e0f9be6350b5fa9de4694224477db 
sdm-e-20  1024  55f40a0b  spacedem    8dff27b636f7f1831f71816505e451cf97fc3f98 
sdm-v-5k  2048  55758e4d  spacedem    1338b45f76f5a31a5350c953eac36cc543fbe62e 
sdm-v-6k  2048  3fcbb20c  spacedem    674de509f7b6c5d7c41112881b0c3093b9b176a0 
4i.vid  256  528e8533  spacefb    8e41eee1016c98a4f08acbd902daf8e32aa9d9ab 
sdm-v-3n  32  6d8ad169  spacedem    6ccc931774183e14e28bb9b93223d366fd596f30 
cabinet art
cabinet spacefb.png
marquee spacedem.png
control panel spacefb.png
flyer spacefb.png
PCB spacefb.png
additional information
info 0.25 [Chris Hardy, Andy Clark, Paul Johnson]

Samples required

  • Add discrete sound
  • Space Firebird and clones: The sprites/characters don't use transperancy in the real game. This is not a bug.
  • 0.122u6: Changed I8035 CPU2 clock speed to 6MHz.
  • 0.115u3: Zsolt Vasvari fixed Space Firebird so that the sprites are opaque with respect to each other and bullets, but transparent with respect to the star field.
  • 0.115u1: Rewrote the Space Firebird driver [Zsolt Vasvari]: Added star field, matches with the screen shot perfectly. Video timings/memory map/interrupts from schematics. Added support for the color fade effect. Changed Z80 CPU1 clock speed to 3MHz, visible area to 224x512 and VSync to 61.523438 Hz.
  • 0.114u1: Justin Szczap added DIP locations to Space Firebird.
  • 0.78u1: Chris Hardy added Samples sound (ekilled, shipfire, explode1 and explode2.wav). Changed palettesize from 32 to 36 colors.
  • 4th January 2004: Chris Hardy added sound support to Space Firebird with samples and fixed the background color changes.
  • 0.37b12: Added missing cpu2/gfx2/prom roms to clone Space Demon.
  • 0.36b16: Added clone Space Firebird (bootleg).
  • 29th January 2000: Zsolt Vasvari added a Space Firebird bootleg.
  • 0.35b6: Replaced I8039 CPU2 with I8035.
  • 0.35b2: Thierry Lescot added clones Space Firebird (Gremlin) and Space Bird (bootleg). Zsolt Vasvari added clone Space Demon. Changed visible area to 232x264.
  • 0.33b5: Dan Boris added sound in Space Firebird and Chris Hardy fixed the colors. Added I8039 CPU2 and 1x DAC sound.
  • 0.31: Chris Moore added hiscore save in Space Firebird.
  • 0.25: Chris Hardy added Space Firebird (Nintendo 1980). Thanks to Chris and to all Sage Staff. Memory map figured out by Chris Hardy, Paul Johnson and Andy Clark. Schematics scanned and provided by James Twine. Thanks to Gary Walton for lending his REAL Space Firebird. Issues: Red screen "flash" when you die is not supported. Background Starfield not supported. It is NOT a Galaxians type starfield. The bullet color is wrong.
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Galaga - Namco Classics Collection Vol.1

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Cosmo Gang the Video

Space Bomber

Romset: 22 kb / 13 files / 14.0 zip
history Space Demon (c) 1980 Nintendo.


Main CPU : Z80 (@ 4 Mhz)
Sound CPU : I8035 (@ 400 Khz)
Sound Chips : DAC, Samples

Screen orientation : Vertical
Video resolution : 232 x 264 pixels
Screen refresh : 60.00 Hz
Palette Colors : 36

Players : 2
Control : 2-way joystick
Buttons : 2


Licensed to Fortek.

This game is also known as "Space Firebird".


Game's rom.
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code comments
00000000:C002:00000009:FFFFFFFF  Infinite Lives
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