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No Gun Metal Gray PS3 for U, K?


Konami has confirmed to Eurogamer that the UK will not be receiving the limited edition Metal Gear Solid 4 PlayStation 3 bundle. Not that many other people will be getting it either, mind you, as the Gun Metal Gray system is only available to Americans purchasing it through Konami's website. This is especially true considering the $599 asking price and the limited internet access provided within most asylums.

All European residents should be pleased to note that the "plain" Metal Gear Solid 4 bundle -- the one with the game, a black 40 gigger and a Sixaxis controller -- is still on track for a June 12th release at €439. It's not quite as fancy as the 80GB / Dual Shock 3 bundle in the US, but at least they all come with a pretty good game.

[Update: Several tipsters point to Play.com's "exclusive" listing of this very bundle. We're going to go with the publisher's word over a retailer listing, but we'll check with Konami again, just to be sure.]

Metal Gear Solid 4 not the last 'Metal Gear'


Though Metal Gear Solid 4: Guns of the Patriots may be the end of the line for Solid Snake, fans can rest assured that it won't be the last game they see with "Metal Gear" in the title. Speaking to MTV Multiplayer, associate producer Ryan Payton delivered the shocking revelation that a popular franchise would continue in the future. "I think there's been some misconceptions that this is the last 'Metal Gear,'"he said. "This is really just the last chapter of the saga of the Solid Snake story."

With Solid out of the way, what does the future hold for tactical espionage action? Metal Gear Meryl, the sneak-em-up with a softer touch? Or how about Metal Gear Soylent, the made-from-people masterpiece? Give us a clue, Ryan ... Ryan? RYAAAAAAAAAN!!

Be sure to check out the full article, which explains how Jade Raymond and Hideo Kojima's "mutual admiration for each other's work" landed Altair a cameo in Metal Gear Solid 4.

The B[ack]log: Metal Gear?!

The B[ack]log finally returns with a special, three-part look at Metal Gear Solid:

It seems I've become the architect of my own failure. Instead of demolishing the skyscraper of untouched games in my living room, I recently and rather foolishly added three more stories to it. Three very involving, convoluted and relentlessly ridiculous stories, mind you, but ones that I've already been through once. With the release of Metal Gear Solid 4: Guns of the Patriots close enough for me to start using the word "impending," I thought it was time for a Metal Gear Solid replay.

A word of warning: While I've tried to steer clear of plot-related spoilers, we're talking about a game that's nearly ten years old. FYI, the Titanic sinks at the end.

Continue reading The B[ack]log: Metal Gear?!

Joystiq hands-on: Metal Gear Solid 4 - the finished game


The moment we'd been awaiting for ever since Metal Gear Solid 4: Guns of The Patriots was announced at E3 2005 came on Wednesday evening, when we walked up to a PS3 running the final, ready-for-retail build of the game and ever so slowly pressed "start" with quivering thumbs. We were whisked from the title screen – a real-time scene showing a suit-wearing Old Snake in the graveyard from previous trailers – to the Middle East, where after only a few minutes we realized that Kojima has done it again: he's taken MGS in a new direction, with wild ambition, while still keeping sneaking the No. 1 priority.

No spoilers here; we're just as set as you are on having as little of the game ruined for us before we get to sit down and play it, good and proper. That said, make with the clicking and read our tale of 40-odd minutes with what will surely be a system-seller for PS3 after the break!

Continue reading Joystiq hands-on: Metal Gear Solid 4 - the finished game

MGS4 'Gun Metal Gray' PS3 bundle exclusive to Konami website


While we've known for some time that the "Gun Metal Gray" PlayStation 3 bundle -- featuring a shiny 40GB model, a matching DualShock 3 controller and a Limited Edition copy of geriatric sneakfest, Metal Gear Solid 4: Guns of the Patriots -- would be available to Americans, we didn't know until now that it would only be available to Americans logging onto Konami's website. Online and inevitably scarce pre-orders for the $599.99 package will start on May 19th, so you'd better get clicking if you want Snake and Gray Box to face off in your living room.

No, we mean it. Judging by Konami's labyrinthine sign-up process for the Metal Gear Online Beta, you'll need at least several days to prepare a registration, obtain an ID, convert that into e-currency, trade it in for the microfilm, enter the password, steal the key code, write the secret URL on a postcard and summon Hideo Kojima in an arcane ritual.

Note: This bundle is different from the regular, $499 MGS4 bundle which includes an 80GB PS3 and a DualShock 3.

MGS4 ads: Evil is powerful, but courage is Solid

So, there's this game called Metal Gear Solid 4 ... it's apparently a big deal for the PlayStation 3. Well, above is the movie-style trailer (with movie-voice guy) for those interested in watching it. No pressure. Watch it, don't watch it. We wish there was more we could do to generate hype for this indie title made in some guy named Hijeo Koshima Hideo Kojima's garage on a shoe-string budget.

After the break you'll find three ads involving MGS4. It's really nice to see Sony taking an interest in this title. It warms our cockles to see a giant corporation give support to a game featuring geriatrics at war.

Continue reading MGS4 ads: Evil is powerful, but courage is Solid

Kojima: Altair costume unlockable in MGS4

Sometimes April Fools' jokes become a reality. Hideo Kojima revealed today that Altair's costume, from Ubisoft's Assassin's Creed, will be unlockable in Konami's Metal Gear Solid 4. Kojima said that players will have to do something special to obtain the outfit, but no specifics were given.

We now can't help but imagine all the other costumes Snake could dress up in. Perhaps a collaboration with Nintendo for a Mario or Kirby costume (only fair considering Kirby has a Snake outfit)? Konami could always just sell more costumes as DLC, sort of like the Ninja Gaiden fashion line.

Metal Gear Solid 4 intro video sneaks out

The intro for Metal Gear Solid 4 is up and let us tell you: War, it has, like, totally changed. There aren't any real spoilers in the video above, so feel free to watch; unless you've been avoiding all media on MGS4 and its story so far.

For those who have been paying attention to the media and still know next to nothing about what's going on in the MGS plotline (join the club), sit tight and wait until GameTrailers' excellent Metal Gear Retrospective starts making sense of it all. With any luck, MGS4 will come with an optional, "Previously on Metal Gear Solid" opening.

Metal Gear Solid 4's Kojima explains PS3 comments [update]

[Update: Joystiq has independently confirmed the validity of the comments below. Kojima also said in the most recent audio podcast that the interview was given to an audience of 15 with intention of being translated into multiple languages. As a Japanese person, he understood the meaning of his words, but from a foreigner's perspective it was lost in translation. Special thanks to Patrick B.]

Something about Hideo Kojima's words regarding the PlayStation 3 and Metal Gear Solid 4 has seemingly gotten lost in translation. In his latest blog / podcast, the MGS series creator said that recent interviews, which have him expressing dissatisfaction with how MGS4 turned out, were misunderstood or mistranslated. According to Kojima (in yet another translation, ironically), his comments reflect a Japanese culture of modesty, as opposed to an American culture of bragging. (For the record, the press-heralded King of Hype honor is bestowed upon Peter Molyneux, a British man.)

In early March, Kojima was quoted as saying (via translation) that MGS4 was too big for a 50GB Blu-ray disc. Then, in April's Edge magazine, Kojima was quoted, "The original vision [for the game] was to go ten steps further, the reality was just one step, which isn't to say we didn't progress." Our Japanese translator is on permanent leave, so we can't confirm the translation yet. Mind you, we all know what ten steps further in Metal Gear Solid would look like.

OMGS4: Guns of the Patriots gets its first 10


Grand Theft Auto IV? 10! Halo 3? 10! The Orange Box? 10! And Metal Gear Solid 4? 10, of course! The UK's Official PlayStation Magazine has given Snake's stealthy send-off full marks, sticking a nice, round "10" at the end of a lengthy justification. "Ultimately, this is a game for fans -- and you should be one," writes Paul Fitzpatrick. "As for Snake? It turns out his last stand really is his finest hour."

Yes, we know. "No game is perfect!" You're right. "10 doesn't necessarily mean perfect!" That's true. "The promise of next-generation technology is finally paying off with increasingly immersive, detailed and hitherto impossible experiences!" Could be. "Snake's last stand is only an hour long wtf?!" Okay, you are an idiot.

We can't wait for more reviews to roll in, if only to see further evidence of Kojima stubbornly sticking to his comically over-the-top guns. You can cry about cutscenes all you want, but the man is finishing his story.

Save the Sixaxis: New MGS4 'Welcome Box' bundles announced for Japan

welcome box
Not one to sit back and let the Sixaxis suffer into extinction, Sony Japan will carefully package the feathery gamepad into a trifecta of new Metal Gear Solid 4 bundles. Dubbed the "Welcome Box," the new limited edition bundle will be offered in three standard flavors (Clear Black, Ceramic White and Satin Silver) and will include a 40GB console, rumblin' DualShock 3 and copy of MGS4 -- oh, and yes, one's very own Sixaxis. The Welcome Box (shouldn't it be "Goodriddance Box?") will be made available in concurrence with the worldwide release of MGS4 on June 12 for a reasonable ¥49,800 (roughly $470). Comparatively, the "Hagane" Grey MGS4 bundle will retail for ¥51,800; and so essentially, Sony's offering a savings of ¥2,000 (about $20) to folks who adopt a Sixaxis. Too bad no Welcome Box's been announced for North America. We'd so love to join the cause: Save the Sixaxis!

Gallery: MGS4 Welcome Box (Japan)

Playable MGS1 flashbacks in MGS4, teases trailer

Can we just say: "!" ... Um, we don't want to draw any premature conclusions here, but is Kojima suggesting MGS4 will feature playable, completely remade segments from Metal Gear Solid? Can we get another: "!"

Metal Gear Online beta gameplay footage for the uncoded masses


We're guessing that you missed your chance to grab an entry code for the Metal Gear Online beta, or you'd probably be too busy spending your Saturday afternoon brushing up on your CQC to read our humble gaming news site. Well, wipe away those tears of regret, little one, and we'll make you a deal -- check out this radical gameplay footage from the beta (including a very satisfying conclusion involving a dude launcher) to slake your thirst for Kojima's sneaky-creepy multiplayer outing, and we'll take you out for Chuck E. Cheese's. Sure, it won't do much to dull your regret, but you'll be too busy wondering why this restaurant elected to have a rat for a mascot to worry about all the online stealth action you're missing out on.

New Metal Gear Solid 4 trailer implies suicide, again

We can sense something epic is brewing here ... we're just not exactly sure what. So, anyone catch a glimpse of that so-called "child trauma" that may be pushing Snake (that is Snake, right?) to keep shoving a gun barrel in his mouth?

BBFC briefly noted 'suicide' and 'implied child rape' in MGS4

While you won't find any mention of it in the current rating page, the eagle-eyed spies over at Eurogamer noticed an eye-opening description of "references to suicide and an implied child rape" in a summary of Metal Gear Solid 4 briefly posted on the BBFC site (this summary was likely the Extended Classification Information, which is not supposed to be posted more than 10 days before a game is released). Before you get excited, note that Kojima Productions' Ryan Payton told Kotaku that "there is no mention of rape in the game" and that the BBFC's confusion may have come from a mention of "child trauma."

Regardless of the specifics behind the disturbing description, the BBFC still granted the game a relatively tame 15 rating for violence that "may be strong but may not dwell on the infliction of pain or injury during gameplay." The fact that it's possible to "progress stealthily through the game, avoiding violent confrontations where possible" seemed to weigh heavily on the decision. Hey, you can do that in the 18-rated Grand Theft Auto games too! Well, OK, you can't really advance that way, but you could avoid violence by driving a cab all day.

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