GameSpy.com GameSpy PC GameSpy PC
  SEARCH: The Web GameSpy  
Age of Empires III: The Asian Dynasties (PC)
Page:   1   2   3  

GameSpy: Why Asian civilizations? How do you fit them into the theme of Colonial America?

Reynolds: The Far East is the remaining substantial piece of the Age of Exploration which hasn't been included in Age of Empires III. Remember, China and the East Indies is where Columbus wanted to go when he set sail in 1492. When you think of the spice trade, the silk trade and all the wars that were fought over them it seems clear that this is a really interesting region to focus on. The theme of this expansion is not so much concerned with Colonial America as with the dramatic interactions between Asian and European powers during the same period. Fans of Gavin Menzies' 1421 will be happy to learn that one of our campaigns includes a tip of the hat to the possibility that a Chinese Treasure Fleet could have stumbled on the New World.
GameSpy: Will there be a full-blown single-player campaign with cutscenes the way there was in The WarChiefs?

Reynolds: We wanted to give each of our new civilizations its time in the sun, so we have created three campaigns consisting of five scenarios each. Yes, there will be cutscenes and so forth.
GameSpy: What new civilizations can we expect to play with this time around?

Reynolds: China, Japan and India.

GameSpy: How did you pick those three?

Reynolds: Once we realized we wanted to add the Far East part of the Age of Empires III world, it seemed very clear that these were the three major Asian powers of that period. Each of these civilizations began with a long and storied history and then came rapidly into contact with the European nations during the Age of Discovery. Many struggles ensued and each of these Asian nations followed its own unique and colorful path.
GameSpy: Can you give us a sneak peek at some of the new units and tell us what they do?

Reynolds: It should come as no surprise that the Japanese army will focus on its cornerstone Samurai unit. The Age of Empires III world has experienced brief visits from Ronin Samurai mercenaries, so players familiar with those units will know that Samurai will be quite powerful hand-to-hand fighters -- though only the ultra-elite Hatamoto Samurai will meet and exceed the capabilities of those mercenaries. Also I think the new Daimyo unit may turn out to be the most strategically powerful unit ever introduced into the game system, but we'll go into the details later.
GameSpy: Is there any sort of "Meta"-gameplay addition that will change the way the game is played the way the WarChief and Fire Pit did in the last expansion?

Reynolds: There are several. For one thing Age of Empires III: The Asian Dynasties marks the triumphant return of the Wonder. Unlike previous versions of the game in which they were used as a victory condition, in Age of Empires III: The Asian Dynasties, the Asian powers build Wonders to "age up." Each civilization will have a selection of possible wonders and the wonders confer lasting benefits and abilities to your civilization.

Another key feature common to the Asian powers is the Consulate building at which you can choose a single European nation with which to establish trade relations. Of course, as the Japanese did historically, you can choose to remain isolated. Your choice of trading partner at the Consulate will allow you access to a few of that nation's abilities and unique units. For example, if you establish relations with the French you will be able to hire occasional groups of Cuirassiers.


Next:   Page 3 »
Page:   1   2   3