A Game Fit for Kings
Another age of global conflicts and epic conquests
By - Carlos "dr.angryman" Salgado (10/18/99)
This time around, the creators have taken the best of the original game, and added an impressive list of features and fixes. With a collection of well-designed campaigns and a variety of fun multiplayer options, The Age of Kings provides a wealth of fresh gameplay that most RTS fans should enjoy.
The next thousand years in the Age of Empires saga
begins after the fall of Rome, and extends through the
middle ages. As with the original game, The Age of Kings
single player campaigns are based on real people,
civilizations, and events. Players undertake the
conquests and emprises of William Wallace, Joan of Arc,
Genghis Khan, and other historical figures.
Installing the game is fast and painless; One needs only select the destination directory and either the normal or full install option. At over 300 MB, the full installation of the game takes several minutes, providing a good opportunity to read the quick-reference card and become familiar with the game's various units and civilizations. There are 13 civilizations in all, each with distinctive strenghts and weaknesses and at least one unique military unit. Looking over these attributes, one can begin to develop an understanding of each civilization's personality and effective strategies.
One of the most thoughtful features added by Ensemble
is the player-profile system. Each player can customize
game options such as screen resolution, game speed,
screen-scrolling speed, and hot-key bindings. These
settings are stored separately for each player profile,
which can be helpful if multiple people will be playing
the game of the same computer. The ability to reassign
hot-keys is a unique feature in the RTS genre, and could
possibly give hard-core competitive players the freedom
to create custom keyboard layouts that are fast and
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