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The Rare Witch Project News

Banjo-Tooie also coming to XBLA!

20th July 2008 - Posted by Bottles98

The good folks over at MundoRare have posted an interesting news tidbit: it seems that Banjo-Tooie will be joining its predecessor on the Xbox Live Arcade sometime in the future, and could possibly feature the originally intended Stop 'N' Swop functionality with Kazooie in addition to that which Kazooie will have with Nuts & Bolts. Here's hoping that gets realized!

Source: http://mundorare.com/news/2008/07/ba...oming-to-xbla/

The Rare Witch Project News

Vehicle Blueprints Can Be Traded

16th July 2008 - Posted by Ice Mario


In an interview with Eurogamer, Mark Betteridge has been talking about the new Banjo game and explained how users will be able to trade the blueprints to vehicles they have created.

"A significant part of the game is the community aspect, the ability to trade blueprints and see what else other people have built," said Betteridge. "Within a few hours, our testers had built things as diverse as a space shuttle that actually took off vertically, someone else made an aircraft carrier... Someone else made a Godzilla, complete with breathing fire and laser eyes! They all actually worked, as vehicles."

"When you think of vehicles, there's a tendency for people to think of a plane, a boat, a car or something of that type," he says. "There are many, many different aspects to this, though, and once we've had this game on the market for a while, I think we'll be all stunned by the variety in what the community comes up with."

We always expected that this feature would be present because a game with such focus on creativity has to let the users share their designs. I would imagine you could then take your friends design and improve it, or ruin it depending on whose perspective you look at it from. We're certainly looking forward to see what our members can come up with.

You can read the full article here. They also got a chance to have a hands-on with Nuts & Bolts, so while you are there you might aswell check out that article.

The Rare Witch Project News

Grant Kirkhope Resigns From Rare

14th July 2008 - Posted by Andre

Beloved Rare Ltd. video game music composer Grant Kirkhope resigned from Rare today, according to a post on the composer's Myspace.com blog today.

"Well everyone.....it's a very sad time, I have to tell you all that I've resigned from Rare. This Friday (18th) will be my last day at the company. Recording the stuff in Prague with Robin for Banjo has been my last task before I leave," Kirkhope said.

Kirkhope, 46, composed music for the Banjo-Kazooie series, Donkey Kong 64, Goldeneye 007, and Viva Piñata. Grant, though a relatively unknown composer when compared to many in the industry, he has been praised for years in the Banjo community.

Viva Piñata: Trouble in Paradise and Banjo-Kazooie: Nuts & Bolts will be his final Rare soundtracks.

The Rare Witch Project wishes Grant great success in his future endeavors.

The Rare Witch Project News

Banjo-Kazooie.com Gets a Facelift

14th July 2008 - Posted by Ice Mario

During all the excitement and buzz that's been generated by E3, Rare have updated their official Banjo-Kazooie website. It's now what you'd expect from a gaming website, packed with character videos, trailers, new wallpapers and even developer blogs. Head on over there, I hear George K is feeling ways about stuff.

It's just a shame that Silverlight is a royal pain in the ass.

The Rare Witch Project News

Banjo-Kazooie on XBLA & Stop 'n' Swop

14th July 2008 - Posted by Ice Mario

At Microsoft's E3 press conference, Shane Kim has confirmed that we'll be seeing the original Banjo-Kazooie game available on Xbox Live Arcade. This is a perfect opportunity for new fans to discover the origins of the best video game duo in the world.

The game is being ported by an external developer, but apparently it remains faithful to the original apart from better resolution and tweaked models.

As we know from our chat with Gregg Mayles, he hinted that he had some plans for Stop 'n' Swop. Now we will finally get what we've always wanted and be able to do something with the secrets that have been sat doing nothing for years, connecting with Nuts & Bolts to unlock additional items.

According to IGN

"The game will feature slightly upgraded visuals and the long awaited "stop and swap" functionality originally promised at its release more than 10 years ago.

Many will remember that the first Banjo-Kazooie game promised to interact with Banjo-Tooie. That didn't pan out, but that feature will finally be realized on Xbox 360. By finding specific items in Banjo-Kazooie on Xbox Live Arcade, you will be able to unlock things in Banjo-Kazooie: Nuts and Bolts."


They are hoping to get the game released before Nuts & Bolts, but it's still pencilled in as "end of 2008"

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