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Breakfast Topic: Professions and Leveling

The debate over whether Death Knights should get a free hand up on their primary professions continues to rage, but what actually interests me most are some of the arguments put forth by those opposed to Death Knights getting "free" tradeskills. Some of them are saying that it doesn't matter that Death Knights have to wait, because people should wait until max level to deal with professions anyway.

This is a completely alien concept to me. On any new character, the first thing I do upon hitting level 6 is run to the nearest profession trainers to learn my chosen professions. I like being able to doing something about those herbs and mineral nodes I see while I'm leveling. I can go do some tradeskilling if I start getting bored of leveling, and I can use the final product for my own leveling process, or sell the raw materials on the AH for a nice chunk of change.

I can't really fathom waiting for maximum level before I started a profession in earnest. Why go back to Elwynn forest to harvest bushels of Peacebloom at level 70 when you could have done it from level 1-11 while you were there?

So here's something that may be considered somewhat of a companion question to yesterday's profession question: Do you level your professions while you level up, or do you leave them until after you've leveled up?

Breakfast Topic: Direction for professions

Over the last few days, we've been given some exciting new details for craftsmen everywhere. Haven't been keeping up? Here's a quick summary of some of the more interesting developments:
  • The alchemical discovery system might become a feature of all professions, although it would likely be restricted to "fun" recipes.
  • Daily quests awarding tokens to craftsmen to use at a special vendor selling recipes might be implemented. In this way, there would be a bit more individuality between players.
  • The best items you can craft for any given slot will be available around 350 instead of 375, as in The Burning Crusade.
  • Tailors are getting their own flying mount, the Magnificent Flying Carpet.
  • Fishing will become more interactive. Blacksmiths will be socketing.
  • Enchanters will be able to sell their enchants on the Auction House.
  • Engineers are getting a form of enchants, rather than having to cart around so many items.
The list goes on. In fact, there are several interesting and fun abilities and recipes on the horizon for all professions. Which changes are you most excited about? Are you thinking of switching trades because of some of the upcoming goodies? If you don't currently have a crafting profession, are you considering getting one?

Edit:
The best items you can craft for any given slot in The Burning Crusade came at the skill cap (375) and Blizzard now feels this was too late. In Wrath, you will acquire them earlier.

Blizzcast Episode 4 reveals Warcraft information and insights

Blizzcast episode 4 is now live and available for listening, and with it, of course, has come a wealth of new World of Warcraft Information. Some of it is stuff we've gotten wind for before, but there's some interesting insights into the whole game. You can listen to it here and read the transcript here, or join us after the break for a breakdown of the juiciest information from the Interviews

Continue reading Blizzcast Episode 4 reveals Warcraft information and insights

New bear animations for eating and fishing discovered

Everyone knows that bears are actually pretty good fishermen, but for some reason Ferals have to shift back out of form and use a pole like everyone else. That may be changing, however. Andrige, the same person who bought us the new data-mined Hairstyles, has discovered the animations showcased in the above video, which point to the possibility of more life injected into the old Druid Feral forms.

One animation called EmoteEat shows the bear bracing a piece of food against the ground with his paw while tearing off a chunk with his teeth, while another is a fishing animation where the bear looks to be pawing at the water, waiting to slap out a fish. The other exciting thing in the video is the possibility of a closed mouth on my bear! Do you know how many flies he's caught with that constantly open mouth of his?

I logged onto my Druid on the Beta servers to check on the status of the animations. While you can now eat, drink and use potions in Feral forms on Beta, there are still no animations associated with the act (You simply sit down while eating). In addition, you can't fish at all in Feral forms (Trying to cast my line put me back in Night Elf form).

Unfortunately, the fact that these animations haven't been implemented yet does lead me to a bit of pessimistic thought: They simply be meant for bear mobs, and not for Feral bears at all. Blizzard's been adding a lot of cool little idle animations to mobs, such as mama beasts who flush out critters for their cubs to chase and eat, so this may simply be one more set. Still, since they exist, they could easily be added on to the Feral bear's animation list in a future patch even if they aren't originally meant for Ferals. Here's hoping we see them there!

Insider Trader: A discussion of our trade channel


Insider Trader is your inside line on making, selling, buying and using player-made products.

This week, Insider Trader will be starting a discussion about trade channel in World of Warcraft, including its usefulness to its likability, abuse, and role in the game.

At first glance, trade channel is supposed to be a channel linking all major cities, providing a forum for craftsmen and buyers to meet up and exchange goods and services.

Within this context, players make a living, purchase gear and consumables, research goods and services, make friends and business associates, and learn the ins and outs of server economy.

Unfortunately, when asked their opinions of trade channel, many players describe it as annoying, useless, or offensive, and many keep it turned off permanently. Still others seem to hover in trade chat, spending a great deal of time in it either chatting, selling or sometimes, buying.

Continue reading Insider Trader: A discussion of our trade channel

Insider Trader: Professions from the Wrath alpha

This week, Insider Trader will be taking a further look into the future of professions in World of Warcraft.

Although Wrath of the Lich King is still only in alpha testing, what little we do know, though it might change, helps us anticipate the direction Blizzard is taking.

In fact, we can even begin to see what the army of Death Knight Inscribers might take as their second profession, which will undoubtedly have repercussions on the market.

Not only will the amount of competition skyrocket, but opportunities to make a buck selling to lazy Death Knights will abound.

For these and more details, head on through the break.

Continue reading Insider Trader: Professions from the Wrath alpha

[1. Local]: This week in WoW Insider comments


[1.Local] serves up a smattering of reader comments from the past week, from the sublime to the ridiculous.

We start off this week's look at reader comments with a handful of theories, notions and opinions on a variety of topics: why Warhammer won't rival WoW, what could be behind the upcoming universal spellpower change, and the root of the whole Horde vs. Alliance struggle.

Readers had high praise for the most recent installment of our informative Tank Talk column, before adding their two copper to the last installment of Thrall's story in Know Your Lore. And finally, readers had a lot to say about cross-faction camaraderie among fishers, more kudos for a tote bag that'll leave you in Stitches, and some off-color ideas about the influence of team colors on PvP success.

Be sure to dive into the comments area of each thread (not this one!) and add your own thoughts – unlike your mama, we like us some hot, fresh backtalk.

Continue reading [1. Local]: This week in WoW Insider comments

Insider Trader: Fair wages


Insider Trader is your inside line on making, selling, buying and using player-made products.

If you ever listen in on trade channel, you might have noticed just how little trading actually gets done. Amidst the ego trips, show-offs, begging, insults, whining, wooting, and the like, you may notice another trend; that of complaining about prices for goods and services.

I often see people harassing others about the price of twink gear, crafted items, enchants, gathered materials, or even dungeon and world drops. Sometimes, the criticism is warranted, to protect the more naive members of the community. Most of the time, unfortunately, the comments begin to flow because players have not caught up to, and accepted, the cost of things.

Continue reading Insider Trader: Fair wages

Insider Trader: The complete final stretch


For months now, Insider Trader has been diligently planning out routes to maximize your profession skills in ways that are efficient, profitable, and quick. Each week, you've stepped up and added your comments, thoughts, and professional secrets so that we can all benefit.

I've aimed to replace the boredom, tedium, frustration and bankruptcy that has been the experience of many crafters, with balance, profit, knowledge, and even (gasp) fun.

Now, as we round out the series, let's take a look through the guides that, together with their comments sections, will send you on a straightaway to 375.

Continue reading Insider Trader: The complete final stretch

Barrens Chat: You're pulling my fin


I have these questions about some of the random things I find in World of Warcraft. One the one hand, I'm intensely curious as to the answer to these questions. On the other hand, I'm really not sure I want to know.

One of the most enjoyable aspects of playing the game sometimes is imagining what it is that is really going on behind the scenes. With an imagination like mine, this can sometimes lead to really interesting ideas as to just how things work.

Gallery: Barrens Chat

Dead RingerRevolution evolutionAll hands on deckGuess whoOne Tauren's trash

Continue reading Barrens Chat: You're pulling my fin

[1.Local]: The week from a reader's point of view

[1.Local] serves up a smattering of reader comments from the past week, from the sublime to the ridiculous.

The excitement of the all the new Wrath of the Lich King buzz this week must have gone to some readers' heads, making them testier than usual. This week saw several squabbles in post comments, from mild differences of opinion to outright controversial debate. News about the shape of raid instances to come brought out plenty of opinions both for and against the new raid sizes. Should Arthas be 10-mannable? With even well known raiding guilds such as Death and Taxes burning out and moving on, are raiding applications still necessary in this day and age?

The comments got hot and heavy in a post that sparked plenty of discussion about racism in Arena team names. Readers also seemed of two minds at the efforts of top-tanked 5v5 Arena team M L H, who've turned out to be prolific points-sellers. But commenters pulled together in a post advising one reader whose system seems to have slowed to a crawl. And reader Kershner wrapped it all up on a chilled note for the weekend with a great macro to help us kick back and enjoy some fishing.

Be sure to dive into the comments area of each thread (not this one, silly!) and add your own thoughts – unlike your mama, we like us some hot, fresh backtalk.

Continue reading [1.Local]: The week from a reader's point of view

Macro Anatomy: Fishing fun

Sean is diving, sunning himself and trying to drink all the cervezas in Cozumel this week, so don't feel bad if he doesn't respond to emails and comments. He'll be back in action next week, fresh and ready to get the Macro train rollin' again!

For this week's Macro Anatomy, I thought I'd share a fun little fishing macro I found in the forums. Tomza wrote a great macro for those of us wanting to react quickly to enemy players while fishing. I've altered it a bit, as I prefer to use the SHIFT modifier rather than the ALT, but other than that it's pretty much verbatim.

This macro, when clicked will equip your fishing pole if it is not already equipped. If a fishing pole is equipped, it will cast your line. (Two clicks of this macro will equip a pole and cast.) Each subsequent click will cast your line. If you hold down the modifier key (in this case the SHIFT key), you will equip your weapon.

Keep reading for the macro, it's a fun one!

Continue reading Macro Anatomy: Fishing fun

Insider Trader: Fishing, the final stretch


Until very recently, with patches 2.3 and 2.4, fishing was a skill mainly taken up by those players aching to relax. Casual questers who couldn't play for hours and be all business, or raiders looking to escape the pressure, took to their favorite remote and beautiful areas with a rod, some music, and a <DND> tag.

In my small and tight-knit guild, fishing often meant story time. While I was feeling Zen fishing from the Forgotten Coast, another guildmate was storming the shores along Stranglethorn Vale, and we would exchange anecdotes and gossip. We took pleasure in our secret source for cloth, leather, ore and greens, as well as fish for alchemy, and helped finance our level 40 mounts through fishing.
Still, many players, if not most players, seemed to find fishing boring, slow and annoying. Fortunately, fishing has never been necessary for any character if it does not provide pleasure. Even cooks, who stood to benefit the most from fishing, could work around it, and push through any rough patches by buying small stashes of certain fish from other players.

Of course, now that fishing is more lucrative, its secrets more widely known, more people have shown an interest. As cooking became more important, so did fishing, not because you couldn't maximize cooking without it, but because some of the best buff foods are made with fish. Those who need a constant supply can't rely on the auction house.

Recently, Robin Torres wrote up some tips to leveling fishing at level 70, and this week, Insider Trader is taking an in-depth look at maximizing your fishing skill. For the inside scoop on reaching 375 as quickly as possible, or as profitably as possible, head on through the break.

Continue reading Insider Trader: Fishing, the final stretch

Arcane Brilliance: The world of Mage-crafting, part 2



Each Saturday, Arcane Brilliance jumps off the ledge near the lumber mill in Arathi Basin and Slow Falls all the way to your computer screens...at which point it PoM-Pyroblasts the guy defending the blacksmith and caps the flag solo...after which it gets killed by a Warlock at 25% health. Last week we discussed four of the seven crafting professions and what they had to offer Mages. This week we'll move on to the rest, including wild speculation about what Inscription might have to offer those of us who enjoy wearing dresses into battle.


When I started WoW and rolled my Mage, I asked around and perused the official website and learned that I should probably be a tailor. I wore cloth armor, so it seemed like a no-brainer that I should take the profession that would give me gear I could wear. I gave that strange undead man outside Brill my ten copper pieces and he taught me to fashion pants from scraps of linen I had removed from corpses. I have never really regretted that decision, though I have since learned that while Tailoring is a fine choice for a Mage, it's certainly not the only choice. Almost every profession out there offers something worth having to our wonderful class, and some of them might surprise you. Last week we went over the unique benefits of Enchanting, Engineering, and Blacksmithing (although that last one really doesn't offer much to us at all), in addition to Tailoring, the old stand-by. This week, we're going to explore Leatherworking, Jewelcrafting, Alchemy, and the three secondary professions.

Come back after the jump for the details, along with as much unsolicited commentary as you can stand.

Continue reading Arcane Brilliance: The world of Mage-crafting, part 2

Insider Trader: Cooking, the final stretch


Cooking is a secondary tradeskill that most players should strongly consider learning, and maximizing. The buffs that many of the foods award can be quite helpful, and aside from damage buffs, there are also healing buffs, tank buffs, and food for hunter and warlock pets, among other yummy treats. If you rely on purchasing the foods from the auction house, you'll find your consumables bill soaring upward.

You can also make a profit from cooking, especially regarding pet food. Because many players are stubborn and won't learn any of the secondary skills, you can sell your dishes for a hefty price.

Still, if you don't fall madly in love with cooking, searching high and low for the latest recipe and farming to your favorite tunes, then you might have some trouble and confusion when trying to reach 375. This week, Insider Trader will take an in-depth look at the easiest path to cooking 375, avoiding fishing altogether. Although they go hand-in-hand, they can be done separately, and many cooks do not want to become fishermen.

Continue reading Insider Trader: Cooking, the final stretch

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