PS3 Game Reviews
PlayStation 3 Game Reviews
- WipEout HD
[PS3]
- WipEout was perhaps the first title to make gaming acceptable with the lifestyle press - its marriage of slick design with a cutting-edge electronic soundtrack ...(Posted on 19 September 2008 12:09 PM)
- PlayTV
[PS3]
- If ever Sony’s desire to turn the PlayStation 3 into the all-singing all dancing media core of your household was in doubt, then PlayTV is irrefutable ...(Posted on 12 September 2008 10:09 AM)
- Ratchet & Clank Future: Quest for Booty
[PS3]
- There's an expectation that games released onto the modern digital distribution channels - PSN, XBLA and WiiWare- will somehow be cut-down products in ...(Posted on 29 August 2008 10:08 AM)
- Pixeljunk Eden
[PS3]
- As the third entry in Japanese developer Q Entertainment’s line-up of PlayStation Network titles, Pixeljunk Eden already has heightened expectations to ...(Posted on 8 August 2008 10:08 AM)
- Soulcalibur IV
[PS3]
- Spectacular sword fighting to satisfy the most serious beat ’em up aficionados through to fun-seeking swashbucklers. Don’t buy this for the story though.(Posted on 1 August 2008 07:08 PM)
- 1942: Joint Strike
[PS3]
- The 1942 name will be well known to readers of a certain age who misspent their youth thrusting 10p coins down the throats of chip shop arcade machines.(Posted on 1 August 2008 11:08 AM)
- Siren: Blood Curse
[PS3]
- Japanese horror games, much like Japanese horror films, offer some of the most terrifying entertainment available. From the nightmarish hospital wards ...(Posted on 25 July 2008 11:07 AM)
- Fatal Inertia EX
[PS3]
- Koei’s stab at a Wipeout-style futuristic racer faltered at the start line when it launched for Xbox 360 late last year. While sporting some interesting ...(Posted on 18 July 2008 12:07 PM)
- Buzz! Quiz TV
[PS3]
- Four players, four game show buzzer controllers and a virtual quiz: it's a concept that's so obvious and easy to grasp it's little wonder the Buzz! series ...(Posted on 4 July 2008 10:07 AM)
- Battlefield: Bad Company
[PS3]
- Once upon a time, videogame worlds were unflinchingly robust: fire a shoulder-mounted RPG into a building and it wouldn’t leave so much as a scratch. Nowadays, ...(Posted on 27 June 2008 09:06 AM)