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January 8, 2008 - Hey, we forgot to review a Nintendo Wii launch title. Now, we know you're probably thinking, "WTF IGN?" but sometimes games just fall through the cracks, and the Blitz Games developed SpongeBob SquarePants: Creature from the Krusty Krab is one of them. However, we're committed to covering the entire Wii launch, even if it takes us over a year. So we've gone and pulled the game back out… and now we remember why we skipped SpongeBob in the first place.
For those that don't remember, or never knew, Creature from the Krusty Krab follows SpongeBob, Patrick, and Plankton through a series of increasingly bizarre dreams and nightmares. From a development side the premise probably seems like a great idea. It makes the possibilities for gameplay nearly limitless. Unfortunately it also has the dilemma of creating a situation that is so far removed from the world of SpongeBob that all the charm of the series is lost.
Take the first level, for instance. SpongeBob dreams his bed is a race car and the game becomes a racing game, complete with Rat Fink inspired art design. Besides the fact that the target audience is far too young to even know who Ed Roth is, the presentation is rather jarring to start off a game about SpongeBob. The characters are contorted and grotesque, and Bikini Bottom is unrecognizable.
It'd be fine if the level was a small dream sequence within a bigger game, but nearly every level is like this. The characters don't look, act, or speak like SpongeBob characters, and there is no feeling of Bikini Bottom anywhere within the game. The different level designs are pretty cool in theory. Patrick dreams he's a super hero, and the town becomes a paper thin, ink dotted world. It'd be really neat, but the actual look is pretty hard on the eyes. It lacks the charm, ocean theme, or even the humor that should come with a SpongeBob game.
So taking over a year to review the Wii's launch is probably not our best move. But playing SpongeBob SquarePants: Creature from the Krusty Krab after the console has had some time to establish itself did give us some insight. For instance, it was shown from day one that adding to basic motion control to an ugly, repetitive, boring platformer does not make it any more fun. It's an out of the box idea, a commendable effort for a console that built itself on thinking differently, but ultimately Creature from the Krusty Krab loses the charm and style of the property it's based on. On the plus side, it's so old that it's probably in the bargain bin by now.
|out of 10||click here for ratings guide|
It's... different. You know all those things you love about Spongebob? Yeah, those aren't in here.
The 3D work is decent, though the characters animate kind of wonky sometimes. the levels are large, but designed pretty basically.
The voices sound off, as if it's not the real actors, or they just didn't try. The music is very repetitive.
The game is extremely repetitive, but still holds your hand. It controls well enough, but that's all it has going for it.
The nine levels aren't very long, but the game feels like an eternity.
(out of 10 / not an average)
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