AssaultCube, formerly ActionCube, is a free first-person-shooter based on the game Cube. Set in a realistic looking environment, as far as that's possible with this engine, while gameplay stays fast and arcade. This game is all about team oriented multiplayer fun.
Thanks to the efficient networking code, AssaultCube requires very little bandwidth, you can play it with a 56k modem internet connection, and AssaultCube runs on old hardware.
Create new maps (virtual worlds) together with other people online. The cooperative editmode makes it possible.
Like its origin Cube, AssaultCube comes with full source code, available under a zlib like OpenSource license. Because AssaultCube uses the SDL library, it can be used on multiple platforms.
Version 0.93: We were asked by the ActionQuake people to change our name, so... ActionCube has been renamed to AssaultCube. That's not the only feature of this new release though, really. AssaultCube 0.93 has the following enhancements: ac_snow map, ingame doc reference, mini radar, map overview, team chat, water reflections, dynamic player shadows, admin state, etc.
Mac OS X 10.3.9 or later.
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