Donkey Kong Country 3
The SNES title Donkey Kong Country 3: Dixie Kong's Double Trouble was the final release of the Donkey Kong Country trilogy and featured all the bells and whistles culminated from the previous titles, and it's currently being ported by Rare to the GBA.
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What? No Donkey?
In DKC 3, Donkey and Diddy Kong have mysteriously disappeared, and it's up to Dixie and Kiddy Kong to save DK island from the Kremlings once again. DK3 features the full menagerie of trade mark DK gameplay aspects from the series, including animal buddies, bear brothers allies; warp barrels which lead to a horde of mini-games and bonus levels, and banana and coin collecting bedlam.
The GBA edition of DKC 3 is a straight port of the original SNES title with a few control layout and graphical tweaks. Comparing the GBA edition to the SNES game, the GBA versions graphics seem washed out on the GBAs SP backlit screen--the sprites don't show up very well on the GBAs small screen. DKC 3s control scheme has been altered to translate to the GBAs control interface and the new control configuration does a fairly good job at translating the 6 button SNES layout to the 4 button GBA layout. In addition to the attack and jump face buttons, the L button allows you to switch between Dixie and Kiddy Kong, and the R button activates the piggy back function were your secondary character will climb on the back of the character you're controlling. When in this configuration, players will be able to use their secondary character as a missile weapon by pressing B.
Piggy Back Time
If you're in the mood for some Donkey Kong Country action, go with the original game. DKC 3 is a passable casual adventure platforming title, but it just doesn't compare to the masterpiece of the original--how can you have a Donkey Kong game without the main ape anyways?