FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Games : Action : Allegiance Review
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login

Random Gallery >> 
Click to view high-res Image!
Playstation 3 Impressions Gallery [16] (4)

BioShock Review(Preliminary #2) (3) by Hyper
Far Cry (PC) Review by exe3 (4) by exe3
Battlefield 1942: 5 Years Later (2) by theboomboom
Guitar Hero 3 - The thing that should not be (UPDATED) (5) by Beefysworld
Biostar OC Contest (1) by Carpe^Diem
Results for biostar contest by DU|{E (0) by DU|{E
The Chronicles of Riddick: Escape from Butcher Bay (PC) Review (3) by J1n
Biostar P45 Contest ! (0) by Trouffman
My Biostar OC Contest Entry (0) by OneShotMemtok
A Truely "Epic" Game: Unreal Tournament 3 Review (4) by Discobiscuits

More Blogs >>

Allegiance Review
June 01, 2000   Jakub Wojnarowicz > [View My Other Articles]
Product Info | User Reviews | Article Images(45) | Image Gallery | Comments | Forum Thread
Game Without a Genre

Developed by Microsoft Research Games
Published by: Microsoft
Allegiance official page:


Allegiance is just one of those games that is impossible to classify. So how do you even start describing it? Well, imagine taking a mix of Team Fortress, EverQuest, Wing Commander and Homeworld. Enough genres in there yet? Let's explain how Allegiance has parts of each.

Allegiance Review [ Ship Selection @ 800 x 600 ] > View Full-Size in another window.
Ship Selection

Allegiance Review [ Ship Selection @ 800 x 600 ] > View Full-Size in another window.
Ship Selection

You see, in Allegiance, you will be flying a space fighter or bomber, going around and blowing up enemy targets. The difference is that unlike in a Wing Commander game, the enemy fighters aren't simpleminded AIs. They are almost all living beings. Except for mining ships, every craft in Allegiance is piloted and manned by a player somewhere in the world. He might also have onboard gunners - again, human ones - to spice things up. Suddenly, that big, lumbering bomber isn't that easy to take out, is it?

In fact, there can be so many players in Allegiance at one time that it approaches the massively multiplayer boundary. We've played matches with more than a hundred other people involved. Much like EverQuest, Allegiance is split up into zones which you can reach through the wormhole-like alephs. You'll also find that you're forced to group and co-operate to take down bigger enemy craft, as well as using your own. Busting out with a cruiser *requires* that people sign on as turret gunners.

Allegiance Review [ Turn turn! @ 800 x 600 ] > View Full-Size in another window.
Turn turn!

Allegiance Review [ Holy mother of... @ 800 x 600 ] > View Full-Size in another window.
Holy mother of...

More "What"?

However, to afford that cruiser, you need money. This money is spent on the tech tree, on new structures and on expansion. Almost RTS-like qualities, no? You start off with your base and all the pilots have a basic fighter-style craft they can use. Quickly, you must decide on a commander who will deal with finances, and if necessary, give orders. You can, of course, decide to keep the money you earn to yourself or pass it on to a second commander, but this has the adverse effect of splitting the money pool. Unfortunately, two buildings/techs/craft worth X credits are never quite as good as a single item worth 2X credits. This is especially true with the craft that you fly, since you're always limited in the number of pilots you can have.

The choice of craft that you fly is much like choosing a class in Team Fortress. Some ships are good for some roles, but awful at others. You don't want to go on long-range attacks with an interceptor, but also don't want to end up defending your base with a scout. Other craft are balanced by cost and man-time. A cruiser is slow moving death, but it's hideously expensive and takes an awfully long time to get to its destination. These pilots, of course, won't be available for other duties. You'd better also find yourself some escorts, just in case...

    King? How's it like to be in Control? Next!
Blog + Share: Digg Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

No ratings yet
» Please rate this
I am an AMD AgentRead this Media-Blog entry!» Know Your Roots: Unreal Tournament Review [Preliminary #2] (7)
by Discobiscuits (62) Talk with this user on their Shout Box (My other blogs) Posted 13 months ago

Sponsored Links

 Latest Headlines
Gigabyte Holiday Spectacular (0)
Cryostasis PhysX Performance Preview (2)
I called it in July 2006: Nintendo wins (0)
ATI snags XFX (0)
EA canning Need for Speed series? Not so fast (5)
Today's News >>
Today's Siteseeing >>

 Table of Contents

 System Reqs
Minimum 300MHz Processor
32MB of RAM
450MB HD space
At least 28.8 KBps modem, 56KBps recommended

FS Recommends V2/TNT class 3D accelerator
Cable/DSL Connection
Good Joystick

FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2008 FS Media, Inc. All Rights Reserved