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2008-12-20
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ENG-TOO-TRA-2003-01 / TRANSFORMATION tools
Open render bump
ABSTRACT
Dynamic per-pixel lighting in real time 3D graphics is a very hot topic today. It enables realistic lighting with often stunning results. For this we need bump maps (or normal maps) which stores the micro geometry of a high-polygon model in a texture which is mapped to a low-polygon model that is used during real time rendering. ORB (Open Render Bump) is a free tool that automatically creates these bump maps from a high-polygon and a low-polygon model. ORB also generates displacement maps and decal/diffuse maps.
REFERENCE
Fredriksson, M. and Seger, C. (2003)
Open render bump (ORB)
. At Department of software engineering and computer science, Blekinge institute of technology, Ronneby, Sweden.
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