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James Zhang


James ZhangEmail address: painterjz@yahoo.com

Home Page: http://www.jzconcepts.com

Born: 1976 Beijing China

Hometown: San Francisco

Notes: James started his career as a boy growing up on the streets of Shanghai, drawing with anything that would make a mark. In 1985, his family made their way to the US, where his doodling was allowed to continue through middle school, high school, and eventually art school.

After graduation, the childhood hobby turned into his full time profession as a concept artist with LucasArts Entertainment Company in 1998. His first title was the hit PS2 title: Star Wars: Starfighter. Since then, he has worked on several best selling and critically acclaimed video games (Republic Commando, Gladius, Knights of the Old Republic 2), as well as stints in producing art for films such as Kill Bill. His book illustration credits include Stephen Hawkings’ Briefer History of Time and the Dungeons and Dragons RPG series.

He currently resides in San Francisco California with his snake, his cat, and his girlfriend. None of them bite.

For Concept art portfolio and client list, please visit:

www.jzconcepts.com




Roleplaying Game Credits:
 
Book Publisher Credit
Crucible of Chaos (GameMastery) (2008) Paizo Publishing Cover Artist
Fiendish Codex II: Tyrants of the Nine Hells (Dungeons & Dragons) (2006) Wizards of the Coast Interior Artist
Tome of Magic: Pact, Shadow, and Truename Magic (Dungeons & Dragons) (2006) Wizards of the Coast Interior Artist
Five Nations (Eberron) (2005) Wizards of the Coast Interior Artist
Races of Eberron (2005) Wizards of the Coast Interior Artist
Races of the Wild (Dungeons & Dragons) (2005) Wizards of the Coast Interior Artist
Dungeons & Dragons Monster Manual III (2004) Wizards of the Coast Interior Artist
Eberron Campaign Setting (2004) Wizards of the Coast Interior Artist
Sharn: City of Towers (Eberron) (2004) Wizards of the Coast Interior Artist
 
 


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