Apart from some weird hiccups (we wouldn't call them framerate problems since the game, well, freezes momentarily) and some early wrangling with the controls (tilt is used for turning and forwards/backwards movement, touching the left or right side of the screen "strafes") we found it to be an enjoyable pint-sized packaging of one of our favorite games. The art style is well suited to iPhone / iPod Touch – as is its overall pick-up-and-play-anytime nature. Hopefully Namco will push out an update soon to address the initial bugs, and iPhone can continue being "the future of gameplay" in the meantime.
I *heart* Katamari *heart*s iPhone
Apart from some weird hiccups (we wouldn't call them framerate problems since the game, well, freezes momentarily) and some early wrangling with the controls (tilt is used for turning and forwards/backwards movement, touching the left or right side of the screen "strafes") we found it to be an enjoyable pint-sized packaging of one of our favorite games. The art style is well suited to iPhone / iPod Touch – as is its overall pick-up-and-play-anytime nature. Hopefully Namco will push out an update soon to address the initial bugs, and iPhone can continue being "the future of gameplay" in the meantime.
Yoot Saito working on Seaman-related game for iPhone
Though there doesn't seem to be any voice recognition in Gabo, what Saito's currently showing off (in a video you can see after the break) looks just delightful.
Continue reading Yoot Saito working on Seaman-related game for iPhone
National Geographic gets into gaming
Some early fruits of this venture have already fallen from the tree, including Herod's Lost Tomb on the iPhone, as well as Namco Bandai's National Geographic: Panda for the DS. The division is also working with Sony on National Geographic: Africa, with future projects including Rain Forests and Greencity also in the works. The division describes each of these efforts as offering "entertainment with substance," though whether or not that will keep players from tuning out after they get bored of ogling topless natives remains to be seen.
Pocket Gamer: Cheap games ruining the iPhone
PG insists that $9.99 entries like Super Monkey Ball aren't the answer, but calls for more leadership from Apple, something that, so far, the company has been unwilling to provide. Have you iPhone owners out there had much trouble separating the wheat from the chaff?
Tiger Woods 09 experiments in mobile-to-console gameplay
Explains EA Mobile exec Adam Sussman, Console Boost "enables players to improve the skill level of their console character" by storing their mobile triumphs to their online EA account. Depending on the skill level completed in the mobile version, players will see their home version's stats likewise improved, hopefully ensuring a little more time on the fairway and a little less time fishing balls out of water hazards.
Turn your iPhone into an iOcarina with new app
Two demo videos of the iOcarina are posted after the break. The first shows a man blowing his way through the Legend of Zelda theme song. The second, when played in reverse, reveals hidden Satanist propaganda.
Continue reading Turn your iPhone into an iOcarina with new app
EA releases Tetris for Android, Bejeweled and Monopoly to follow
In an official release, EA Mobile America and Asia publishing veep Adam Sussman calls Android an "exciting new platform" and says that the division has "more games in development" beyond the three revealed today. Looking at its catalog of iPhone / iPod Touch games, it's probably safe to expect some variation of Spore and Scrabble to be in the bunch.
Dexter game not exclusive to iPhone, Feb. 2009 release planned
A Dexter-themed party held by Marc Ecko Entertainment gave us an opportunity to talk with Ecko's creative VP, Marc Fernandez, and Phil Hall, production VP at developer Icarus Studios. The two confirmed their plans to bring Showtime's lovable serial killer to other platforms, provided they find success (and money) with their upcoming PC/iPhone release. We're sure fans of the show won't mind playing a Dexter game on their Xbox 360s.
While no gameplay footage was available at the event, we did get to see some renders taken from the iPhone version of the game (pictured above). The environments look very impressive, and remind us how powerful the iPhone truly is. However, without a real gameplay demonstration, we remain skeptical that the iPhone can do justice to the Dexter franchise.
Xberry Live lets you stalk while you talk
Available via this link, the app functions much like Microsoft's own web-based friends list, displaying Gamertags, status, and Gamerscores along with a Gamercard sub-screen with icons representing your friends' most recently played games. Friends must be added manually for the time being ... which is fine, unless you have a maxed-out list.
Xberry Live has been tested and works on Blackberry 81xx, 83xx, 87xx, 88xx, and 9000 handsets, and requires OS 4.2.1. or higher. No word on whether it (or similar apps) will experience any problems when the New Xbox Experience launches November 19.
[Via Crackberry]
TGS 08: Level-5 set to launch digital distribution service ROID
What's most interesting about this service is that Level-5 currently doesn't have any PC-developed or Mobile-developed games in their portfolio. Does this mean they'll be porting some of their older games like Dark Cloud to the PC? Or, are they going to make all new IP in support of the service? While the answer to those questions won't pop up just yet, we do have a little bit more on ROID you can check out. You can distract yourself with photos of the ROID mascot (which is apparently a console transformer) in our gallery below. Also, you can head over to the official website here.
Puzzle Quest spreads to iPhone App Store 'this fall'
Having proven their chops getting things to run on Apple platforms with Cider, the alchemists at TransGaming will be responsible for the iPhone port, bringing all the match-three slash RPG gameplay you know and love to the App Store "this fall."
Resident Evil: Degeneration game infecting N-Gage
According to the report, the movie tie-in will feature two separate modes of play and 3D graphics designed to both show off the platform's capabilities and illustrate Capcom's "dedication to N-Gage," a fascination we imagine will blur the line between devotion and necrophilia when the title launches later this year.
Virus Alert: Trojan poses as iPhone game
According to Sophos, the computer-controlling Trojan shows up as a zipped attachment to an e-mail with a subject like "Virtual iPhone games!" or "Apple: The most popular game!" Ironically, it seems the virus won't actually infect your iPhone or any Mac-based computers. It also seems incapable of infecting other portable gaming systems, which should be a relief to those of you still living in the past with those long-defunct platforms.
AGDC: Deus Ex designer crafting new FPS-RPG, iPhone strategy game
Smith said that his design focus "is very much around games like Deus Ex," although his other keynote revelation – a "casual strategy game" for iPhone – shows that he's open to dabbling. Unless, of course, it's a casual Deus Ex universe strategy title ... super-deformed art style and everything.
EA to mobile-ize Eidos franchises
The Tomb Raider and Just Cause titles will be based off the upcoming sequels, while California Games X will be a "brand new version" of the '87 Commodore 64 game (hacky sack, y'all!). Of course, Minesweeper is the game which has been packaged with Windows since 1992.