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E3 '07: The Director, Phantom Hourglass and Zelda's Future

Category: E3 2007, Posted: 07/13/2007 at 02:23PM CDT

elfDuring a locked-doors meeting at E3 yesterday, legendary game designer, Shigeru Miyamoto, and Twilight Princess Director, Eiji Aonuma, sat down and discussed the Legend of Zelda franchise's present, past, and future.

The meeting was scheduled to be a Super Mario Galaxy discussion, but Mr. Aonuma jumped in to reveal information regarding The Legend of Zelda: Phantom Hourglass and suprised the crowd regarding the next Wii iteration for the franchise.

Aonuma explained how Phantom Hourglass has opened up the series and has given a fresh, new control scheme to the aging Zelda formula. He also said while The Wind Waker's disappointing sales affected him personally, he still wanted to keep the style rolling in another Zelda release, hence the inspiration for PH.

Japan has taken the game by storm and it is on its way to becoming one of the most highly sold handheld games ever, (mainly in thanks to a Famitsu score of 39 out of a possible 40). Aonuma said that PH opened up casual gamers to the Zelda series for the first time, as controlling Link and solving puzzles is much more attractive with the DS touch screen controls.

Once the Zelda director seemed to be wrapping up his Zelda discussion, he changed gears entirely and started talking about plans for the upcoming Wii Zelda, shocking the audience.

He had almost a kid-like excitement with the way he talked about the title, and wanted to release as much information as possible, but couldn't because Miyamoto demanded him to not to reveal to much information.

He said that he wants a whole different base of control to take form for the next addition to the series -- to open up the main Zelda adventures on Wii for the casual gaming crowd as has Phantom Hourglass done with the DS. When asked about one-to-one swordplay and full Wiimote control, he said he was dying to flesh out all the ideas but says its still pretty open.

In regards to the game's storyline, Aonuma didn't release too much information, so the story of the game is still out there. But he did say that he wants to offer something in the next Zelda that all gamers will like -- both casual and hardcore.

In my opinion, I think it would be great to use all of the features of the Wii controllers in addition to a new full motion capture system to control Link.

Imagine controlling Link with the Balance Board and have him replicate your movements. I'm pretty sure that would get the attention of millions of casual players, and if the same classic Zelda formula were in place, hardcore fans should be drooling over it.

We will have more info on this game as developments unfold, but with such scant information given, you really have to wonder just what the possibilities for a full blown Zelda game can be.

Posted by Archem on 07/13/2007 at 04:49PM

Oh snap. I'm excited as a five-year-old on crack at a candy store with a free toy giveaway.
Yeah. That excited.

Posted by 7ty714 on 07/14/2007 at 10:57AM

The only Zelda I own (not counting the original on VC), sorry to say, is Twilight Princess on Wii... I played OoT at a friends house long ago, but I don`t own it myself :¦ I loved TP though, and I'm really excited for the series' next installment as well as exploring its past, games like Ocarina and LttP.

Posted by Ricky on 07/14/2007 at 12:12PM

I feel the same chad

Posted by Archem on 07/15/2007 at 11:46AM

Dude... Someone needs to go out and buy the rest of 'em. I own at least one copy of each game!
Not counting those Philips CD-i hunks of garbage...

Posted by ichigo820 on 07/17/2007 at 07:09PM

heh^^" i feel like a nerd...(WHICH IM NOT!!!) .....i have every single game of zelda, even the original zelda with the crappy and my dad were ALWAYS into zelda, he'd get me the game right away if a new one came out the only ones i dont have are at least to for the gameboy P.S: IM A CHICK!!!

Posted by zelda_fan07 on 08/17/2007 at 07:37PM

not to be rude but as a long time Zelda and video game player the original Zelda games had great graphics for their time. I have tried to make my own games using a game maker and realize how difficult it was to make those graphics. not many people realize this so i just thought i would throw those few facts in.

Posted by Lankan1221 on 12/19/2007 at 06:05PM

id really like it if they removed the subtitles and actually make the characters talk .... it would be a great improvement

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