AMG Civilian Hog Review
Posted by Frankie at 6/28/2004 5:37 PM PST

AMG Transport Dynamics 2553 Hog: First Review

December, 2551

Review: Kyle Soutar

Photography: Zoe Huisman


As drivers move more and more toward other forms of transport – personal choppers, hydrogen skiffs and hyperlight gliders, it's nice to see that AMG Transport Dynamics is still keeping things down and dirty with the 2553 edition of the sporty Hog. This long-popular civilian take on the military stalwart features some pretty significant enhancements and upgrades for the '53 model year.

Offworld environments have lead to an upsurge in demand for capable off road recreational vehicles, and AMG seems to have targeted the niche perfectly with its slightly tamed version of the classic Jarhead transport.

The single biggest improvement over the last revision (2549) is the massive increase per wheel in horsepower/killowattage. As with every other iteration of the Hog, each wheel has an independent drive by wire electric engine, with power generated by a forward-housed low-profile hydrogen I/C plant. The hydrogen fuel is burned at very high temperature with a synthetic carbon/silicon catalyst to achieve even better fuel consumption.

Flawless Handling

Like the last version, the new Hog features a Graf/Hauptman solar/saline actuator, and will happily convert up to 12 liters of fresh, brackish or salt water into hydrogen on the fly. Detritus is compacted on board. Efficiency has been increased dramatically however, and we were able to get a range of 200 kilometers from the overnight condensation catchments.



Computer systems are as ever, flawless. It is almost impossible to achieve unexpected spin from any wheel under any condition. AMG Transport Dynamics claims that in simulation, each wheel can be on a different surface extreme – ice, water, oil, gravel – and still achieve perfect distribution of power. Of course, we were more than happy to put that simulation to the test at our Kentucky proving ground and we're happy to report that the Hog performed almost supernaturally well.

One of our staff drivers did however note a tendency for the Hog to lift when thrown into difficult turns, and although wheels will adjust when they're not in contact, it is possible to flip the beast, although to be fair – predictably.

It's perfectly safe to do that thanks to excellent structural rigidity. Cushioned harnesses keep passengers tightly embraced in the cockpit, and multiple gas-inflated restraints and magnetic field cushioning gives this year's Hog the highest passenger safety rating of any current recreational passenger vehicle.

Hard, Smooth Ride

Tires, significantly for this year, have moved away from previous inert-gas pocket inflation, with equally burst-proof single unit nanotube skeletons. They provide the buoyancy and ride of gas-pocket tires, but are almost indestructible. As a matter of fact, they have a far higher Moh's scale rating than the carbon-steel rims they cushion. Purists will claim that nanotubes have a more jarring, vibrating ride, but Michelin-Vance claims the new skeletons should actually provide a more luxuriant and comfortable experience on plastic or mineral based highways, and far greater comfort off-road. The relatively massive tires are a joint project between Michelin-Vance and AMG, so expect to see this tech appear on other marques. Of course, the nanotube tires mean that the spare is even more irrelevant and decorative than ever before.

The cabin has come in for a complete overhaul and is available in three trim levels. For those seeking the sparse, military style of the original Hog, there's a brushed steel, riveted and carbon-fiber dash. On the other end of the aesthetic spectrum is a burled walnut and nickel-silver trim, with particularly rich, realistic wood effect for a jarringly elegant juxtaposition with the vehicle's exterior. Falling somewhere between the two is a seamless black and silver finish, which is somewhat subdued compared to the other two. All three trim levels show excellent attention to detail, with beautifully addressed switchgear, upholstery and finish. All three come with a waterproof leather-substitute for easy clean up.

Exterior colors are available to order in any hue, although the canary-yellow corporate default scheme is as popular as ever.

Entertainment is improved too. The acoustic dampening field means that road and engine noise are canceled completely, and the brilliant holographic audio system (something you definitely won't find in the military version) provides literally perfect music or audio entertainment and can be networked to your home playlist, or simply connect to SiriusHub and access anything you like. Voice controls are of course standard, although the addition of passenger control means that your companion can access his or her own music selection with zero interference – audio field clarity is that precise. A vocal repeater allows conversations to continue uninterrupted.

Pack Light

As ever, the Hog's biggest failing is luggage capacity. Barely big enough for a first aid kit, cubbyholes and panels abound, but the only way to carry luggage for a weekend trip is to jam it behind the seats or trim your Hog with the optional luggage rack. That kit replaces the largely superfluous spare, and it makes a much more sensible option. To be fair, the vehicle was always intended as more of a daytripper than a grand tourer, but much more than a pair of sunglasses and a hub-comm, and you'll be jammed in there pretty tight.



Dynamically, the Hog is even more pleasing this year, and the aesthetic enhancements only add to its odd mixture of luxury and utility, though this is an update, not a revolution. Drivers expecting he kind of overhaul AMG demonstrated with last year's sublime relaunch of the Capri, will be disappointed, but for weekend warriors seeking a hipper way to bounce through the countryside, the '53 Hog is the only way to travel.

The standard model starts at a hefty 86,000 UN Credaroos. A manual-transmission version stickers at UNCr81,000., while the Limited edition wood-trimmed Classic Edition with winch, tow and luggage rack tops out at UNCr91,000.

We'll update with the results of our long-term test in the fall.

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Posted by lukems at 3/20/2008 11:22 AM PST

One-of-a-kind soda machine from the offices we call home is being auctioned for the Make A Wish foundation.


We're auctioning our Halo 2 Mountain Dew soda machine. The fully-operational soda station has been at Bungie since the Halo 2 Dew promotion and we're ready to send it to a new home. The send-off will include a bunch of Bungie staffers signing and doodling on the box. Check out the auction and bid here.

Win a Halo Zune! 

Posted by SketchFactor at 5/25/2007 4:25 PM PST

Our friends over at Halo.Bungie.Org are kicking off a contest to give away FOUR brand new limited edition Halo Zunes. Visit their contest page for more details! And hurry, there isn't much time!

On June 15th the brand new Halo Zune is being released exclusively through Gamestop retailers around the country. It's a cool device that features custom Halo design stylings and comes pre-loaded with an array of Halo materials including concept art and paintings from Halo 3 (over 120 total pieces of Halo-related artwork). In addition, each device also comes loaded with an exclusive Red vs. Blue episode, many of their classic episodes and a variety of Halo trailers and VIDOCs from past and present.  There's a lot to like on there for Halo fans!

Now you could buy on one 6/15 for the bargain MSRP of $249.99 OR you can head over to Halo.Bungie.Org and win one for free!

You're going to have to work for it though - in order to win, you'll have to create either an awesome Halo song parody, original song, Halo 3 montage video or Halo machinima style video. You can get the full rules and requirements over at the HBO contest page.

We're thrilled to be able to provide the prizes for this cool contest but please be aware that Bungie Studios is not responsible for the program itself. Any questions or issues you have with the Zune Contest should be directed their way.

The Bungie Team will be looking forward to seeing and hearing some awesome community content in the weeks ahead. We'll be sure to share the best of the best with all of you.

Good luck and have fun!

Xbox Live Bantacular 

Posted by SketchFactor at 5/17/2007 3:28 PM PST

Bungie isn't the only team with a Banhammer. The Xbox Live team has infinitely more powerful tools that obviously span beyond just the Halo games. Be warned that using hacked consoles will get you a one-way ticket to Banville - no matter which game you play.

We are continually fighting the good fight to keep modders and jerks out of the Halo 2 online population (and now Halo 3) but we can all sleep easier at night knowing that the Xbox Live team has their own group of agents working towards the betterment of the online community.

Major Nelson and Gamerscoreblog posted reminders today that people who log onto Live using modified consoles are being dealt with. As more and more people pour into the Halo 3 Beta, please take this warning to heart. Using modified content and hacked boxes is against the Terms of Use for Xbox Live and doing so will result in your console being permanently banned from the service. Forever. For all games.

If you get an error message "Status Code: Z: 8015 - 190D" it means you are done playing Xbox Live on that console. Congrats.

To all of the upstanding members of the Live community - we salute you and look forward to fun times throughout the Halo 3 Beta and beyond.

Bungie Weekly Update 5/11/07 

Posted by lukems at 5/11/2007 6:22 PM PST

Despite being away on business, Frankie co-pilots this pre-Momma's Day Weekly Update.

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Halo 2 Playlist Update and Stat Reset 

Posted by lukems at 5/9/2007 5:18 PM PST

SketchFactor writes:

Tonight is the night for the long awaited Halo 2 Xbox Live Matchmaking Playlist update and ranking reset. Tombstone and Desolation will be required for some of the playlists and if you purchased them before Monday, 5/7, you will need to download them again before you can play online. Both maps will become free in early July.



It took a little longer than we would have liked but we're happy to announce that later tonight the new maps will finally be integrated into the Halo 2 Xbox Live matchmaking playlists. As you know by now, the original map release didn't go as smooth as we had hoped due to some billing and download issues and then a few wrinkles with the maps themselves. Over the past two weeks those problems were all addressed - everyone should be able to download the maps just fine and the geometry issues that were discovered in Tombstone have been addressed.

As a result of this map "repair", everyone who purchased the maps prior to Monday 5/7 will need to download them again. This is required if you want to play the maps online - only the new versions will work in Matchmaking and they are not compatible with the older versions for custom games or offilne play. You will not, I repeat, you will NOT be billed a second time if you already purchased the maps. However, do keep in mind that each purchase is tied to a single Xbox console. If you downloaded it on your Xbox 1 the first time and try to download it again on your Xbox 360, you will be charged again. Or, if you were one of the few who found the billing loop-hole the first time and weren't charged, you will be charged this time.

Tonight's update means that both new maps will be REQUIRED in order to participate in some of our matchmaking playlists. However, we are keeping several playlists in their oldschool state so if you don't have the new maps you will still have some options. Here's the breakdown of what will be available after this update:

Rumble Pit - Unranked - New Maps Required
Double Team - Ranked
Team Slayer - Ranked - New Maps Required
Team Skirmish - Ranked - New Maps Required
Team Training - Unranked 
Team Snipers - Ranked - New Maps Required
Team Hardcore - Ranked
Team SWAT - Unranked - New Maps Required
Big Team Battle - Unranked

Of course you can continue to play custom games with or without the new maps as much as you'd like.

We've been bracing you for this for a little while now but we're also resetting all Halo 2 online rankings tonight as part of this update. In light of the new maps, changes we've made to some banhammer functionality and a desire to regroup the population to better facilitate game matches, we are wiping the slate clean. Naturally this will cause joy for some and outrage for others. Hey, it's "just a number", right? And the people who were legitimate high level players should have no problem quickly ascending the ranks once again.

Lastly, we are finally happy to confirm that Tombstone and Desolation will be available for free download in early July. We don't have the exact date locked but it will be around the first week. Stay tuned to Bungie.net for the final details.

Thank you to everyone for your continued support of Halo 2 and your patience as we've been working through some of these issues. 


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