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Time: 2009-02-07 06:12:25 PM
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Newest User: USAhq283ST
Tip of the day: Are you a new hacker? Then the F.A.Q. is for you!
Currently hosting 146 patches, of which 0 are waiting to be moderated.
Submit Patch - Patches Waiting To Be Moderated
Name Ascending - DateDescriptionAuthorSizeDownload
"Nintendo Presents" Custom Palette v.1.0
Added: 2009-01-16 11:46:54 PM
This patch applies a small ASM hack that enables a custom palette on palette 8 (which is used by the 'Nintendo Presents' logo). The background colour can also be changed. You have to change the RGB values of the custom palette yourself (by default they're all FFFF, which is white).
No credit needed.
Submitted by: Roy
1.5 KBDownload
Downloaded 118 times.
"No More Sprite Tile Limits"
Added: 2008-09-22 12:14:59 AM
File Infoedit1754
Submitted by: Sanus Aran
1 KBDownload
Downloaded 1164 times.
"Perfect" Breakable Brick Reverse
Added: 2006-12-13 07:47:06 AM
(IPS) Use this patch if you have applied BMF54123's Brick Patch, and you need your Turn Blocks back.Ice KPhoenix
Submitted by: System
0.2 KBDownload
Downloaded 914 times.
"Perfect" breakable bricks
Added: 2006-04-18 04:56:29 PM
File InfoBMF54123
Submitted by: System
0.9 KBDownload
Downloaded 3489 times.
(IPS) NSMB Mario Graphics Patch
Added: 2008-11-25 03:42:05 PM
For those who want Nsmb Mario in their hack.

Plz give credits to both Me & Icegoom

Note : It took me 2 hours to edit Mario's pallete and make the same movements like in Nsmb. Also if you dont like the pallete feel free to edit it.
Submitted by: Daytonthegreat
118.2 KBDownload
Downloaded 590 times.
(IPS) SMB3 Overworld
Added: 2008-11-17 05:17:09 PM
This patch will add the SMB3 Overworld tiles.

Manuz, the OW Hacker
Submitted by: Manuz, the OW Hacker
122.9 KBDownload
Downloaded 698 times.
(xkas) Flutter Jump V1
Added: 2008-10-31 12:07:22 AM
I fixed some glitches and added another version that can flutter jump multiple times. :) I can't think of any other ways to make this closer to the YI one.scepile3
Submitted by: scepile3
4.1 KBDownload
Downloaded 196 times.
(xkas) FlutterJump
Added: 2008-10-28 05:05:28 PM
Mario (Or in some cases yoshi)Flutter Jumps! (Same as YI except the feet move crazy fast.) The feet will always move in the air expect in the cases shown in the asm file. Mods, please delete the other one.

Tester Note: Not quite a YI flutter jump, more like a caped Mario fall, but you do get a little extra boost.
Submitted by: scepile3
0.9 KBDownload
Downloaded 141 times.
(xkas) parallel worlds
Added: 2009-01-13 03:50:41 PM
with this ASM hack you can travel between both worlds and use seperate levels. This works ingame as well as on the overworld.

Tester Note: One of the more unique ASM patches on this site. Great concept. Highly recommended.
Submitted by: Deflaktor
3.4 KBDownload
Downloaded 93 times.
(xKas) Powerdown
Added: 2008-09-22 12:20:47 AM
Fixed! Make cape/fire Mario become super Mario when getting hurt(like in SMA2)Aiyo , Bio , smwiki
Submitted by: Aika
0.5 KBDownload
Downloaded 325 times.
6 Digit Coin Counter Patch (xkas) v. 1.1
Added: 2008-10-31 06:52:32 PM
This one fixes that at the level end, the score counts towards your coin total, and it also saves the coin total to SRAM (and deletes it when the player is Game Over.)

Credit goes to Ringodoggie for the original code. Delete the other one I submitted, please.
Ringodoggie / Fuzzyfreak
Submitted by: Roy
1.7 KBDownload
Downloaded 210 times.
6-digit coin counter
Added: 2006-08-31 10:53:53 AM
(Manual) Replaces the score with a coin counter, and removes the old coin counter.Ringodoggie
Submitted by: System
1 KBDownload
Downloaded 1026 times.
All Second Timer Lift Patch (xkas)
Added: 2008-12-29 02:05:02 PM
Installs an ASM hack to the Timer Lift init routine that makes Timer Lifts come in 2-second and 3-second variants too. Read the readme for usage.Roy
Submitted by: Roy
1.1 KBDownload
Downloaded 48 times.
All Switch Blocks Have Powerups (xkas) v. 1.1
Added: 2009-01-05 05:00:58 PM
This patch makes the blue and red switch blocks spawn powerups like the green and yellow one. Blue = star, red = fire flower, by default.
Improvement to this patch is that the blocks now all have a different bounce block sprite (green block has a green sprite, red block a red sprite, etc.).

Boing figured out which bounce sprite was which, so that I could improve this patch.
Submitted by: Roy
1.7 KBDownload
Downloaded 121 times.
Alternate Luigi Abilities
Added: 2009-01-04 09:03:41 AM
When Luigi:
-Disables Spin Jump
-Jumps higher
-Can still swim
-Straight fireballs
-Only vertical jump works

This is my customized version of the Luigi jump patch. I like it this way because you can only jump higher when you are not running or pressing arrows.

Thanks to Aiyo, Smallhacker, Ice Man and Makinaman or whoever else shared parts of this code.
Submitted by: Rock
0.6 KBDownload
Downloaded 79 times.
Better Lives Handling
Added: 2007-01-14 06:36:27 AM
(IPS) Someone found a byte to change your starting lives, but... It ran a loop, and I know that when you start messing up what SMW does indiscriminately, Bad Things™ happen.Sukasa
Submitted by: System
0.2 KBDownload
Downloaded 352 times.
Big Boo Special
Added: 2008-06-29 12:45:05 AM
(IPS) This patch + Side exit sprite + Big Boo Boss + Screen exit = Big Boo Boss who warps you when you hit him!Glyph Phoenix
Submitted by: FPI
0.4 KBDownload
Downloaded 241 times.
Big fireballs
Added: 2008-05-31 02:20:17 PM
(IPS) Yes, read the name!
You will shoot some big fireballs.
This will maybe crash your hack!
When you will play an empty file on select screen it won't load!

Almost forgot: Great pallete when you shoot.

Submitted by: -Mario-Linkiejj-
115.1 KBDownload
Downloaded 517 times.
Black White Patch
Added: 2008-04-13 10:02:24 AM
(IPS) This will turn the most colors into black and white (no colors)SMWnewb
Submitted by: SMWnewb
19 KBDownload
Downloaded 332 times.
Bounce Block Fix Patch
Added: 2008-05-31 02:19:50 PM
(IPS) This patch will help to fix the bounce block sprites. Read the included readme for more information.pieguy1372
Submitted by: pieguy1372
0.6 KBDownload
Downloaded 261 times.
Classic Fireball
Added: 2006-05-24 11:26:26 AM
(IPS) Even if the Mario's fireball hit to the enemy, it doesn't become a moving coin.
The enemy will die, and you'll get 100 points.
Submitted by: System
0.3 KBDownload
Downloaded 2052 times.
Classic Fireball - Xkas
Added: 2008-08-03 02:06:32 PM
When a sprite is hit with a fireball, it doesn't spawn a coin. Score easily configurable (100 by default).

Credits to purplebridge001 for the original code, I just converted it.
Submitted by: Roy
0.7 KBDownload
Downloaded 178 times.
Classic piranha plant fix
Added: 2006-06-27 08:23:35 AM
(IPS) Corrects palette and graphics page for the classic piranha plant's vine.BMF54123
Submitted by: System
0.7 KBDownload
Downloaded 2769 times.
Classic Piranha Plant Fix 2
Added: 2007-06-21 10:42:03 PM
(IPS) A patch that allows Mario not to get hurt after he comes out of a pipe occupied by a Piranha Plant.BMF54123
Submitted by: System
0.6 KBDownload
Downloaded 774 times.
Coin Wallet
Added: 2007-10-05 05:34:22 PM
(IPS) Stops Mario from collecting more than 99 coins, and prevents him from gaining lives from coins.Tatrion
Submitted by: Tatrion
1.2 KBDownload
Downloaded 415 times.
Coin Wallet (Xkas)
Added: 2008-11-04 08:49:52 PM
Prevents you from getting more than 99 coins, and getting lives. All original code by Tatrion, Xkas conversion by Fuzzyfreak.Tatrion
Submitted by: Roy
0.6 KBDownload
Downloaded 49 times.
Configurable Jump Height
Added: 2008-11-01 04:56:01 PM
(xkas) A patch set up for easily increasing or decreasing jump height. Most values chosen for the declared variable should work with the castle cutscenes, but some that deviate too far from the original SMW values may not.Kyoseron
Submitted by: Kyoseron
0.5 KBDownload
Downloaded 93 times.
Corner Logo
Added: 2008-06-14 09:03:56 AM
(IPS) This patch places "Nintendo presents" logo in the left-top corner of the screen. Something like in tv-series.Jaklub
Submitted by: Jaklub
0.5 KBDownload
Downloaded 214 times.
Counter Break
Added: 2006-12-13 07:34:02 AM
(IPS) This hack resets Yoshi status, powerup status, item box status, and coin status every time you change levels.Glyph Phoenix
Submitted by: System
0.2 KBDownload
Downloaded 439 times.
Counter Break Y
Added: 2006-05-23 12:19:08 AM
(IPS) Prevents Yoshi from carrying over from level to levelGlyph Phoenix
Submitted by: System
0.2 KBDownload
Downloaded 528 times.
CPU usage meter
Added: 2007-02-15 02:52:46 PM
(IPS) A simple CPU usage meter. Created by BMF54123.
Read readme.txt or Acmlm's Board thread for more details. (Link is broken)
Submitted by: System
1.3 KBDownload
Downloaded 396 times.
Creating Sprite Mod
Added: 2006-08-10 11:09:25 AM
(IPS) Expands the creating sprite.Goldensunboy
Submitted by: System
0.7 KBDownload
Downloaded 1041 times.
Dark Room BG Fix
Added: 2008-11-05 10:23:32 PM
This patch prevents the BG (read : layer 2) from disappearing in a room in which the dark room sprite is being used.

Credit not needed.
Submitted by: Roy
1 KBDownload
Downloaded 103 times.
Darker pause screen (Xkas)
Added: 2008-12-17 10:26:57 AM
This patch darkens the pause screen when the game gets paused.ghettoyouth
Submitted by: Ersanio
0.5 KBDownload
Downloaded 135 times.
Added: 2006-10-30 08:08:13 AM
(IPS) Complete levels with start+select.lalala445
Submitted by: System
0.1 KBDownload
Downloaded 1592 times.
DEBUG Patch Cancel
Added: 2008-06-15 02:35:17 PM
(IPS) If you want to cancel the effect of lalala445's patch (completing levels with start+select), use this.Jaklub
Submitted by: Jaklub
0.4 KBDownload
Downloaded 103 times.
Disable 1ups with star power
Added: 2009-02-05 11:06:25 AM
This patch will prevent Mario from getting multiple 1ups from Star Power. mikeyk
Submitted by: Iceguy
0.3 KBDownload
Downloaded 8 times.
Disable Bonus Stars
Added: 2008-10-27 11:02:40 AM
This completely removes the bonus star counters. And you do not receive any stars when you touch the goal tape.Aika
Submitted by: Aika
0.7 KBDownload
Downloaded 143 times.
Disable Fireball with Spin Jumping
Added: 2009-02-02 09:16:25 AM
This patch will prevent Fire Mario from shooting fireballs if he is spin-jumping.

This can also be achieved by changing x0D09 in HEX from F0 to 80.
Submitted by: Iceguy
0.4 KBDownload
Downloaded 18 times.
DIsable Status Bar
Added: 2008-09-22 12:25:02 AM
This is a simple patch to diable the status bar, getting a 1-up from coins, the reserved item, and the timer.Hieda no Akyu
Submitted by: Hieda no Akyu
0.4 KBDownload
Downloaded 133 times.
Disable the Item Box (xkas)
Added: 2008-10-31 06:46:34 PM
This is an adaptation of Hieda no Akyu asm patch to disable the status bar and evrything related to it. This patch just disables usage of the item box. Perfect for SMB - SMB3 look alike games.
Backup your rom before using!

Note: Patch has only been tested on a clean rom so usage on a hacked on is not recommended.

Tester note: You can also do the same thing with a simple HEX edit. 0C745 $01:C545 - Set to EA EA EA to disable the item box.
Submitted by: MarioTweaker
0.3 KBDownload
Downloaded 88 times.
Empty SMW - SMW Scratch ROM Patch
Added: 2007-05-02 03:21:14 PM
(IPS) This patch will replace most levels into "TEST" levels, except some special levels.purplebridge001
Submitted by: System
1.1 KBDownload
Downloaded 850 times.
Ersanio's LevelASM (Xkas)
Added: 2008-10-24 12:24:06 PM
I've made this patch out of boredom. The difference between this and BMF's levelASM is that you aren't limited to 8 bytes anymore. This uses a pointer table instead, and you can easily modify the level codes. More details in level.asm.Ersanio
Submitted by: Ersanio
3.7 KBDownload
Downloaded 124 times.
ExAnimated Overworld
Added: 2007-09-21 06:37:06 PM
(IPS) A patch made by Bio. This patch overrides the first GFX file used on all submaps of your Overworld and instead makes it use the tiles starting at 0E8200 in your ROM. (GFX in YY-CHR, not hex in a hex editor.) The included Readme tells you how to correctly use the patch.Biochemical I/O
Submitted by: pikaguy900
4.1 KBDownload
Downloaded 642 times.
ExAnimated Overworld (With redrawn GFX)
Added: 2007-10-11 09:31:54 AM
(IPS) A patch made by Bio. This patch overrides the first GFX file used on all submaps of your Overworld and instead makes it use the tiles starting at 0E8200 in your ROM. (GFX in YY-CHR, not hex in a hex editor.) The included Readme tells you how to correctly use the patch. Includes some redrawn Gfx fix by Luigi1000.Biochemical I/O
Submitted by: Luigi1000
7.6 KBDownload
Downloaded 489 times.
Added: 2006-05-23 12:19:10 AM
(IPS) Make power-up abillity stackable, allowing you to be Fire cape Mario and small Fire MarioBio
Submitted by: System
134 KBDownload
Downloaded 2128 times.
Extended Overwold Level Names (Xkas)
Added: 2008-12-24 03:51:21 AM
Adds a second line of text which allows you to have longer level names on the overworld.Smallhacker
Submitted by: Luigi-San
1.5 KBDownload
Downloaded 143 times.
Fade Fix
Added: 2006-04-15 06:02:58 PM
File InfoBMF54123
Submitted by: System
0.2 KBDownload
Downloaded 1330 times.
Fade Fix - Xkas
Added: 2008-08-03 02:07:05 PM
File InfoRoy
Submitted by: Roy
0.7 KBDownload
Downloaded 205 times.
Fast ROM
Added: 2006-04-15 06:02:58 PM
(IPS) Reduces slowdown

NOTE: Not compatible with screen scrolling pipes. Use for speed issues, but if you are looking for a fix to sprite limit issues this patch is more efficient for that.
Submitted by: System
0.7 KBDownload
Downloaded 1835 times.
FastROM Xkas v. 1.1
Added: 2009-01-25 04:06:58 PM
This patch should make your ROM have less slowdown than normal. Unlike the last version, this should not 'erase' custom sprite data.
When applying to an unclean ROM, success is not always guaranteed ; some JSLs in this patch might already have been affected. Read the readme for more info.
d4s, Roy
Submitted by: Roy
2 KBDownload
Downloaded 35 times.
Fire Flower Flip
Added: 2007-07-15 01:10:53 PM
(IPS) This patch stops the Fire Flower from X flipping all the time.Bad luck man
Submitted by: System
0.6 KBDownload
Downloaded 372 times.
Fire-Spitting Jumping Pirahna Plant SFX
Added: 2008-06-25 10:56:44 AM
(xkas) This little ASM hack will give the Fire-Spitting Jumping Pirahna Plant a sound effect, when he spits the fireballs! Read the ASM file for more info.Ersanio
Submitted by: Ersanio
0.6 KBDownload
Downloaded 210 times.
Fireball Ammo Counter (fix)
Added: 2008-07-24 06:03:36 PM
(xkas) This patch makes it cost an adjustable amount of coins OR points to shoot a fireball. (You can't shoot when you don't have enough.) This might be useful for some shoot 'em up hacks. The RATS tag is now fixed. (It used to be in the wrong place)1024
Submitted by: 1024
2.3 KBDownload
Downloaded 259 times.
Fireball Control
Added: 2008-10-12 12:20:05 AM
Control fireballs' vertical movement with the up and down arrows.scepile3
Submitted by: scepile3
0.7 KBDownload
Downloaded 188 times.
Fireball to Football
Added: 2007-10-06 12:51:38 PM
(IPS) Fireball to FootballSuperMario12
Submitted by: SuperMario12
112.1 KBDownload
Downloaded 537 times.
Float Timer Fix- Raccoon Mario
Added: 2007-01-20 02:14:01 PM
(IPS) You know how when SMW Raccoon Mario jumps, he floats a little before he comes back down? This patch will fix that annoying little effect.Ice KPhoenix
Submitted by: System
0.2 KBDownload
Downloaded 720 times.
Free Scroll Activator
Added: 2007-06-11 10:09:04 PM
(IPS) This patch makes it so the camera always follows Mario, regardless of whether or not he is touching ground.Matrik
Submitted by: System
0.4 KBDownload
Downloaded 866 times.
Gold Rush
Added: 2006-12-13 07:34:15 AM
(IPS) This hack allows Mario and Luigi to transfer their coins directly into star energy. A coin only lasts a fraction of the time a star lasts, but the effect is accumulative.Glyph Phoenix
Submitted by: System
0.2 KBDownload
Downloaded 557 times.
Goomba Patch
Added: 2008-02-15 09:19:56 PM
(IPS) This patch is for anyone who wants Goombas to die when you jump on them. Since no one bothered to post a patch for this, I decided I should be the one. mariomaniac444
Submitted by: mariomaniac444
0.6 KBDownload
Downloaded 848 times.
Added: 2008-11-12 06:17:14 PM
Changes the boring Nintendo Logo into another logo with color gradients.Ice Man
Submitted by: Ice Man
2.7 KBDownload
Downloaded 216 times.
HDMA v3.3 (new)
Added: 2008-08-03 02:09:19 PM
I forgot to restore the RAM addresses in the other version. This one works fine now.Ice Man
Submitted by: Ice Man
1.3 KBDownload
Downloaded 359 times.
Hitbox size change
Added: 2007-05-31 07:17:58 AM
(IPS) Two patches that will change Mario's hitbox size depending on which is used. Read the readme for details.Ice KPhoenix
Submitted by: System
1 KBDownload
Downloaded 446 times.
Hook Select and Show Power-Up (xkas)
Added: 2008-11-17 09:58:59 PM
(xkas)This patch shows your power-up in the item box and disables select. Somehow I deleted the hacking the status bar thing so it wouldn't work. Sorry...scepile3
Submitted by: scepile3
1.5 KBDownload
Downloaded 43 times.
Added: 2007-06-21 10:53:24 PM
(IPS) A patch that fixes a bug when Mario hits the Hurt and Animated Hurt Blocks from the sides.BMF54123
Submitted by: System
0.6 KBDownload
Downloaded 237 times.
Iggy Hair Fix
Added: 2008-12-24 06:09:28 PM
This Xkas patch gives Iggy's hair its correct graphics, instead of reusing Larry's hair.

The blank space at the end of bank 0x01 is used by this. Beware
of overwritten data!
Submitted by: Mattrizzle
1.2 KBDownload
Downloaded 58 times.
Improved Flutter Jump (Xkas)
Added: 2008-12-24 06:18:44 PM
I tweaked the flutter jump already in the patches section a bit to be more like the one in A_Yoshi's hack... I needed the flutter jump for my own hack, so I might as well release it so that I might help others with the same problem.UltimateYoshiMaster
Submitted by: UltimateYoshiMaster
1.5 KBDownload
Downloaded 86 times.
Invincible Chucks (IPS)
Added: 2008-12-17 10:31:10 AM
You can still jump on them, but they are invincible.gameboy
Submitted by: gameboy
0.4 KBDownload
Downloaded 47 times.
Invincible Mario palette changer
Added: 2008-07-24 03:39:47 PM
(xkas) Makes invincible Mario use a single paletteSmallhacker
Submitted by: Smallhacker
0.6 KBDownload
Downloaded 179 times.
Item Box GFX Fix
Added: 2006-04-20 06:06:10 PM
(IPS) Fix the GFX garbage when the item reserve content is not mushroom, flower, star or feather.Kenny3900
Submitted by: System
2.9 KBDownload
Downloaded 961 times.
Jonwil's Blockool Slowdown Fix
Added: 2007-02-09 12:22:46 AM
(IPS) Fixes the slowdown problem from custom blocks. This patch requires that your custom blocks be inserted within a specific range. (0xF00-0xFFF by default)BMF54123
Submitted by: System
1 KBDownload
Downloaded 1804 times.
Koopa Troopa and Goomba
Added: 2007-06-08 05:55:49 AM
(IPS) 2 patches that change Mario to a Koopa Troopa or a Goomba.Chickenlump
Submitted by: System
214.3 KBDownload
Downloaded 1526 times.
KPhoenix's Laser Suit
Added: 2007-02-27 07:57:45 AM
(IPS) This patch will create the Laser Suit Powerup in a ROM. It makes all of Mario and Luigi's small and big forms have an odd palette, but picking up a Fire Flower gives them their normal palette. (Note: DO NOT use in your own hack. Doing so will result in some pwnage. It is just for playing use.)Ice KPhoenix
Submitted by: System
114.5 KBDownload
Downloaded 2966 times.
KPhoenix's Poweup Patches
Added: 2006-11-14 04:58:30 AM
(IPS) 19 patches that changes some powerup related settings.Ice KPhoenix
Submitted by: System
2.5 KBDownload
Downloaded 1946 times.
Lava Fix (xkas) v. 1.0
Added: 2008-12-24 03:50:14 AM
Prevents most sprites from walking onto sloped lava tiles, and not getting killed. Sprites that are invulnerable to stars / throw blocks are exceptions to this ; they need to be invulnerable to work correctly.
Does not fix the sideways lava tiles (15A & 15B) yet. Credit not needed.
Submitted by: Roy
1.2 KBDownload
Downloaded 59 times.
Level Names (Easier)
Added: 2006-12-13 07:35:20 AM
(IPS) This is a kit for BMF54123's LevelNames ASM hack that makes the process alot easier. Most of the work is already done, so just follow the Instuctions.txt. Some hex knowledge is needed.Ice KPhoenix
Submitted by: System
241.7 KBDownload
Downloaded 1120 times.
Added: 2006-04-15 06:02:58 PM
(Manual) The successor to PalASM; uses a safer ROM table instead of palette entriesBMF54123
Submitted by: System
4.2 KBDownload
Downloaded 1683 times.
LevelASM (Xkas Version)
Added: 2008-08-15 12:09:42 PM
This is the Xkas version of LevelASM by BMF, though I was not able to convert the IPS patch that stores the level number at $010B.Ice Man
Submitted by: Ice Man
1 KBDownload
Downloaded 137 times.
Added: 2006-04-15 06:02:58 PM
(Manual) Allows you to add custom text to the top of the screen, based on current level numberBMF54123
Submitted by: System
3.6 KBDownload
Downloaded 1499 times.
LevelNames v2.1 (Xkas)
Added: 2008-08-15 12:10:38 PM
Slightly updated version of RAM addresses and added a readme.Ice Man
Submitted by: Ice Man
4.9 KBDownload
Downloaded 327 times.
LR Hook
Added: 2008-07-24 05:57:49 PM
(xkas) Disables L/R and prepares them to be used for other stuff (Version 1.1)Smallhacker
Submitted by: Smallhacker
0.6 KBDownload
Downloaded 229 times.
Luigi GFX and Gameplay Patch
Added: 2008-04-04 12:59:10 PM
(IPS) This patch changes Mario's palettes to Luigi's and changes various gameplay settings to make Mario play like Luigi.mariomaniac444
Submitted by: mariomaniac444
19.1 KBDownload
Downloaded 492 times.
Luigi GFX and Gameplay Patch v 2.0
Added: 2008-04-17 07:27:50 AM
(IPS) This is the same as the other one, except I used sonicmike2's SMA2 Luigi GFX, so it's not just a palette swap. Patch this to an ummodified SMW ROM, give credit if you want (you don't need to) and jump higher.mariomaniac444
Submitted by: mariomaniac444
132 KBDownload
Downloaded 619 times.
Mario 1 Tile Interaction Field
Added: 2007-06-06 06:28:11 AM
(IPS) This will make all of Mario's Powerup forms use only 1 tile, like Small Mario.Ice KPhoenix
Submitted by: System
0.1 KBDownload
Downloaded 522 times.
Mario 2 Tile Interaction Field
Added: 2007-06-06 06:27:42 AM
(IPS) This will make all of Mario's Powerup forms use 2 tiles, like Super Mario.Ice KPhoenix
Submitted by: System
0.2 KBDownload
Downloaded 375 times.
Mario knockback
Added: 2008-07-24 03:41:44 PM
(xkas) Knocks Mario up/backwards when hurtSmallhacker
Submitted by: Smallhacker
0.7 KBDownload
Downloaded 353 times.
Mario to Baby Yoshi Gfx
Added: 2007-08-31 08:25:13 PM
(IPS) Change Mario GFX to Baby Yoshi.André2002
Submitted by: André2002
107.5 KBDownload
Downloaded 1017 times.
Message Block Speed
Added: 2006-12-13 07:46:59 AM
(IPS) This patch will make your messages from Message blocks or Sprite 19 appear instantly, instead of having a delay.Ice KPhoenix
Submitted by: System
0.2 KBDownload
Downloaded 350 times.
New Powerup's Version 2.0 (Updated)
Added: 2008-05-31 02:18:39 PM
(IPS) Hello guys! In this pack are 12 different types of Power-up's which replace the Fire Flower.
Bullet Mario
Spike Mario
Hammer Mario
Bone Mario
Egg Mario
Baby Yoshi Mario (Seriously!)
Bomb Mario
Spear Mario
Flame Ball Mario
Shell Mario
Spiky Shell Mario
Super Flame Mario

Read the Readme for More info.
Must give credit if used.

Submitted by: Selin
1.3 MBDownload
Downloaded 2243 times.
Nintendo Presents Logo expansion
Added: 2007-06-06 06:27:00 AM
(IPS) Expands the tilemap of the Nintendo Presents logo.ghettoyouth
Submitted by: System
3 KBDownload
Downloaded 1152 times.
Nintendo Presents logo expansion kit
Added: 2007-09-08 02:04:42 PM
(xkas) To use with xkas, can be applied on every hack. (not sure about hacks using d4's hdma)

Changes the logo's size into 64x64px
Submitted by: ghettoyouth
1.9 KBDownload
Downloaded 789 times.
No Capespin in water (Xkas)
Added: 2008-12-17 10:27:37 AM
After you apply this patch, you can't capespin in water anymore. Should be pretty obvious. To be applied with Xkas, found at the tools section.Ersanio
Submitted by: Ersanio
0.5 KBDownload
Downloaded 55 times.
No Title SFX
Added: 2008-11-25 03:43:40 PM
This turns off all the sound effects between the Nintendo presents screen and when you first enter the main menu

*Note: the main menu has no entry sfx, it's not being cut out by this parch.
Submitted by: Sukasa
0.3 KBDownload
Downloaded 34 times.
One player only
Added: 2008-07-30 05:47:01 AM
File InfoAlaric, Ersanio
Submitted by: Ersanio
0.5 KBDownload
Downloaded 490 times.
Overworld ASM v1.1
Added: 2008-08-03 02:09:44 PM
This was originally made by smkdan/Ersanio. I just fixed a bug when using HDMA (mainly color gradients) while entering a level.Ice Man
Submitted by: Ice Man
0.8 KBDownload
Downloaded 149 times.
OW Event Crap Fix 1.1
Added: 2008-10-01 01:01:33 PM
Fixes the crap that the layer 2 events on the OW sometimes create.Alcaro
Submitted by: Alcaro
1.9 KBDownload
Downloaded 148 times.
Palette-Controlled ASM System
Added: 2006-04-15 06:02:58 PM
(IPS) Activates ASM hacks based on the level's paletteBMF54123
Submitted by: System
2.3 KBDownload
Downloaded 517 times.
Perfect Cape Flying Disable Patch
Added: 2007-11-09 10:10:33 PM
(IPS) This patch disables cape flight. Read the Readme for more info.pieguy1372
Submitted by: pieguy1372
0.7 KBDownload
Downloaded 431 times.
Power Surge
Added: 2006-12-13 07:35:53 AM
(IPS) Goal stars from the previous level make Mario invincible when he starts the next one. The more he has obtained, the longer the invincibility lasts.Glyph Phoenix
Submitted by: System
0.2 KBDownload
Downloaded 365 times.
Added: 2006-04-15 06:02:58 PM
(IPS) Make cape/fire Mario become super Mario when getting hurt(like in SMA2)Bio
Submitted by: System
0.2 KBDownload
Downloaded 2048 times.
Powerup on Level Start
Added: 2009-01-21 10:37:32 PM
These patches will make you start levels as Super, Fire or Caped Mario depending on which one you use. Iceguy
Submitted by: Iceguy
1.9 KBDownload
Downloaded 34 times.
Prevent Koopa Flickering v. 1.1
Added: 2009-01-25 04:08:28 PM
Prevents the shelless Koopas from switching to tile 4E (GFX 00) when they're out of their shells. This version should avoid the frame switching, and the Koopas come back up a little bit faster than normal. Read the readme for information about this. Credits not needed.
Submitted by: Roy
0.9 KBDownload
Downloaded 12 times.
Raccoon Mario
Added: 2006-05-14 04:09:05 AM
(IPS) Changes Caped Mario to Raccoon MarioPac
Submitted by: System
102.5 KBDownload
Downloaded 3163 times.
Raccoon Mario (Xkas)
Added: 2008-12-24 06:28:43 PM
(Xkas) This patch will change Caped Mario into Raccoon Mario. It is based on Pac's original Raccoon Mario IPS patch and also includes KPhoenix's Raccoon Mario Float Timer Fix Patch. Because this is in asm form, it allows one to choose whether to use Pac's default player tilemapping or to use the game's default tilemapping.andy_k_250
Submitted by: andy_k_250
119.4 KBDownload
Downloaded 107 times.
RPG Overworld
Added: 2007-06-06 06:26:32 AM
(IPS) This patch will give you an RPG styled Overworld.
*Free-roam walking.
No beep sound upon walking over a *Level Tile.
*Mario stays in direction that he walks.
Ice KPhoenix
Submitted by: System
0.2 KBDownload
Downloaded 1948 times.
RPG Overworld (xkas)
Added: 2009-02-03 11:03:45 AM
Xkas Version of the RPG Overworld patch.Iceguy
Submitted by: Iceguy
0.6 KBDownload
Downloaded 20 times.
Screen Scrolling Pipes Patch
Added: 2008-04-07 07:41:18 AM
(IPS) A patch that inserts screen scrolling pipes.Ty Yoshi
Submitted by: Ty Yoshi
123.1 KBDownload
Downloaded 918 times.
Separate Luigi Graphics 2.1
Added: 2009-01-27 01:22:13 PM
(xkas) Allows Mario and Luigi to have separate graphics.Smallhacker
Submitted by: Smallhacker
35.6 KBDownload
Downloaded 37 times.
Seperate Luigi Jump-Height (Xkas)
Added: 2008-09-29 02:12:07 PM
This changes the physics for Luigi (player 2), altering jump height and making the fireball shoot straight. Ice Man
Submitted by: Ice Man
0.7 KBDownload
Downloaded 174 times.
Shadow Jump
Added: 2006-12-13 07:35:44 AM
(IPS) Shadow Jump activates when the former Spin Jump button is pressed when Mario has the secondary palette. When used, scrolling is disabled. Mario can move around in the unscrollable level, and when he presses select, he snaps back to where he was when he used the Shadow Jump. It's designed to allow Mario to avoid danger on the snap back, like if he were falling or some such. Glyph Phoenix
Submitted by: System
124.1 KBDownload
Downloaded 702 times.
Shoot 'Em Up Patches
Added: 2007-07-16 02:39:25 PM
(IPS) This contains 4 Patches, Perfect for making a 2D Side-scrolling ShooterOnyx
Submitted by: System
3.9 KBDownload
Downloaded 964 times.
Skinny Corners Patch
Added: 2008-03-14 10:12:34 AM
(IPS) This patch will add my SKINNY CORNERS!!!!!!

Manuz, the OW Hacker
Submitted by: Manuz, the OW Hacker
179.2 KBDownload
Downloaded 285 times.
Slope Fix
Added: 2006-12-13 07:36:02 AM
(IPS) This custom block + patch will prevent Mario from passing through slopes
and into walls under certain circumstances.
Submitted by: System
2.2 KBDownload
Downloaded 497 times.
SMAS Music
Added: 2007-10-16 04:34:51 PM
(IPS) This patch inserts various music and sound effects from the SMAS versions of SMB, SMB2 and SMB3 into your ROM.

Also included in the ZIP:
- Lunar Magic music list file (smas_music.msc)
- A list of the sound effects (sounds.txt)
- Readme (readme.txt)

Remember to back up your hack before attempting to patch.

*UPDATE: Important bugfix!
Submitted by: Mattrizzle
52 KBDownload
Downloaded 2352 times.
SMAS Music (Xkas Version)
Added: 2008-08-15 12:10:10 PM
This patch inserts most of the music and sound effects from the SMAS versions of SMB, SMB2 and SMB3 into your ROM.

Also included in the ZIP:
- Lunar Magic music list file (smas_music.msc)
- A list of the sound effects (sounds.txt)
- Readme (readme.txt)
Submitted by: Mattrizzle
60.5 KBDownload
Downloaded 394 times.
SMAS Stomp Sound
Added: 2006-12-13 07:46:21 AM
(IPS) Makes it so that a "clap" sound will be played when Mario steps on an enemy like in SMAS, rather than the SMW "click".Ice KPhoenix
Submitted by: System
0.1 KBDownload
Downloaded 853 times.
SMB 3 + Screen Scrolling pipes
Added: 2007-09-03 02:42:25 PM
(IPS) This is Pac's hack of Super Mario Brothers 3 with Fusoya's screen scrolling pipes.(Perfect Version)Aika
Submitted by: Aika
521.7 KBDownload
Downloaded 2022 times.
SMB1 Music
Added: 2007-06-15 05:40:04 PM
(IPS) This patch will insert some SMB1 tracks into your hack, but you have to insert the SMB3 music patch before using this one. Normally it works fine, but it's better to have a backup.ßouchè
Submitted by: System
11.8 KBDownload
Downloaded 1754 times.
SMB2 Music
Added: 2007-10-16 04:34:57 PM
(IPS) This patch will replace the original music with SMB2 music. It is advised that you patch this to a clean, unmodified SMW ROM.

Also included in the ZIP:
- Lunar Magic music list file (smb2_music.msc)
- A list of the sound effects (sounds.txt)
- Readme (readme.txt)

*UPDATE: Important bugfix!
Submitted by: Mattrizzle
58.9 KBDownload
Downloaded 1076 times.
SMB3 Koopa Patch (Xkas)
Added: 2008-11-04 08:50:01 PM
This patch prevents the Koopas from getting out of their shells when being jumped on or after being stunned. Yellow Koopas become flashing shells after being stunned, but this can be changed easily. Original code by MrCheeze, conversion by Fuzzyfreak.MrCheeze
Submitted by: Roy
1.1 KBDownload
Downloaded 90 times.
SMB3 Koopas
Added: 2007-11-24 11:04:12 AM
(IPS) Makes Koopa Troopas act like the ones in SMB3. I always wondered why this patch hadn't been made until now. Based on Mattrizzle's method. Read the readme before using.MrCheeze
Submitted by: MrCheeze
1.1 KBDownload
Downloaded 1011 times.
SMB3 Music
Added: 2006-10-08 07:30:00 AM
(IPS) Can be patched to any hack, but it's better to make a backup first. For those who doesn't want to base their hacks on Demo Worldßouchè
Submitted by: System
76.8 KBDownload
Downloaded 4025 times.
SMB3 POW Music Patch
Added: 2007-05-05 11:16:52 PM
(IPS) This patch fixes the POW music when applied with SMB3 music patch.Ice KPhoenix
Submitted by: System
0.1 KBDownload
Downloaded 1269 times.
Added: 2007-08-25 04:46:10 AM
(IPS) Yup I did it, I got it. Its SMB3 redrawn plus Fusoya's screen scrolling pipes.Aika
Submitted by: Aika
261.7 KBDownload
Downloaded 1028 times.
SMW Health Bar - Final Version
Added: 2007-09-29 08:44:35 PM
(xkas, IPS) A SMB2/Doki Doki Panic health bar patch plus rearranged status bar. Includes asm source, replacement gfx, and health up sprites.KilloZapit
Submitted by: KilloZapit
8.4 KBDownload
Downloaded 1837 times.
SMW patched with dsx.asm
Added: 2008-02-22 02:16:04 PM
(IPS) This patch has dsx.asm patched for those who have problems with xkas.

All the YI sprites created by smwedit and smkdan are also included as well as a level palette for the YI sprites.

There is also a readme included as well.

Note: Please, ignore the other two as this is the final version! Thanks.
Submitted by: L.Wares
235.7 KBDownload
Downloaded 554 times.
SMW Redrawn + Fusoya's SSPipes v2
Added: 2007-08-23 09:28:33 PM
(IPS) This is my updated version of Smw Redrawn+SSpipes. It now has the correct palettes, graphical changes, and the SSpipes now work underwater!Aika
Submitted by: Aika
159.1 KBDownload
Downloaded 1359 times.
Added: 2007-11-09 10:11:06 PM
(IPS) Fixes Wendy's Bow, Mario/Luigi Start, the glitch where a silver P-Switch/Custom sprite glitches when taken through a pipe, and a problem where Paratroopa wings get overwritten. I strongly recommend always using this.MrCheeze
Submitted by: MrCheeze
0.5 KBDownload
Downloaded 226 times.
Added: 2007-11-27 07:40:42 PM
(IPS) Fixes Wendy's Bow, Mario/Luigi Start, the glitch where a silver P-Switch/Custom sprite glitches when taken through a pipe, and a problem where Paratroopa wings get overwritten. I strongly recommend always using this.

*Update: Works right now
Submitted by: MrCheeze
0.5 KBDownload
Downloaded 533 times.
SMW-Fix - Xkas version
Added: 2008-09-22 12:27:04 AM
Same as MrCheeze's patch, but then configurable and insertable with Xkas. Except for the conversion, all credit goes to MrCheeze for the original code.Roy
Submitted by: Roy
0.8 KBDownload
Downloaded 125 times.
Spin Jump - Disable
Added: 2006-12-13 07:36:26 AM
(IPS) Read the title. ;)Ice KPhoenix
Submitted by: System
0.1 KBDownload
Downloaded 676 times.
Squished Goomba tile fix.
Added: 2007-06-29 06:28:13 PM
(IPS) This patch fixes the squished goomba tile when "Can be jumped on" option is enabled in Tweaker or Mario World Reconfigurator when editing the Goomba.
A GFX file is included.
Bad luck man
Submitted by: System
2.4 KBDownload
Downloaded 755 times.
Status Exits
Added: 2008-10-23 12:05:22 AM
File InfoNetto Takashi
Submitted by: Netto Takashi
1.5 KBDownload
Downloaded 110 times.
Status Exits
Added: 2008-10-04 10:32:12 PM
This shows how much levels have been beaten on the status bar. The position of the counter can be changed any time.Ice Man
Submitted by: Ice Man
0.4 KBDownload
Downloaded 163 times.
Statusbar scanline hack (Xkas)
Added: 2008-12-26 06:29:24 AM
Changes the IRQ trigger scanline number depending on which level you are, to allow you to change the number of scanlines the Status bar uses in any given level. Great for hiding the statusbar during cutscenes, etc. You need to modify the table in the ASM file. Read the readme for more info.Ersanio
Submitted by: Ersanio
2.3 KBDownload
Downloaded 66 times.
Straight Fireball
Added: 2006-12-13 07:46:35 AM
(IPS) This patch makes Mario's fireballs go straight forward with no bounce whatsoever.Ice KPhoenix
Submitted by: System
0.2 KBDownload
Downloaded 905 times.
straight yoshi fireball
Added: 2007-12-22 08:43:27 AM
(IPS) turn mario normal fireball into yoshi fireball(like the one submitted by matrik),except that here you can shoot up to 8 fireballs not only one, and the patch is directly applicable without inserting all GFX.bin to your romdarknight
Submitted by: darknight
0.6 KBDownload
Downloaded 461 times.
Stupid Powerup Patch
Added: 2006-12-13 07:36:19 AM
(IPS) This is a stupid powerup patch that should be patched to the original SMW. Mario is split into 3 characters, Toad, Mario, and Luigi, and each has their own separate abilities. Luigi jumps high and has fireballs, Mario can spinjump across chasms and has fireballs, Toad can run off edges and may or may not turn invincible when he hits a certain speed.Glyph Phoenix
Submitted by: System
125.2 KBDownload
Downloaded 1350 times.
Super Mario Galaxy Spin
Added: 2008-09-22 12:28:41 AM
(xkas) Hello everybody! This isnt really ASM but it is still something I am proud of. Apply this patch via Xkas and It will do the following things:
- Let you be able to spin all the time (Not damaging enemies).
- Disables the L/R button scrolling (Well it has to to be able to work.)
Submitted by: Selin
0.7 KBDownload
Downloaded 263 times.
Super Mario World - Blowhard and YI Ball n Chain and Piranha Fish
Added: 2008-04-04 12:58:41 PM
(IPS) This is a patch that must be patched to a CLEAN ROM

It gives you the ability to use the Blowhard and YI Ball n Chain sprites without having to insert ExGFX Manually. Newly included is the Piranha Fish.

Modified ASM Files with GFX Address are included, just incase you want to insert others.

YI Cave tileset is included with Sample level.

Credit for Sprites goes to SMWEdit.

Credit of Ex Animated Lava Tiles on Sample Level go to Me. Please give credit if used.

(Sorry, I patched the wrong file and I submitted the Wrong File)

A quick summary of what is included.

1. ASM and CFG files for sprites
2. Sprites list
3. YI Cave tileset and ExAnimation
4. Sampler level
Submitted by: S.C.O.R.P.I.O.N.
266.3 KBDownload
Downloaded 556 times.
System Crash
Added: 2006-12-13 07:36:13 AM
(IPS) So here's System Crash; it doesn't actually crash your system but you might notice a change in the graphics.Glyph Phoenix
Submitted by: System
1.1 KBDownload
Downloaded 471 times.
Time Up Fix
Added: 2006-04-15 06:02:58 PM
(IPS) Prevents the "Time Up!" message from appearing when you die in a level with no time limit.BMF54123
Submitted by: System
0.8 KBDownload
Downloaded 1362 times.
Trust Fund
Added: 2006-04-25 12:14:44 AM
(IPS) A hack that does not allow Mario to collect bonus stars unless he has all 5 dragon coins in a level.Glyph Phoenix
Submitted by: System
0.2 KBDownload
Downloaded 472 times.
Two players only
Added: 2008-07-30 06:16:57 AM
File InfoSmallhacker, Fuzzyfreak
Submitted by: Smallhacker
0.9 KBDownload
Downloaded 139 times.
Volcano Lotus SFX
Added: 2009-01-09 10:48:13 AM
This patch will make the volcano lotus use sound effect when spitting volcano lotus fireballs.
Submitted by: Mirumo
0.6 KBDownload
Downloaded 28 times.
Yoshi Fireball Patch
Added: 2007-07-16 02:39:17 PM
(IPS) This patch will change Mario's normal fireball into Yoshi's Fireball.Matrik
Submitted by: System
102.4 KBDownload
Downloaded 1044 times.

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