| Friday, 13 February, 2009 - WoW Vault News | |
| Thursday, 12 February, 2009 | |
| | | | The Dual-Spec FAQ Print News | Category: World of Warcraft News - Wrath of the Lich King
It's what we've been waiting for! More information on the Dual Spec coming to game. For the low down check out the Talent Dual Spec Q&A; with Ghostcrawler!
With the next content patch, we will be introducing a number of additions and changes to the game. One new feature in the works is the ability to set up two separate sets of talents, or "dual spec". While the complete feature may not be immediately available in the Public Test Realms (PTR) and specifics are still liable to change, we wanted to go over some questions with Senior Game Designer Greg "Ghostcrawler" Street to find out more.
Read More...
-- Rill_of_WE @ 13:21 PST
Goodbye, Tigole Print News | Category: World of Warcraft News
Goodbye, Tigole... Can't wait to see you on the new project!!! "I wanted to take a moment to let the community know that I’ve switched roles here at Blizzard to work on our upcoming, unannounced MMO. World of Warcraft has been such a central part of my life these past six and a half years,..." Read the official post here
-- chaddlock @ 12:24 PST
Open Discussion - WoLK and Racial Traits Print News | Category: Site News
With the release of Wrath of the Lich King we saw a few changes to certain racial traits, most noticably the Night Elve's Shadow Meld ability. What about the other races? Are they due for an over haul? What about Dwarves? Their Find Treasure ability is now obsolete since there are no treasure chests in Wrath. What should they get to replace it? Did combining the Mana Tap for Blood Elves make it more effective? Does it really help to have five or ten extra points in Jewel Crafting or Engineering? What's your beef with your character's racial?
Discuss!!
-- PallyDog @ 10:33 PST
| | | | | | Monday, 9 February, 2009 | |
| | | | WoW Comic Contest: Honorable Mentions Print News | Category: World of Warcraft News
Here is the next honorable mention from this month's comic contest submissions. Remember, the contest will go on all year long, so don't miss your chance to win a copy of the World of Warcraft Battle Chest signed by both Vice President of Creative Development Chris Metzen and Art Director Chris Robinson, as well as a World of Warcraft 60 day pre-paid time card.
Keep those comics coming! Check out today's honorable mention from Leticia.
Have a comic to submit? It's not too late to enter the comic contest. Read the official rules, and submit your comics today!
-- Sprawl @ 22:51 PST
Vault Does Twitter, Facebook, MySpace and Digg Print News
Hook up with IGN Vault on all of your favourite social networks! You can now find the Vault on Twitter, Facebook, MySpace and Digg. Snag the links and add us to your friends list today!
-- Jube @ 8:29 PST
Vault Network Week in Review - February 9th Print News
Good morning people of the Vault Network! As the rest of you look to the future, I'm still stuck in the past. Check out the Vault Network Week in Review for an at-a-glance scan of the latest community news, network features, gossip and all that good stuff! Find out which Vault made Vault of the Week, check out the new Wiki of the Week and more! It all awaits you in Vault Week in Review.
-- Jube @ 3:40 PST | | | | | | Friday, 6 February, 2009 | |
| | | | Patch 3.1: Upcoming Class Change Highlights (Part 3) Print News | Category: World of Warcraft News - Wrath of the Lich King
Better watch your step. Eyonix dropped some more knowledge in regards to class specific changes scheduled for patch 3.1.0. Are you ready? MAGE- Improved Water Elemental - this talent has been removed and replaced with a new talent that grants Replenishment (similar to Shadow priests).
- We are also working on a way to give frost mages Ice Lance "Shatter combos" in PvE.
- We are also working on more survivability for Fire spec in PvP.
- We are also working on making Spirit a more useful and interesting stat for all mages.
PALADIN- Blessing of Kings - this spell is now a base ability trainable by all paladins.
- Exorcism - this spell now causes damage to all types of enemy targets. However, it always critical strikes undead or demon targets. This change should make sure paladin damage doesn't drop when going from Naxxramas to later tiers of content.
- Shield of the Templar now causes your Avenger's Shield and Shield of the Righteousness to silence targets for 3 sec. The old damage bonus of this talent has been folded into Holy Shield, Avenger's Shield, and Shield of the Righteousness.
- Ardent Defender, Improved Hammer of Justice, One-Handed Weapon Specialization and more have had their ranks reduced.
- Guarded by the Light - no longer reduces the mana cost of shield spells, but now has a 50/100% chance to refresh Divine Plea duration.
- Judgements of the Just - now also reduces the cooldown of Hammer of Justice by 10/20 seconds and increases the duration of the Seal of Justice stun effect by 0.5/1 second.
HUNTER- Consumable ammunition has been removed from the game. Arrows and bullets no longer stack, but are not consumed. Ranged attack speed bonus gained from quivers and ammo bags will be preserved in a different capacity.
- A new tier of hunter pet talents have been added. In particular, this allows Beastmaster hunters to improve their damage per second (DPS) with their 51 point talent.
- Hunting Party - this talent has been reduced to 3 ranks and also grants a passive bonus to the hunter.
- Piercing Shots - this talent has been changed. Your Aimed, Steady and Chimera Shots cause the target to bleed for 10/20/30% of damage dealt for 8 sec.
- Sniper Training - this talent has been changed. After standing still for 6 sec, you gain a 2/4/6% damage bonus to Steady, Aimed and Explosive Shot.
- We are also looking to add additional trap functionality to Survival.
DEATH KNIGHT- Gargoyle and Unholy Blight have swapped talent positions. Gargoyle's damage has increased and runic power cost per time has decreased.
- Pestilence - this spell no longer causes damage but just spreads diseases. Blood Boil is intended to be the general area attack, and has been changed to be castable on targets with no diseases on them, but does extra damage if diseases are present.
- Unbreakable Armor now absorbs a flat amount of damage that increases as your armor increases. It no longer boosts armor.
- The Frost tree has been shuffled. Among other things, PvP talents such as Endless Winter are closer to the top of the tree where Blood and Unholy death knights can access them.
- Sudden Doom - this talent now procs a Death Coil rather than requiring an additional button click. It works similarly to shamans' Lightning Overload.
- Magic Suppression and Blood of the North have been reduced to 3 ranks for the same benefit.
- Blood Gorged now grants armor penetration instead of expertise.
View the original post over on the official forums.
-- Sprawl @ 14:02 PST
Re-Rolled: Will The Real Paris Hilton Please Stand Up! Print News
| | | | | | Thursday, 5 February, 2009 | |
| | | | Patch 3.1: Upcoming Class Change Highlights (Part 2) Print News | Category: World of Warcraft News - Wrath of the Lich King
Eyonix is back with more changes scheduled for the Warlock, Warrior and Druid classes. Check out what is planned for patch 3.1.0. WARLOCK- Improved Shadow Bolt - this talent now provides a 5% spell critical strike buff (similar to Improved Scorch).
- Improved Soul Leech - this talent now provides Replenishment (similar to shadow priests)
- Drain Soul now has a chance to produce Soul Shards even if the target doesn’t die.
- Siphon Life no longer as an active ability but the talent grants the old Siphon Life effect to Corruption.
- Curse of Recklessness and Curse of Weakness have been combined into one spell
- Consume Shadows - this Voidwalker ability is no longer channeled but has a cooldown.
- Several other warlock talents have had their ranks reduced, their effects changed or removed. This list includes but is not limited to Demonic Empathy, Shadow Embrace, Eradication, Suppression, and Pandemic.
- Additional new talents have been added.
DRUID- Savage Defense - this is a new passive ability. When a druid in Dire Bear form deals a melee critical strike, the druid gains a damage shield equal to 25% of their attack power. The next hit completely removes the shield regardless of how much damage was done.
- Survival of the Fittest has had its bonus armor reduced to compensate for the above increase in damage mitigation.
- Faerie Fire (and similar debuffs) now reduces armor by 5%. See Sunder Armor in the warrior update below for additional details.
- Thorns and Nature’s Grasp can be cast in Tree of Life form.
- Survival Instincts now works in Moonkin form.
- Replenish - to avoid confusion, this talent has been renamed "Revitalize." It now also works with Wild Growth.
- We are also looking at increasing the sustained (not burst) damage of feral druids in cat form.
WARRIOR- Changing stances now has a much reduced cost: you lose a maximum of 20 rage (10 with Tactical Mastery). For example, if you have 100 rage and change stances, you will have 80 rage remaining. If you have 10 rage and change stances, all of your rage is lost. In addition, we may change the penalties associated with some stances.
- You now gain rage when damage done to you is absorbed, such as through a Power Word: Shield.
- Blood Frenzy now causes 2/4% physical damage done.
- Sunder Armor (and similar debuffs) now reduces armor by 4% per application, and is now a single rank. Creature armor has been globally reduced so that debuffed targets should take about the same damage from physical attacks that they did before this change. The net effect should be that this debuff is slightly less mandatory in PvE and is not disproportionately more powerful against cloth targets in PvP.
- We are also adding increased damage to Arms, possibly through Overpower or Slam.
- We are also looking at granting rage when the warrior blocks, dodges or parries.
Check out the original post on the official forums here. If you still haven't seen changes listed for your class, they are forthcoming. Be patient, and stuff.
-- Sprawl @ 16:48 PST
Patch 3.1: Upcoming Class Change Highlights Print News | Category: World of Warcraft News - Wrath of the Lich King
Eyonix announced the following part 1 of upcoming class specific changes scheduled for patch 3.1.0. PRIEST- Divine Spirit – this spell is now a core ability available to all priests.
- Discipline has access to a new talent, Power Word: Barrier. (Think of it as Power Word: Shield for your whole group).
- Several area of effect (AOE) heal spells have been improved: Prayer of Healing can be cast on any groups in your raid party. Holy Nova’s mana cost has been reduced. Circle of Healing now heals for more.
- Shadow priest PvP survivability has been improved: Shadow Form now reduces magic as well as physical damage. Dispersion now removes snares.
- Penance – this spell can now be targeted on the priest.
- Serendipity – this talent now reduces the cast time of Greater Heal and Prayer of Healing when Binding Heal or Flash Heal are cast.
- We are also working to give Holy additional PvP utility.
ROGUE- Hunger for Blood – instead of a self-buff, this ability can only be used when there is a bleed effect on the target. However, it has no stacks and grants a 15% damage bonus.
- Adrenaline Rush – the cooldown on this ability has been lowered.
- Lightning Reflexes – reduced to 3 ranks. In addition to 2/4/6% dodge, this talent now also grants 4/7/10% passive melee haste.
- Killing Spree – while this ability is active, the rogue does 20% additional damage.
- Savage Combat – now causes 2/4% physical damage done.
- Mace Specialization – this talent now grants haste in addition to armor penetration.
SHAMAN- Chain Lightning – now jumps to 4 targets but does less damage. We wanted to make the distinction between Lightning Bolt and Chain Lightning more clear.
- Storm, Earth and Fire – this talent now increases all damage done by Flame Shock, not just periodic damage.
- Spirit Weapons – now reduces all threat, not just melee threat.
- Unleashed Rage – reduced to 2 ranks, now also increases your critical strike chance with melee attacks by 1/2%.
- Totem streamlining: The Mana Spring and Healing Stream Totems have been combined. The Disease Cleansing and Poison Cleansing Totems have been combined.
- We are also working on giving Enhancement and Elemental more PvP utility.
Expect upcoming announcements coming soon for all the other classes. View the original post here.
-- Sprawl @ 3:06 PST
| | | | | | Wednesday, 4 February, 2009 | |
| | | | Community Forum Watch Print News | Category: World of Warcraft News
The European Community watch has been seeing some action and has been recently updated with the following information.
Episode 86 of PimpMyUI has landed! This installment offers you some insight on the mods available to help you and your raid group down some bosses. From threat gauges to anti-slack measures, looting tools to group management; it's all listed here to help make your night as purple filled as possible. As ever, PMUI brings you other tasty morsels from the UI world including this week's featured UI and more.
This week, on the forums: So you want to roll a Death Knight but you're unsure of which race to be? Well, be sure to stop by and see what Niboo has to say on the matter! This handy guide provides you with some great pointers for the ambivalent amongst us!
Beast Mastery Hunters will find some detailed information on making effective use of their talent tree in PvE situations within this thread, courtesy of Danaos.
Warriors rejoice! A complete manual on hit caps for Warriors has been posted at the hand of Arnir, so don't miss out!
A comprehensive walkthrough on the Holy/Discipline Priest combo can be found here.
Have you ever asked a murloc for the time? This murloc is truly amazing, and it's all thanks to Falcore and his artistic mum!
That's all from us! Have a great week!
-- Sprawl @ 6:09 PST
New World of Warcraft Wallpaper Print News | Category: World of Warcraft News
Blizzard just added a new wallpaper to their World of Warcraft wallpapers section. These desktops feature some amazing artwork from Wildstorm's monthly comic series. If you like what you see, you can visit Wildstorm for more information.
-- Sprawl @ 6:01 PST
| | | | | | Tuesday, 3 February, 2009 | |
| Monday, 2 February, 2009 | |
| Sunday, 1 February, 2009 | |
| Saturday, 31 January, 2009 | |
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