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Guild Wars 2 Delayed
Until 2011 Or So

New AvP Announced
Other Alien Games in Question

Duke Nukem Forever's Bugs
Official page-three photo reveals all!

Dead Rising 2
Coming to PC and Consoles

Monday, February 16, 2009
It's Armageddon! Can Lionhead Survive Mass Justice?
- 2 Comments
Before Andy took off on a jet plane he noticed that some concept art was posted for a game called Survivors that has Lionhead listed as its Proud Papa. No concrete details are known other than Survivors looks to have a post-apocalyptic / Armageddon theme to it (which I am totally down with by the way). There's a listing for another unnannounced project entitled Justice as well but it doesn't zing as loud to me.


Insiders Allege Shady Dealings at Midway
- 1 Comment
Uh-oh. It looks like some creditors are upset about getting the shaft when Midway was sold for 100 grand to some random dude last year. Game Politics investigates:
When mystery man Mark Thomas acquired troubled game publisher Midway for a mere $100,000 last November, the deal raised more than a few eyebrows. It also raised questions like:

Who is Mark Thomas?

How could a company which owns popular franchises like Mortal Kombat and TNA Impact! be purchased so cheaply?

A motion filed on behalf of certain Midway creditors in U.S. Bankruptcy Court in Delaware on Friday makes those questions a matter of record and seeks to block the troubled publisher's move to spend collateral which obscure buyer Mark Thomas's Aquisitions Holding Subsidiary (AHS) put up as part of the Midway purchase.

The language of the motion, which seeks to protect the interests of holders of $150 million of senior Midway debt, comes close to alleging fraudulent insider dealing:

Hardware & Tech Nuggets
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Game Reviews
- 0 Comments
In Other News...
- 3 Comments
I finally ditched the crazy rockstar hairdoo I was sporting the past few months in favor of the clean cut look. It feels awesome on my brain. Plus, doesn't frighten the old folks, so that's a plus too. Other than that, played a bunch of F.E.A.R. 2 over the weekend (9 hours, or so) and have really dug the game so far. I'll probably wrap it up by tomorrow seeing that today is a holiday. It's President's Day here in the United States in case you were wondering. That's when most Americans go out and buy new furniture. I did my part by picking up a lovely little dining set, but you probably don't want to read about that... Alas, what else? Andy will be gone for the week on a trip. It's all hush-hush so don't ask. Jube, whom you may remember from Planet Quake and some Vault sites will be helping out while he is away, so be gentle with her...

Today's question:

Assuming you've played -- What are your main likes and dislikes of F.E.A.R. 2?

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Saturday, February 14, 2009
Poll: Should SEGA Replace Its Aliens Developers?
- 0 Comments
This weekend's VE poll asks: Should SEGA replace Gearbox and Obsidian on Aliens: Colonial Marines and the untitled Alien RPG? Vote on your right!

As usual, please post your comments and feedback in the poll thread, thanks!

Just an FYI - Gearbox is/was making Aliens Colonial Marines, which is a 4-player co-op game similar to Left 4 Dead (that's what we assume, at least) and Obsidian is/was crafting some sort of Alien themed role-playing game that we don't know anything about. If the girls around the sewing circle are correct, SEGA is tired of constant delays and is seeking new developers who can finish the games on time and on budget.

Valentine's Videos From The Red Alert 3: Uprising Cast
- 16 Comments
Flirtatious, Ferocious and Feisty Valentine's video messages from Holly Valance, Ivana Milicevic, Gemma Atkinson, Jamie Chung, 'Lydia,' and Rick Flair:


Flash HD (17MB) / Flash SD (5MB)


The fifth Commander's Challenge trailer is also online.

Handbags At Dawn: Activision Claims Continued Ownership Of Brütal Legend
- 8 Comments
Activision gave Brütal Legend the boot during Sierra's takeover, or so everyone thought, as the mega-publisher is now threatening to sue, unless they're paid off by EA:

It turns out that Activision Blizzard is under the impression it still has publishing rights to the game. And it’s threatening to sue developer Double Fine and new publisher Electronic Arts as a result.

Now Activision Blizzard has written a letter to EA (and possibly Double Fine) informing them of its legal concerns. According to two sources familiar with ActiBlizzard’s position, the publisher believes that it was still in negotiations with Double Fine and that the EA deal is invalid.

Double Fine’s position, however, appears to be that it owns the rights to “Brutal Legend” and that somehow in the merger process, whether because there’s no longer a Vivendi Games or because the original fall 2008 publishing date passed and Activision didn’t express interest in finding a new one, it's allowed to find a new publisher.

An Activision Blizzard rep declined to comment. But EA has responded with its claws bared, giving me this rather pointed response: "We doubt that Activision would try to sue. That would be like a husband abandoning his family and then suing after his wife meets a better looking guy."


Singularity Details
- 2 Comments
PC Zone U.K. has an exclusive preview of Singularity, Raven Software's time-manipulating first-person shooter:

The game begins in 2010 with your character, US Air Force pilot Nate Renko, being flown to investigate strange readings from a mysterious ex-Soviet Union island. Here he discovers Element 99, a secret weapon developed by the Russians during the Cold War, and the Time Manipulation Device which lets him conduct all sorts of chrono trickery.

"The TMD can project items dusted in E-99 into a future state, or revert them to a previous state," says PCZ. "For example, as enemies rush across a bridge to attack you, the glove can be used to propel the bridge through time, across hundreds of years in a matter of seconds. The effect? Well, the bridge decays under their feet and they fall to their doom." You can even age enemies on the spot until they're nasty, crumbling skeletons, which looks cool.

What's more, mysterious timewaves on the island occasionally blast Nate back into the past - the 1950s to be exact - standing in the exact same spot but 60s years earlier. Expect Prey-style portals, grenades which 'freeze' time and even big, bug-like 'time ticks' to shoot at.

For viral trailers, head here.

NCSoft Profits Down, Guild Wars 2 Delayed, Player Numbers Revealed
- 14 Comments
Profit down 40% at NCSoft, to $20 million, Guild Wars 2 delayed to 2010-2011; Aion: Tower of Eternity to the fourth quarter of 2009; Blade & Soul to 2010. Player numbers for several games down, too:

X-Blades Review
- 6 Comments
IGN gave TopWare Interactive's slutty, third-person action game a Passable 6.0/10:

X-Blades is all about combat, really. The story that's in place is presented in cel-shaded cutscenes and makes sense once you get rolling, but at the onset it feels like you're thrown into a story at its midway point. That's evidenced even further by the section of the manual titled, "Huh? How did this adventure begin?" No joke, it's there.

The nuts and bolts of X-Blades are that the story surrounds a treasure hunter named Ayumi and her trusty gun-blades (swords that are also pistols) as she seeks to find ancient all-powerful artifacts that are currently hidden away in a long-forgotten temple. Of course standing in her way are forces with the same goal in mind. Time for Ayumi to hack and, yes, slash her way through a myriad of arena battles.

Everything about X-Blades is mediocre. It works for what it is, and there’s some charm to the action and the characters, but the gameplay design is lacking in ingenuity; a notion that is perpetuated the longer you play. Some will be able to find more enjoyment with X-Blades than I, but most will likely wind up walking away before the adventure is over.

Star Trek Online Interview
- 7 Comments
New Star Trek Online interview covers simultaneous console development, cross-platform gameplay, speedy iteration, and story:

The story takes place in 2409, 30 years after the last movie, “Star Trek: Nemesis.” We picked that for a couple of reasons. We think deep-down that people want to play in that universe. People want to be a part of that universe, but they don’t want to replay stories they already know. They may be a part of it, but they want to change the story and they want to participate in the story, it’s not just, “Okay, I’m going to go play that episode.” Setting it in the future allowed us to provide that new and yet familiar experience to people. And at the same time, at the end of “Nemesis” everyone was kind of happy, peace was there but peace never stays long in any place. Even in the Star Trek universe. The Khitomer Accords has broken down, the Klingons are at the Federation’s throat, and they’re on the verge of all-out war. The universe is a much more dangerous place with a lot more conflict 30 years in the future.


Mad Catz Loses $26.9 Million
- 2 Comments
Poorly skinned controllers were 19% more popular last year, and yet Mad Catz still turned in a $26.9 million loss:

Mad Catz reported net sales for the fiscal third quarter ended December 31, 2008 of $40.8 million, a 19.0% increase from $34.3 million in the fiscal 2008 third quarter. Gross profit for the quarter declined 16.7% to $10.5 million, from $12.7 million in the fiscal 2008 third quarter. Gross profit margin for the third quarter of fiscal 2009 decreased to 25.8% from a record 36.9% in the prior year period. Net loss for the quarter ended December 31, 2008 was $26.9 million, or ($0.49) per diluted share, compared to net income of $3.3 million, or $0.06 per diluted share, for the third quarter of fiscal 2008.

Selling, general and administrative expenses totaled $7.6 million, or 18.7% of net sales in the fiscal 2009 third quarter, compared with $6.4 million, or 18.7% of net sales in the prior year period. Research and development expenses decreased to $0.1 million during the third quarter of fiscal 2009. Reflecting the impact of the estimated non-cash impairment charge, loss before income taxes for the quarter ended December 31, 2008 was $25.8 million, as compared to income before income taxes of $5.6 million in the prior year fiscal third quarter.

A full breakdown of controller and accessory sales can be found here.

SuperCar Challenge Trailer
- 1 Comment
A re-tooled Ferrari Challenge, designed to appeal to a broader range of customers, and car fans:


Flash HD (101MB) / Flash SD (30MB)
Street Fighter IV Gouken Montage Movie
- 0 Comments
Gouken, playable for the first in Street Fighter IV, is today's featured character:

Ryu and Ken have been with the series for a long time, but so has their master. Although Gouken has never been a playable character, the legendary martial artist has been whispered about and alluded to for years and he's finally ready to be taken into the ring. Being the brother of Akuma, Gouken studied under the same master and thus shares numerous techniques with his devious sibling. However, Gouken rejected the dark techniques his master employed and developed his own, purified form of combat -- the one that was passed down to Ryu and Ken. Although some of Gouken's Special Moves may just look like rehashes of the other characters, we can tell you this with confidence: Gouken is an incredible fighter.


Flash HD (46MB) / Flash SD (14MB)
Resident Evil 5 Trailer
- 7 Comments
Evil ol' Wesker is back at it in this overly dramatic Resident Evil 5 trailer:


Flash HD (121MB) / Flash SD (58MB)
Noby Noby Boy Screenshots & Trailer
- 9 Comments
The eponymous 'thing' reminds me of a Fleshlight...

It may sound strange that I, creator of this game, have had a hard time trying to describe the type of game Noby Noby Boy (releasing on PSN this Thursday, February 19) is. Since the beginning of its development, I still haven’t been able to give a clear answer when asked, but allow me to try again…

Basically players can control and stretch Boy, the main character of the game. As players stretch Boy, the lengths to which he grows are uploaded to a persistent character known as Girl, who grows at the same rate as the combined length of all the players in the world. Girl starts at Earth and expands around the solar system. When Girl reaches a new milestone in the solar system, new areas are unlocked as playable stages for everyone around the world.

Well, that’s the best that I can do to explain the game, but I know people will still go, “Hmm…”

How come it’s hard to explain, you ask? It’s because I wanted to make a game that cannot be expressed by words in the first place. By making an undefined and ambitious game, I want the player’s reaction to be something like, “I don’t know why, but it’s somehow interesting. I can’t stop playing.” In that way, I would feel I have succeeded at creating what I wanted, that is, creating something that’s not easily describable. Anyway, it’s been a fun experience working on Noby Noby Boy.

One big question most people have asked is, “Why did you want to make such a game?” Seriously, I don’t know. When I figure it out, I’ll share. As I mentioned earlier, this game is indescribable, and some people may say, “This isn’t a game!” But, what is a game? Should there be a definition for a game? That’s the way I feel.


Major League Baseball 2K9 Trailer
- 9 Comments
Stealth announcement: Major League Baseball 2K9 out March 3rd for PC, priced $19.99.


Flash HD (75MB) / Flash SD (23MB)
Killzone 2 2005-2009 Comparison Dev Diary Vid
- 13 Comments
Guerilla's developers compare and contrast their infamous 2005 Killzone 2 trailer with the finished 2009 product:


Flash HD (156MB) / Flash SD (46MB)
Empire: Total War Dev Diary Vid
- 8 Comments
A nice English fellow demonstrates how to defeat a superior force with advanced tactics, and a human brain:


Flash HD (211MB) / Flash SD (64MB)
Dawn of War II Trailer
- 0 Comments
Another Space Marine trailer (for the Emperor), if you ain't sick of 'em yet:


Flash HD (41MB) / Flash SD (13MB)
ArmA II Trailer
- 2 Comments
Latest trailer shows the Chernarussian Movement Of The Red Star, a politically motivated ArmA II insurgency:

World In Conflict: Soviet Assault Screenshots
- 2 Comments
For the new, action-packed trailer, click here.


Tekken 6 Screenshots
- 9 Comments
Err, say hello to a... fighting panda?


In Other News...
- 22 Comments
Burning my way through Burnout Paradise PC: The Ultimate Box at the moment. Got 100% completion on my Bike License, and 85% on my car one. All billboards have been smashed, as have all smashies, and all jumps have been completed. Power parking is stuck at an annoying 99%, and for the life of me I can't get a 360 degree flat spin. Graphics are excellent, controls are good (using a 360 controller), and the online is flawless, though I would like a text input box so friends without mics can communicate properly.

Hoping to get 100% completion by next Friday so I can move on to Dawn of War II, but...

I'm off to the U.S. on Monday to see a man about a dog, and won't be back until Thursday. The pair are only available on Tuesday, with the rest of the time being eaten by flights and layovers. Really really, really, long layovers. So this dog best be the next bloody Crufts champion, if you know what I mean.

What titles have occupied your time this past week?

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