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NWN2 PREFABS: BLUEPRINTS

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Name  Drow cave
Author  Botumys
Submitted / Updated  05-08-2007 / 05-10-2007
Category  Placeables: Buildings
Patch  1.00
Description
Many news models, buildings, placeables for a drow environement.
No time to continue this world, but there is enough things to build your own adventure :)
Include : a test mod to look the result.

Unpack all files in override dir.
unpack mod file in the mod dir.

rem: all pictures are screenshots from the toolset.

Thx for feedback in advance ;)

new: NWN2Toolset.rar > icones to place in NWN2Toolset directory


Grass/AG_Champi_01.bmp
Terrain/TT_GR_Cliff_06.bmp




Files

NameTypeSizeDownloads
NWN2Toolset.rarNWN2Toolset.rar
Submitted: 05-08-2007 / Last Updated: 05-10-2007
rar22.8Kb828
new icons for the toolset.
DrowCave_Override.rarDrowCave_Override.rar
Submitted: 05-08-2007 / Last Updated: 05-08-2007
rar11.9Mb1078
To unpack in the ovveride dir.
DrowCave_testMod.rarDrowCave_testMod.rar
Submitted: 05-08-2007 / Last Updated: 05-08-2007
rar5.8Mb845
A test module for the drow cave
SCORE OUT OF 10
9.78
19 votes
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Comments (56):

  1  2 Next>

Posted by Deadeye_Daxx at 2009-02-04 12:48:19    Voted 10.00 on 02/04/09
Excellent work, I picked it up in the Skullhak because Im not too skilled at 2da consolidation, but wanted to come to the source to give thanks.

DD

Posted by jlf2n at 2008-09-03 18:52:44    Voted 10.00 on 09/03/08
Thanks so much for these, they are truly awesome. Here's a few screenshots of what I have done with them.
Link

Posted by Egan at 2008-05-23 03:48:42    
Does not seem to be compatible with MOTB which is a real shame. No update for over a year - has it been abandoned by the creator? It's a shame because there is such a massive lack of any form of Underdark Placeables and the screenshots here look intriguing.

Posted by Carpot_Muncher at 2008-04-15 14:22:44    Voted 10.00 on 12/08/07
Vakrinon, take a look at that map of the demo mod via thte toolset, you will see that the walkmesh needs some cleaning up. Set that start point somewhere in the middle of the walkmesh and rebake, then you should be able to walk around on that map in game.

The demo map looks very good. There is a Drow city that makes use of this hakpak on a MP PW server that I like, DEX2 (listed in the action category of servers on GameSpy); Could go there to look at other maps created via this hakpak.

Botumys, I just came to this thread becasue I had noticed you are still 8 votes short. This is one of the best things released for NWN2 thus far, the only reason I can think of why its short 8 votes would be that you've entered it into blueprints category rather than orignal hakpaks. I'd imagine that a lot of builders don't bother browsing through blueprint submissions, whereas most or all would browse through hakpak submissions. Good Luck and thanks again for this content.

Posted by Vakrinon at 2008-04-07 20:46:31    
looks awesome, but can't get the mod to work in 1.11 MotB. My character appears at the top of some hill, almost enshrouded in rock. Something is wrong...any ideas? I cleared out my override, only have a oriental.hak in my hak folder.

Woud love to use this.

Posted by Larven at 2008-03-24 08:24:19    
Just a note as I compared to the current MOTB placeable.2da file. It looks like this will overwrite a lot of MOTB placeables. I understand Obsidian should have used their reserve slots, this means if you use this, you will have to heavily manage your 2da files on every patch. And obviously, build yourself a hak pak as the community is heading to no overrides.
_________________________
NewFaerun.com

Posted by Markus "Wayne" Schlegel at 2008-03-12 14:35:34    
Hey Botumys.

I am working at my remake of A Hunt through the Dark and your drow cave prefab surely is a great addition to that.

I've got plans to add the svirfneblin mine - a large cavern for which I used your placeables - to my portfolio of the Obsidian area building contest.

Is this ok for you? Please drop me a mail at

markus@schlegels.de


P.S. Of course full credit will be given

_________________________
A Hunt Through the Dark Remastered (2008)

Pool of Radiance (2007)

A Hunt Through the Dark (2004)

Posted by Carpot_Muncher at 2007-12-08 22:17:40    Voted 10.00 on 12/08/07
Very artistic. Excellent work! Has recently been used in the server I frequent most, and where its used has become the most popular map, everyone loves it. Wish NWN2 community had more modelers as talented as yourself. Thanks!

Posted by ViableZeal at 2007-11-26 15:11:03    
I love it, great job!

Posted by MokahTGS at 2007-11-24 15:11:02    Voted 10.00 on 11/24/07
This pack has been added to the 3C Placeables Core Pack Thanks for all your great work!
_________________________
Mokah - The Grumpy Strumpet
| Dear Strumpet | | Realms of Ultima Blog| | Vertex I - The State of the Union |

Posted by DeNevers at 2007-11-24 09:53:37    Voted 9.50 on 11/24/07
You can get it from the link in my signature.
_________________________
"3C is most deffinately a COMMUNITY project and should be supported by players and content creators alike. We don't need 50 compilations....we need one. That's the point.
Please support this community effort with your time, talent, and well wishes." -MokahTGS

Posted by Rizogue at 2007-10-23 08:18:34    
Wow. This is something I am definitely going to use. Whomever has successfully HAKed it, please let us know how to get it!

To Botumys: We have some custom buildings we need to get incorporated into a release like yours here. I saw your mention that you don't have the time to work on this world any more, but I was wondering if a joint effort between our guys and yourself might be possible to further enhanse this tileset even more than it already is. We have the same person who brought the original Menzoberranzan tileset for NWN on hand, hoping to make newer renditions of the famous drow buildings for NWN2. Your help would be most appreciated, and immortalized in the Annals of Link history. :D

This stuff is awesome, and will be making its way online in the VERY near future, my new friend.

-Rizogue
Administrator
Link
_________________________
Come join our newest NWN2 project at:
Link

The Menzoberranzan Project returns!

Posted by Will_constantine at 2007-08-11 22:34:27    
cant seem to find the placeables. i did merge the 2da file with my existing one , do i have to make my own blueprints?

Posted by GhoX at 2007-07-05 20:19:15    Voted 10.00 on 07/05/07
Thanks for this, it made my mod at least possible.
Would be great if more drow buildings are added~

Posted by scalyface at 2007-06-29 13:34:25    Voted 9.50 on 06/29/07
Thanks for this, we've managed to hak it and will be using it in the near future on our PW and you my friend will get a mention...

Posted by attila999 at 2007-06-26 09:25:07    Voted 10.00 on 06/26/07
Great! But how can I create a working hak from these files? I don't want use these files in the override directory. I have tried to create an hakpack with nwn2packer but this don't work in the toolset, the placeables don't show in the palette..

Posted by BigMacDaddy at 2007-06-01 17:39:48    Voted 10.00 on 06/01/07
Totally awesome! Thanks so much for this!

Cheers!
_________________________
BigMacDaddy

Myth Drannor: Legends of the Dalelands
Link

Posted by botumys at 2007-05-23 01:15:38    
I'm glad to see yours comments!
I know that my work in "unfinished" but I hope to see some of my models in a futur adventure.
Thx all again :)


Posted by Deyonara at 2007-05-21 11:27:47    Voted 10.00 on 05/21/07
Great job :)

Posted by Flibustier at 2007-05-21 10:36:11    Voted 10.00 on 05/21/07
Excellent !!

Posted by Morrandir at 2007-05-20 10:30:35    Voted 8.50 on 05/16/07
*coughs* Well... I'm getting old. :)
_________________________
German NWN1/2 persistent world: Hochwaldallianz

Posted by botumys at 2007-05-20 09:09:45    
thx ;)

Posted by S'Harg A Reapa at 2007-05-18 03:05:42    Voted 10.00 on 05/18/07
*adds the vote*

Posted by S'Harg A Reapa at 2007-05-18 03:03:06    Voted 10.00 on 05/18/07
Great work!

Posted by botumys at 2007-05-16 07:10:05    
Just read Description and comments and you will see that the .rar with icones are already online ;)

Posted by Morrandir at 2007-05-16 04:33:43    Voted 8.50 on 05/16/07
I don't know if that helps some of you, but toolset doesn't crash if you simply create a bitmap calles "TT_GR_Cliff_06.bmp" into \NWN2Toolset\Terrain folder.
Mine has the same size as the other ones, don't know if that's a must.
_________________________
German NWN1/2 persistent world: Hochwaldallianz

Posted by botumys at 2007-05-16 00:53:06    
thx :D

Posted by BigMacDaddy at 2007-05-15 19:32:33    Voted 10.00 on 06/01/07
Very nice indeed... a welcome addition for the community!
_________________________
BigMacDaddy

Myth Drannor: Legends of the Dalelands
Link

Posted by Ed Stone at 2007-05-14 03:56:10    
Ahh OK thanks a lot. I hadnt tried making new blueprints - was wondering whether they were included. Will vote once I've had some fun with all this new stuff :)

Posted by botumys at 2007-05-14 00:53:48    
My Documents/override for files
and icones in grass/ and terrain/ folders of toolset.
Maybe with the new patch you have to insert placeables manually in the placeable.2da and not using the placeable.2da include in the pack. After that, create a new blueprint to create a new reference using the objet.

  1  2 Next>

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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