Who is this creep?
Born on March 9, 1965, in Albany, Georgia, Brom is the son of an Army aviator. He spent his entire school-age years on the move, living in such places as Japan, Alabama, and Hawaii. He graduated from high school outside the U.S. -- in Frankfurt, Germany! From his earliest memories, he has been obsessed with the creation of the weird, the monstrous, and the beautiful.
At the age of 20, Brom started working full-time as a commercial illustrator. By age 21, he had two national art representatives and was doing work for such clients as Coke, IBM, Columbia Pictures, and CNN. Three years later, he entered the fantasy field he had loved all his life. TSR hired Brom on full-time at the age of 24, and he immediately introduced his personal vision of fantasy to all the major worlds of TSR. He would spend the next three years creating the highly dramatic look and feel of the best-selling Dark Sun world.
In 1993, after four creative years at TSR, Brom returned to the freelance market, this time to pursue his love of the bizarre and fantastic. Since that time, Brom has been working feverishly on hundreds of paintings for every facet of the genre, spanning categories such as novels (Michael Moorcock, Terry Brooks, R.A. Salvatore, E.R. Burroughs), roleplaying games (TSR, White Wolf, FASA, Wizards of the Coast), comics (DC, Chaos, Dark Horse), computer games (Doom 2, Diablo 2, Heretic, Sega, Activision), and film (Tim Burton's Sleepy Hollow, Galaxy Quest, Bless the Child, Ghosts of Mars, Scooby Doo). Brom also has been active in the 3D world -- look for a line of Brom fetish toys from Fewture and a series of bronzes from the Franklin Mint. Additionally, you can find Brom's powerful and haunting visions in his two art books "Darkwerks" and "Offerings," both available from Paper Tiger.
Brom currently resides with his family in the Seattle area of Washington State. There he paints and writes while trying to reach a happy sing-a-long state with the many demons dancing about in his head.