The Final 1.69 Update
The game that sparked one of the most dynamic communities in the world gets an update to end all updates. Download it automagically through the in-game updater or from the NWN support area. Read what's new in 1.69.
4 Million Member Celebration
BioWare is proud to announce we have reached 4 million registered community members! Thank you, fans, for making this one of the most dynamic and exciting communities in the world. To celebrate, we have cooked up a few surprises....
Wyvern Crown of Cormyr Now Available
Stampede your way into the latest Premium Neverwinter Nights module, Wyvern Crown of Cormyr, which features the long-awaited addition of fully ride-able horses, plus cloaks, tabards, new tileset, new creatures, new placeable objects, and whole a lot more!
NWN Diamond Edition Available Now In Stores
The Best RPG. The Ultimate Collection. Are you looking for adventure? Do you have a friend who has always wanted to join you on an epic quest? Neverwinter Nights Diamond Edition is the perfect way for new heroes to begin their journey! The Diamond Edition is now available on store shelves and includes the award-winning Neverwinter Nights, Shadows of Undrentide, Hordes of the Underdark, and the Neverwinter Nights Kingmaker expansion, which includes Kingmaker, ShadowGuard, and Witch's Wake Remastered.
Sonic Questions Answered
[Sep 03 2008] Gamespot has just posted an interview with art director Joel MacMillan on the workings of Sonic Chronicles. Interview topics range from the RPG nature of the game, the combat system, and the story.
Gen Con Reports Rolling In
[Aug 16 2008] The Community Team is at Gen Con right now giving live, in-game demos to throngs of RPG fans. To catch up on their antics, check out the Dragon Age: Origins Community News page. Also, take a peek at our Conferences 2008 information.
Dragon Age: Origins E3 2008 Trailer
[Jul 15 2008] The spirit of classic RPGs comes of age in BioWare's work of dark fantasy - Dragon Age: Origins. Witness the full trailer, featuring the forces of King Cailan in a desperate stand against the savage darkspawn in the ruins of Ostagar.
NWN Boosts Classes at UK College
[Jan 16 2007] At West Nottinghamshire College in Mansfield, England, a modified Neverwinter Nights has students excited about their classes. Math and literacy skills have shot up as students can't get enough of this fun learning tool.
BioWare Forums 5th Anniversary Contest
[Oct 17 2006] The BioWare forums are celebrating their 5th anniversary this month! To say thanks for an excellent first five years, and the hopes for many more marvelous years to come, we're holding a contest. Visit the contest thread to learn the details.
Community Tileset Project Ready for Download!
[Sep 29 2006] The Community Tileset Project (CTP) team has release one now available for download! Much like how the CEP offers both module builders and players one package that adds content to the game without having to re-download hakpaks, the CTP is doing the same for tilesets! The first release offers nine full tilesets as well as one BioWare dungeon, reskinned.
BioWare Community Team Grows
[Sep 13 2006] BioWare's community has flourished over the years with each new game release, and is now one of most recognized and active communities in the world of gaming. To help BioWare move into exciting new spaces of community, we have hired a Community Coordinator whose name (if you have spent any time on our official forums, it will be familiar) is Chris Priestly.
New Premium Neverwinter Nights Module Released!
[Sep 13 2006] Stampede your way into the latest Premium Neverwinter Nights module, Wyvern Crown of Cormyr, which features the long-awaited addition of fully ride-able horses, plus cloaks, tabards, new tileset, new creatures, new placeable objects, and whole a lot more!
1.68 Cloaks and Textures Tutorial
[Sep 06 2006] With NWN 1.68 we now have support for dynamic cloaks! Equip a cloak into the cloak slot and a cloak appears on your character. Read this tutorial to learn how to add exciting new cloak textures to your games.
Persistent World Higher Ground and the Big Transition
[Aug 30 2006] Last week we looked at a long-running Neverwinter Nights persistent world and some of the features they worked hard to implement that set themselves apart as a place for competitive, epic characters. This week we continue our discussion, but with a focus on the future, which is rapidly arriving in the form of Neverwinter Nights 2.
Darkness over Daggerford
[Aug 16 2006] Ossian Studios, headed by former BioWare producer Alan Miranda, has crafted a huge, 25-30 hour NWN adventure called Darkness over Daggerford. Formally a Premium Module, this free adventure offers new creatures, features, strongholds, and more.
New NWN CEP v2 Screenshots
[Aug 09 2006] Check out new screenshots featuring the cool content of the Community Expansion Pack v2. View some of the new shields - including emitter shields - and several placeable objects, such as portals, curtains, magic globes, a carriage, carts, starfish, a tome, a desk, and a chalkboard.
Wheel of Time Persistent World Part 2
[Aug 02 2006] Read the second half of our Neverwinter Nights interview with Wheel of Time persistent world co-chief, Lucky Day. Learn about what fans of the Wheel of Time can find in the world, along with what eager players can expect as well.
Tyrants of the Moonsea
[Jul 19 2006] We chat with Luke J.S. Scull, a.k.a Alazander, author of the exceptional Neverwinter Nights module, Tyrants of the Moonsea. Though once slated as a premium module, it is now available for all to download from the Neverwinter Vault, and fan reaction has been very positive.
The Overlooked Modules Reports
[Jul 12 2006] With a multitude of community-created modules at the Neverwinter Vault, it's easy to miss a few gems. Enter the Overlooked Modules Reports, which highlight high caliber modules that might have been missed in the avalanche of module submissions. We chat with community members actively working on the project.
BloodSpell Anatomy Part 2
[Jul 05 2006] We continue our nuts and bolts look into the making of a feature-length NWN machinima movie. Hugh Hancock of Strange Company outlines the final stages used to craft BloodSpell: Voice Recording, Filming, Editing, and more.
Previous News items can be found in the BioWare News Discussion forum.