This position is focused on supporting the animation team who are using motion capture to create game content and prototypes. This person shall be intimately knowledgeable about our mo-cap pipeline and processes and must be able to educate and train production animators in best practices, while actively assisting the art team throughout production.
Bungie seeks a talented audio engineer to extend our award winning audio experience for future games. Can you make Marty O'Donnell happy?
Bungie requires the skills and services of a ruthlessly competent Senior Network Engineer to help us build on our already-dizzying heights of netcode excellence.
As an SDET in Bungie, your responsibilities will include understanding and working to define the performance requirements and metrics, participating in feature planning and design/content reviews, writing and maintaining test applications, automating individual test cases for the test team as a whole, and helping the test team ensure the overall quality of the product.
The Content Coordinator is held accountable for the scheduling and workflow of a section of artists, graphic designers, writers and vendors.