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22
Apr
09

Review: Age of Curling


Rating: ★★★★☆

I’m normally not much for Olympic sports. While I understand the appeal of a condensed and multi-national competition, my preferred athletic events instead center on the slow crescendo of a sustained competitive season.

Curling, however, is the exception. I’m not entirely sure how I can explain this, but watching curling, for me, is a most zen-like moment: the hush of the rink, the slow glide of granite stones, and the busy work of sweepers fashioning a path across the ice.

As an American, my chance to catch curling is mostly limited to the Winter Olympics. With Age of Curling, however, my ice game of choice has arrived on the iPhone, faithfully recreating the sport’s strategy, serenity, and complexity.

Age of Curling offers matches against either another player (using the same device) or a rather sophisticated AI, and the game’s four wonderfully-rendered venues range from a contemporary stadium to an eighteenth-century Scottish castle. The gameplay faithfully represents the nuance and strategy of curling, and the controls seem custom built for the iPhone: the stone is launched by sliding the finger across the iPhone’s screen, and—once in motion—a rapid finger swipe can sweep the stone’s path, increasing the distance traveled.

In addition, a swipe around the stone can dictate the degree of “curling” that occurs, allowing the player to launch complex, strategic shots. This sort of interface really showcases the iPhone’s potential for progressive control schemes, and it allows for a level of immersion and precision not possible with the conventional configuration of a directional-pad and buttons.

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22
Apr
09

Zombie Shooter 7Days Apocalypse Premieres in App Store, $1.99


StormBASIC Games’ latest iPhone release, 7Days Apocalypse ($1.99), presents a new twist on a familiar premise: “Only Seven Days to the coming of the Apocalypse!” the description reads. “An unknown virus called the S-Virus is killing the human population and turning survivors into carnivorous zombies…could there be any other kind of zombie?!”

I suppose so. I mean, herbivorous zombies wouldn’t be seen as immediate a threat as carnivorous ones, but eventually, they’d eat through the world’s food supply. If the situation grew desperate enough, the non-infected humans may well be forced to feed on one another. Cue a solemn finale wherein the protagonist gazes upon the resulting anarchy and realizes that the real enemy all along was mankind itself.

7Days Apocalypse unfortunately dispenses with this premise before the game even begins, leaving you with a 3D survival horror title filled with plain old flesh-eating zombies.

7Days Apocalypse is a twin-stick shooter that can be played either from an overhead perspective or from an over-the-shoulder viewpoint. Two gameplay modes are included, both of which appear to offer ample amounts of blasting, chainsawing and plasma-rifling.


22
Apr
09

THQ Releases Lite Version of de Blob


One of THQ’s early App Store success stories, de Blob, has at last received a free Lite demo version. de Blob was THQ’s first release for the platform, debuting shortly after the App Store’s launch in July of 2008.

Originally released for the Nintendo Wii, de Blob saddles players with the task of restoring color to a monochrome world. By rolling your blob character around the screen, you’ll pick up paint icons, which will allow you to color the surrounding streets and buildings. It all looks vaguely Katamari-ish to me, which is almost always a good thing.

The iPhone port of de Blob features an overhead perspective and tilt and touch-based control schemes. The Lite edition includes the first level from the full game, along with a handful of challenge missions and tutorials.


22
Apr
09

Glu Games Releases Chef Simulation Cooking Star, $2.99


Cooking Mama has competition! Mobile publisher Glu Games has released Cooking Star ($1.99), an iPhone simulation title that challenges players to successfully create a selection of culinary dishes.

Like Cooking Mama, Cooking Star is keen on exercising the iPhone’s hardware functionality during the course of gameplay. Players will touch and swipe the screen to chop, slice, and arrange ingredients, while the more rigorous steps will engage the iPhone’s accelerometer. The device will need to be flipped upside-down in order to turn a series of shish kebabs roasting over a barbeque pit, for example, while another bizarre scenario yanked directly from Cooking Mama will have you tilting your iPhone left and right in order to stack ingredients as they magically fall from Food Heaven.

Cooking Star includes eight minigames in all, with more to be added in free future updates. The game also features several unlockable recipes for real-world cooking experiments.


21
Apr
09

Review: Cosmic Nitro


Rating: ★★★★½

Cosmic Nitro has a simple premise: a crap-load of outer space projectiles are crashing into Earth and you have to blast them away with laser beams before they reach it. Yes, this sounds basic, but developer Phil Hassey has a magic touch with making even the most basic tasks addictive.

The falling projectiles are depicted with simple neon-colored shapes. Your laser beams are glowing, hazy lines, and explosions look like cloudy, bright splotches. It’s all very visually appealing without making it too overwhelming even when Earth is being bombarded.

Cosmic Nitro comes with two modes: apocalypse and invasion. Apocalypse is a survival mode with never-ending projectiles falling to Earth. Invasion comes with nine stages of increasing difficulty, each lasting a minute.

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21
Apr
09

Veiled Games Releases App Store Sales Charts, Teases New Project


iPhone developer Veiled Games has compiled lifetime App Store sales data for its games Payday Roulette and Up There, revealing intriguing sales patterns for both titles. The company also posted its analysis of the current App Store climate, and reveals a few details regarding its next game.

According to the chart above, Veiled Games’ gambling simulation Payday Roulette continues to enjoy decent weekly sales numbers nearly six months after its initial release.

“Roulette has been lucky, and spared the lingering death that so many older apps have faced,” developer “Evan” reports at the Veiled Games company blog. “She certainly never shined bright, but, still does OK.”

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21
Apr
09

Car Jack Streets Release Delayed Following App Store Mixup


Developer Tag Games writes in to clear up some issues regarding the recent premature release of its anticipated iPhone title Car Jack Streets. An unfinished version was briefly on sale in the App Store in Australia, and has since been removed, leading to some confusion among those who managed to purchase the title during its brief window of availability.

According to Tag Games, the version of Car Jack Streets that debuted in Australia was an early and unfinished version that was released by mistake. Tag Games assures that the final version will be available as a free update for those who previously purchased the incomplete game.

Car Jack Streets is a driving-focused action-adventure game that features an overhead viewpoint reminiscent of Rockstar’s early Grand Theft Auto titles. Apple is currently reviewing the fixed, full version, and Tag Games expects that a final release will be available “very soon.”


21
Apr
09

12-Year-Old Releases Debut iPhone App Moo Cow Fury, $0.99


In a development that aptly demonstrates the iPhone’s accessibility, 12-year-old Nicholas Weintraut has released his very first iPhone app — the side-scrolling racing game Moo Cow Fury ($0.99). Weintraut developed the game entirely on his own after spending two weeks studying programming manuals, and additionally created all of the in-game sound and artwork.

And, bless his heart, the game sounds exactly like something a 12-year-old would make. Moo Cow Fury is a racing game that balances risk and reward. Pushing the “fast” button will make your cow run faster…but it will also loosen its bowels, meaning that you’ll need to navigate a minefield full of “poops” on your next lap around the racetrack.

This isn’t necessarily a bad thing, though. If you destroy the poop with your fire breath, you’ll cause grass to grow in its place, which you can then eat for energy. Ah, the circle of life.

Moo Cow Fury was published with assistance from Weintraut’s father, with other family members chipping in with testing and suggestions. Check out the App Store description for the full story — it will probably be the most heartwarming thing you’ll read today about family togetherness and cow poop.


20
Apr
09

Review: Poker Superstars III


Rating: ★★★☆☆

Poker titles work well on a handheld platform (a fact evidenced by the wealth of poker games available), as they don’t require high definition graphics or multi-core processors—just a decent AI engine and an intuitive user interface.

In regards to AI sophistication and depth of gameplay, Poker Superstars III is one of the strongest and most challenging titles I’ve seen yet. Unfortunately, a poorly ported control scheme keeps it from rising to the upper tier of poker titles.

Poker Superstars III centers on an elimination-style Texas hold’em tournament system. While many poker titles simply focus on the bank-like accumulation of cash, the Poker Superstars tournament instead brings a different sort of goal system to handheld poker. Players will have to work through early elimination rounds, slowly advancing to the more challenging later-game tournament tables.

And the key word here is challenging.

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20
Apr
09

Top-Selling Paid Game Apps for April 20th


Every Monday, FingerGaming rounds up the most popular paid iPhone and iPod Touch applications, as current that day on the iTunes App Store. This week’s top titles are:

  1. Flight Control ($0.99)
  2. iHunt 3D ($0.99)
  3. Bowman ($0.99)
  4. ParkingLot ($0.99)
  5. Playman Track & Field ($0.99)
  6. Flick Fishing ($0.99)
  7. UniWar ($0.99)
  8. Zombieville USA ($1.99)
  9. Doodle Jump ($0.99)
  10. Fast & Furious: The Game ($5.99)

iHunt’s presence in Apple’s all-time best-selling app chart has boosted the sales numbers of its follow-up title iHunt 3D. The game finishes second in this week’s results, finishing just behind reigning champion Flight Control.

Bowman and ParkingLot repeat their chart successes seen last week, while RealArcade’s olympic sport simulation Playman Track & Field premieres this week at fifth place. Expressed’s strategy title UniWar is also off to a successful debut sales week, beating out the daily sales numbers of the recent favorites Zombieville USA and Doodle Jump.