Cards

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Introduction
During the course of our investigations, we have come across many different card sets. The card viewer which will be available soon will display an image of each official card we have collected, along with a description.
Until then, we will detail each known card set below.
Card Viewer

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BCB and BCBII Cards
These cards were released with the Barcode Battler units themselves. Typically, each set included a set of heroes, enemies and items.
In the original Barcode Battler, there were only Soldiers (good), Enemies (evil), Power (to increase Health), Weapons (to increase Strike power) and Protectors (to increase Defence power).
The Barcode Battler II set introduced Wizards (both good and evil), Magic (as Wizards cannot use Weapons or protectors), Survival (restores HP during battle) and News (gives away part or all of key locations in 1 player mode).
Each machine came with a set of blank cards. The Barcode Battler II had an additional card which explained the effects of each spell, and how to save and load game progress.
G Cards
The G-Cards are a special set which take the Barcode Battler II game further. The two heroes, U-Ron Rea and VMD Kurif have been carried on from the original Barcode Battler II card set, though the stats have been altered.
The enemies in the set have been taken from the Japanese Barcode Battler II manual. The Boss is entirely new - his name is Hokaronder. Oddly, he carries two barcodes. The first is the standard enemy barcode. The other is a HP boost worth 1200 points.
The power-ups are fairly standard, but the Magic and Survival cards are both worth 6 points instead of the usual 5.
This game is played on the C2 mode on the Barcode Battler II.
Nintendo Cards
The Nintendo card sets include Legend of Zelda and Super Mario world. There may be others, but we have yet to confirm their existance.
The Legend of Zelda set features Link as both Warrior and Wizard. He must battle several monsters, before finally facing down Gannon. This game is played on the C2 mode on the Barcode Battler II.
Rules
While these might not be the offical rules, (since we are still learning to read Japanese) we think these rules are challenging enough:
  • Choose your heroes, and scan them in (not much choice with this set, but what can you do?).
  • At the start of each battle choose an enemy - fight it only once.
  • At the start of each battle choose an item - use it only once. You may want to ration them.
  • After defeating a Wizard, reclaim a used item.
  • Fight Gannon last.
The Super Mario World set features Mario and Luigi as Warriors, and Yoshi as a Wizard. Again they must take on enemies featured in the arcade / SNES game, "Super Mario World", before taking on the might of Bowser Koopa. This game is also played on the C2 mode on the Barcode Battler II.
Rules
Similarly to the Legend of Zelda set, here are some challenging rules:
  • Choose your heroes, and scan them in (either Mario or Luigi with Yoshi).
  • At the start of each battle choose an enemy - fight it only once.
  • At the start of each battle choose an item - use it only once. You may want to ration them.
  • After defeating a Wizard, reclaim a used item.
  • Fight Bowser Koopa last.

Falcom Cards
The only Falcom card set we know of is Dragon Slayer. It appears to be based on a video game of the same name. There are two Warriors and two Wizards to choose from, and a series of enemies to defeat.
Many of the power ups in this set seem to have special effects, such as reducing one of the enemie's stats.
Rules
Same as the Nintendo sets:
  • Choose your heroes, and scan them in.
  • At the start of each battle choose an enemy - fight it only once.
  • At the start of each battle choose an item - use it only once. You may want to ration them.
  • After defeating a Wizard, reclaim a used item.
  • Fight Agneejha last.

Doraemon Cards
The Doraemon card set seems to be based on the 1980 animated feature, "Doreamon, Nobita's Dinosaur." None of the cards function as standard heroes, but many work as enemies. It is thought that these must link to a Famicom or Super Famicom game.
Doreamon 2 for the Super Famicom has connectivity features for the Barcode Battler II, but we have not yet found any cards which go with this game.
Console Link Cards
There have been several card sets released which are designed to work with Famicom and Super Famicom games. Below are a few:
Barcode World on the Famicom features a total of eight heroes. There are also many power ups, but no enemies. The enemies must be provided by the Famicom game.
J-League '94 and J-League '95 (but not J-League '96) have barcode cards which appear to represent the big league football (some call it "soccer") teams sponsored by various Japanese businesses. The games were released for the Super Famicom.
Barcode Battler Senki, released on the Super Famicom also has a set of cards. Like the Barcode World game, there are no enemies. The Barcode Battler II is used to swipe in heroes and power ups only.
Promotional Cards
Few examples of these are known. In Japan, the Meji cards were released. They function only as enemies.
In the UK, Toys R Us released the Megatron card. Like Hokaronder (see the G Cards), this card has two barcodes, but they are both what we like to call "Method 2" - they work differently depending on when they are used.
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