Game of the Year Voting
Prior to 2008, GameSpot had handed out only four 10s in its history. In 2008, we gave out not one, but two. Our standards haven't diminished; rather, the general quality of games this year has far surpassed what even the most jaded player could have expected. First of all, we were blessed with a number of high-quality new properties, such as Braid, No More Heroes, and Left 4 Dead. Even more amazingly, several famous franchises were reimagined in ways that catered to series fans while embracing new concepts in terms of game design. Fallout 3 transformed the role-playing series, taking us through a desolate, post-nuclear Washington, DC. Burnout Paradise threw its raucous brand of arcade racing into an open world and turned the series on its head as a result. And of course, there were those two 10s. Grand Theft Auto IV introduced new concepts to the series, such as its uproarious multiplayer features, and it brilliantly parodied modern pop culture along the way. Metal Gear Solid 4 brought a beloved series to an explosive conclusion, showcasing a chain of remarkable boss fights and unforgettable action in the process. Both games are in many ways not just the pinnacle of their franchises, but represent what we should expect from each and every action game.
Choosing 10 finalists was difficult in a year in which dozens of games could have been deemed worthy of a nod. Yet after countless heated discussions, the dust eventually cleared, and one incredible game rose from the ashes.
Voting Results:Game of the Year
|Grand Theft Auto IV|
|Left 4 Dead|
|No More Heroes|
|The World Ends With You|
|Metal Gear Solid 4: Guns of the Patriots|
Readers' Choice Winner
Metal Gear Solid 4: Guns of the Patriots features an aging and exhausted Solid Snake in the middle of a futuristic battlefield. In spite of his failing body, Snake is equipped with a crucial new device tentatively known as "OctoCamo," a high-tech suit that dynamically transforms its texture based on Snake's surroundings. This revolutionary new gameplay mechanic allows him to seamlessly blend into the environment, providing him with the means to stalk his enemies like never before. This latest chapter in Hideo Kojima's legendary tactical espionage action series marks the return of several characters from previous Metal Gear Solid games including Revolver Ocelot, Meryl Silverburgh, Naomi Hunter and Raiden, and features an unforgettable story that depicts the desperate state of the future as seen through the eyes of an older Solid Snake.